RuntimeEnvironment.hpp 3.5 KB

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  1. /*
  2. * ZeroTier One - Global Peer to Peer Ethernet
  3. * Copyright (C) 2011-2014 ZeroTier Networks LLC
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *
  18. * --
  19. *
  20. * ZeroTier may be used and distributed under the terms of the GPLv3, which
  21. * are available at: http://www.gnu.org/licenses/gpl-3.0.html
  22. *
  23. * If you would like to embed ZeroTier into a commercial application or
  24. * redistribute it in a modified binary form, please contact ZeroTier Networks
  25. * LLC. Start here: http://www.zerotier.com/
  26. */
  27. #ifndef ZT_RUNTIMEENVIRONMENT_HPP
  28. #define ZT_RUNTIMEENVIRONMENT_HPP
  29. #include <string>
  30. #include "Constants.hpp"
  31. #include "Identity.hpp"
  32. namespace ZeroTier {
  33. class NodeConfig;
  34. class Logger;
  35. class Switch;
  36. class Topology;
  37. class SysEnv;
  38. class CMWC4096;
  39. class Service;
  40. class Node;
  41. class Multicaster;
  42. class SoftwareUpdater;
  43. class SocketManager;
  44. /**
  45. * Holds global state for an instance of ZeroTier::Node
  46. *
  47. * I do not believe in mutable static variables, period, or in global static
  48. * instances of objects that don't basically represent constants. It makes
  49. * unit testing, embedding, threading, and other things hard and is poor
  50. * practice.
  51. *
  52. * So we put everything that we would want to be global, like Logger, here
  53. * and we give everybody this as _r. The Node creates and initializes this
  54. * on startup and deletes things on shutdown.
  55. */
  56. class RuntimeEnvironment
  57. {
  58. public:
  59. RuntimeEnvironment() :
  60. shutdownInProgress(false),
  61. timeOfLastResynchronize(0),
  62. timeOfLastPacketReceived(0),
  63. log((Logger *)0),
  64. prng((CMWC4096 *)0),
  65. mc((Multicaster *)0),
  66. sw((Switch *)0),
  67. sm((SocketManager *)0),
  68. topology((Topology *)0),
  69. sysEnv((SysEnv *)0),
  70. nc((NodeConfig *)0),
  71. updater((SoftwareUpdater *)0)
  72. #ifndef __WINDOWS__
  73. ,netconfService((Service *)0)
  74. #endif
  75. {
  76. }
  77. // Full path to home folder
  78. std::string homePath;
  79. // This node's identity
  80. Identity identity;
  81. // Indicates that we are shutting down -- this is hacky, want to factor out
  82. volatile bool shutdownInProgress;
  83. // Time network environment (e.g. fingerprint) last changed -- used to determine online-ness
  84. volatile uint64_t timeOfLastResynchronize;
  85. // Time last packet was received -- from anywhere. This is updated in Peer::receive()
  86. // via an ugly const_cast<>.
  87. volatile uint64_t timeOfLastPacketReceived;
  88. /*
  89. * Order matters a bit here. These are constructed in this order
  90. * and then deleted in the opposite order on Node exit. The order ensures
  91. * that things that are needed are there before they're needed.
  92. *
  93. * These are constant and never null after startup unless indicated.
  94. */
  95. Logger *log; // null if logging is disabled
  96. CMWC4096 *prng;
  97. Multicaster *mc;
  98. Switch *sw;
  99. SocketManager *sm;
  100. Topology *topology;
  101. SysEnv *sysEnv;
  102. NodeConfig *nc;
  103. Node *node;
  104. SoftwareUpdater *updater; // null if software updates are not enabled
  105. #ifndef __WINDOWS__
  106. Service *netconfService; // null if no netconf service running
  107. #endif
  108. };
  109. } // namespace ZeroTier
  110. #endif