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- use enigo::{Enigo, MouseButton, MouseControllable};
- #[cfg(windows)]
- use winapi::um::winuser::WHEEL_DELTA;
- use std::thread;
- use std::time::Duration;
- fn main() {
- let wait_time = Duration::from_secs(2);
- let mut enigo = Enigo::new();
- thread::sleep(wait_time);
- enigo.mouse_move_to(500, 200);
- thread::sleep(wait_time);
- enigo.mouse_down(MouseButton::Left).ok();
- thread::sleep(wait_time);
- enigo.mouse_move_relative(100, 100);
- thread::sleep(wait_time);
- enigo.mouse_up(MouseButton::Left);
- thread::sleep(wait_time);
- enigo.mouse_click(MouseButton::Left);
- thread::sleep(wait_time);
- #[cfg(not(target_os = "macos"))]
- {
- #[cfg(windows)]
- enigo.mouse_scroll_x(2 * WHEEL_DELTA as i32);
- #[cfg(not(windows))]
- enigo.mouse_scroll_x(2);
- thread::sleep(wait_time);
- #[cfg(windows)]
- enigo.mouse_scroll_x(-2 * WHEEL_DELTA as i32);
- #[cfg(not(windows))]
- enigo.mouse_scroll_x(-2);
- thread::sleep(wait_time);
- #[cfg(windows)]
- enigo.mouse_scroll_y(2 * WHEEL_DELTA as i32);
- #[cfg(not(windows))]
- enigo.mouse_scroll_y(2);
- thread::sleep(wait_time);
- #[cfg(windows)]
- enigo.mouse_scroll_y(-2 * WHEEL_DELTA as i32);
- #[cfg(not(windows))]
- enigo.mouse_scroll_y(-2);
- thread::sleep(wait_time);
- }
- }
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