deck.h 2.6 KB

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  1. /* $NetBSD: deck.h,v 1.4 2003/08/07 09:37:10 agc Exp $ */
  2. /*
  3. * Copyright (c) 1980, 1993
  4. * The Regents of the University of California. All rights reserved.
  5. *
  6. * Redistribution and use in source and binary forms, with or without
  7. * modification, are permitted provided that the following conditions
  8. * are met:
  9. * 1. Redistributions of source code must retain the above copyright
  10. * notice, this list of conditions and the following disclaimer.
  11. * 2. Redistributions in binary form must reproduce the above copyright
  12. * notice, this list of conditions and the following disclaimer in the
  13. * documentation and/or other materials provided with the distribution.
  14. * 3. Neither the name of the University nor the names of its contributors
  15. * may be used to endorse or promote products derived from this software
  16. * without specific prior written permission.
  17. *
  18. * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
  19. * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  20. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  21. * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
  22. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  23. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
  24. * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
  25. * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  26. * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
  27. * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
  28. * SUCH DAMAGE.
  29. *
  30. * @(#)deck.h 8.1 (Berkeley) 5/31/93
  31. */
  32. /*
  33. * define structure of a deck of cards and other related things
  34. */
  35. #define CARDS 52 /* number cards in deck */
  36. #define RANKS 13 /* number ranks in deck */
  37. #define SUITS 4 /* number suits in deck */
  38. #define CINHAND 4 /* # cards in cribbage hand */
  39. #define FULLHAND 6 /* # cards in dealt hand */
  40. #define LGAME 121 /* number points in a game */
  41. #define SGAME 61 /* # points in a short game */
  42. #define SPADES 0 /* value of each suit */
  43. #define HEARTS 1
  44. #define DIAMONDS 2
  45. #define CLUBS 3
  46. #define ACE 0 /* value of each rank */
  47. #define TWO 1
  48. #define THREE 2
  49. #define FOUR 3
  50. #define FIVE 4
  51. #define SIX 5
  52. #define SEVEN 6
  53. #define EIGHT 7
  54. #define NINE 8
  55. #define TEN 9
  56. #define JACK 10
  57. #define QUEEN 11
  58. #define KING 12
  59. #define EMPTY 13
  60. #define VAL(c) ( (c) < 9 ? (c)+1 : 10 ) /* val of rank */
  61. #ifndef TRUE
  62. # define TRUE 1
  63. # define FALSE 0
  64. #endif
  65. typedef struct {
  66. int rank;
  67. int suit;
  68. } CARD;
  69. typedef char BOOLEAN;