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- /* $NetBSD: box.h,v 1.1.1.1 2003/12/26 17:57:03 christos Exp $ */
- /*-
- * Copyright (c) 2003 The NetBSD Foundation, Inc.
- * All rights reserved.
- *
- * This code is derived from software contributed to The NetBSD Foundation
- * by Christos Zoulas.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the NetBSD
- * Foundation, Inc. and its contributors.
- * 4. Neither the name of The NetBSD Foundation nor the names of its
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
- * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
- * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- */
- /*
- * box.C: Single box utilities; A box is an entity with four edges, four
- * corners, and a center that maps directly to a board
- */
- #ifndef _H_BOX
- #define _H_BOX
- #include <stdlib.h>
- class BOARD;
- class POINT {
- public:
- int x;
- int y;
- };
- class BOX {
- public:
- enum EDGE {
- first = 0,
- top = 0,
- bottom = 1,
- left = 2,
- right = 3,
- last = 4,
- };
- BOX(size_t py, size_t px, BOARD& b);
- void reset(void); // Clear a box
- void paint(void); // Paint a box
- // Member access
- int& name(void);
- int& edge(int e);
- // Edge maniputations
- void set(int e);
- void clr(int e);
- int isset(int e) const;
- int count(void) const; // Count the number of edges in use
- // Useful constants
- // Relative coordinates of the edges from the center of the box.
- static const POINT edges[BOX::last];
- // Relative coordinates of the corners from the center of the box.
- static const POINT corners[BOX::last];
- // Character symbols of the four edges
- static const int syms[BOX::last];
- private:
- void addcorner(size_t y, size_t x); // add a corner character
- size_t _centerx; // Coordinates of the center in board units
- size_t _centery;
- BOARD& _b; // The board we refer to
- };
- #endif
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