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- /* $NetBSD: deck.h,v 1.4 2003/08/07 09:37:10 agc Exp $ */
- /*
- * Copyright (c) 1980, 1993
- * The Regents of the University of California. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- *
- * @(#)deck.h 8.1 (Berkeley) 5/31/93
- */
- /*
- * define structure of a deck of cards and other related things
- */
- #define CARDS 52 /* number cards in deck */
- #define RANKS 13 /* number ranks in deck */
- #define SUITS 4 /* number suits in deck */
- #define CINHAND 4 /* # cards in cribbage hand */
- #define FULLHAND 6 /* # cards in dealt hand */
- #define LGAME 121 /* number points in a game */
- #define SGAME 61 /* # points in a short game */
- #define SPADES 0 /* value of each suit */
- #define HEARTS 1
- #define DIAMONDS 2
- #define CLUBS 3
- #define ACE 0 /* value of each rank */
- #define TWO 1
- #define THREE 2
- #define FOUR 3
- #define FIVE 4
- #define SIX 5
- #define SEVEN 6
- #define EIGHT 7
- #define NINE 8
- #define TEN 9
- #define JACK 10
- #define QUEEN 11
- #define KING 12
- #define EMPTY 13
- #define VAL(c) ( (c) < 9 ? (c)+1 : 10 ) /* val of rank */
- #ifndef TRUE
- # define TRUE 1
- # define FALSE 0
- #endif
- typedef struct {
- int rank;
- int suit;
- } CARD;
- typedef char BOOLEAN;
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