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- /*
- ==============================================================================
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
- Details of these licenses can be found at: www.gnu.org/licenses
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
- ------------------------------------------------------------------------------
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
- ==============================================================================
- */
- //==============================================================================
- static Typeface::Ptr getTypefaceForFontFromLookAndFeel (const Font& font)
- {
- return LookAndFeel::getDefaultLookAndFeel().getTypefaceForFont (font);
- }
- typedef Typeface::Ptr (*GetTypefaceForFont) (const Font&);
- extern GetTypefaceForFont juce_getTypefaceForFont;
- //==============================================================================
- LookAndFeel::LookAndFeel()
- : useNativeAlertWindows (false)
- {
- /* if this fails it means you're trying to create a LookAndFeel object before
- the static Colours have been initialised. That ain't gonna work. It probably
- means that you're using a static LookAndFeel object and that your compiler has
- decided to intialise it before the Colours class.
- */
- jassert (Colours::white == Colour (0xffffffff));
- juce_getTypefaceForFont = getTypefaceForFontFromLookAndFeel;
- }
- LookAndFeel::~LookAndFeel()
- {
- masterReference.clear();
- }
- //==============================================================================
- Colour LookAndFeel::findColour (int colourID) const noexcept
- {
- const ColourSetting c = { colourID, Colour() };
- const int index = colours.indexOf (c);
- if (index >= 0)
- return colours.getReference (index).colour;
- jassertfalse;
- return Colours::black;
- }
- void LookAndFeel::setColour (int colourID, Colour newColour) noexcept
- {
- const ColourSetting c = { colourID, newColour };
- const int index = colours.indexOf (c);
- if (index >= 0)
- colours.getReference (index).colour = newColour;
- else
- colours.add (c);
- }
- bool LookAndFeel::isColourSpecified (const int colourID) const noexcept
- {
- const ColourSetting c = { colourID, Colour() };
- return colours.contains (c);
- }
- //==============================================================================
- LookAndFeel& LookAndFeel::getDefaultLookAndFeel() noexcept
- {
- return Desktop::getInstance().getDefaultLookAndFeel();
- }
- void LookAndFeel::setDefaultLookAndFeel (LookAndFeel* newDefaultLookAndFeel) noexcept
- {
- Desktop::getInstance().setDefaultLookAndFeel (newDefaultLookAndFeel);
- }
- //==============================================================================
- Typeface::Ptr LookAndFeel::getTypefaceForFont (const Font& font)
- {
- if (defaultSans.isNotEmpty() && font.getTypefaceName() == Font::getDefaultSansSerifFontName())
- {
- Font f (font);
- f.setTypefaceName (defaultSans);
- return Typeface::createSystemTypefaceFor (f);
- }
- return Font::getDefaultTypefaceForFont (font);
- }
- void LookAndFeel::setDefaultSansSerifTypefaceName (const String& newName)
- {
- if (defaultSans != newName)
- {
- Typeface::clearTypefaceCache();
- defaultSans = newName;
- }
- }
- //==============================================================================
- MouseCursor LookAndFeel::getMouseCursorFor (Component& component)
- {
- MouseCursor m (component.getMouseCursor());
- Component* parent = component.getParentComponent();
- while (parent != nullptr && m == MouseCursor::ParentCursor)
- {
- m = parent->getMouseCursor();
- parent = parent->getParentComponent();
- }
- return m;
- }
- LowLevelGraphicsContext* LookAndFeel::createGraphicsContext (const Image& imageToRenderOn, const Point<int>& origin,
- const RectangleList<int>& initialClip)
- {
- return new LowLevelGraphicsSoftwareRenderer (imageToRenderOn, origin, initialClip);
- }
- //==============================================================================
- void LookAndFeel::setUsingNativeAlertWindows (bool shouldUseNativeAlerts)
- {
- useNativeAlertWindows = shouldUseNativeAlerts;
- }
- bool LookAndFeel::isUsingNativeAlertWindows()
- {
- #if JUCE_LINUX
- return false; // not available currently..
- #else
- return useNativeAlertWindows;
- #endif
- }
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