ac-stef 57c9b59055 add current akimbo mapmodels 8 tahun lalu
..
md2.cfg 57c9b59055 add current akimbo mapmodels 8 tahun lalu
readme.txt 57c9b59055 add current akimbo mapmodels 8 tahun lalu
skin.jpg 57c9b59055 add current akimbo mapmodels 8 tahun lalu
tris.md2 57c9b59055 add current akimbo mapmodels 8 tahun lalu

readme.txt

model: grass
designed for use in the game cube
created 01.2004 using milkshape 3D
grass spread adjusted 02.2004 to cover a larger area with less mapmodels


creator: dietmar pier, http://www.dietmarpier.de

stats: vertices: 171
polygons: 247
skins: 1

description: unzip the tris.md2 and skin.jpg files to cube/packages/models/ using 'full path information' (how is this
option named exactly in the english version of winzip???)

add the following lines at the END of cube/data/models.cfg

loadmodel "grass"
mapmodel 1 0 0 0

when editing a map, select a floor cube, hit the console key and type 'newent mapmodel XY' where XY has to
be replaced by the correspondent number of the new mapmodel in your models.cfg

hint: to cover an area with grass, be sure you turn your viewing angle when placing one model beside another
to secure a more random orientation of the grass-blades. caution: don't place too much grass on a map, the
polygon load will severely increase if you try to recreate a soccer field in cube... ;-)

copyright: it's free to use for eveyone who likes to. if you want to use it for something else than cube, please drop
me a line, i just want to know...

credits: id-software (.tris)

chumbalum-soft (milkshape3D, it just took 3 days to understand the basics, one more to make my first working
models for cube)

aardappel (i love cube! it's so easy/fun to modify things like models, textures, sounds. man, you gave me a
new chance to make use of my pathologic creativity, since my musical carrier has come to a grinding halt...)