license.txt 4.5 KB

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  1. These five textures files:
  2. * clayceiling.jpg
  3. * d_brick.jpg
  4. * platten.jpg
  5. * tiles.jpg
  6. * black.jpg
  7. * rb_window.jpg
  8. * rb_window2.jpg
  9. * douze.jpg
  10. ...are copyright (all rights reserved) by:
  11. Markus "makkE" Bekel
  12. All other textures within this folder have been re-assembled, re-processed,
  13. tiled, etc. by makkE from other various sources. Unfortunately, a list of
  14. which images are from which source is unavailable.
  15. As the original licenses to these other files are unknown, unless you're able to
  16. find the original source and adhere to their license, you MUST assume that the
  17. data is COPYRIGHT and you are NOT allowed to redistribute that data outside
  18. of an UNMODIFIED AssaultCube package(s).
  19. Some of the sources would have included:
  20. ================================================================================
  21. These four texture files:
  22. * box_2.jpg
  23. * box_2_1.jpg
  24. * box_3.jpg
  25. * box_4.jpg
  26. Are from "max_payne_official_texturepack1.zip" found at
  27. https://legacy.3drealms.com/max/index.html
  28. Originally available under the following license:
  29. The textures in this file are property of Remedy Entertainment Ltd., and
  30. can be used only as long as the work is recognized as original artwork
  31. by Remedy, and no financial profit is made in the process.
  32. (C) 1998-2001 Remedy Entertainment Ltd.
  33. ================================================================================
  34. http://www.mayang.com/textures
  35. William Smith & Mayang Murni Adnin (will@willsmith.org)
  36. Originally available under the following license:
  37. These textures are Copyright © Mayang Murni Adnin, 2001-2012. They have all been
  38. taken by our own cameras or created by ourselves.
  39. Use:
  40. They are free to use for all uses, whether commercial or non-commercial (you may
  41. incorporate them into your derived work with no requirement to pay us any
  42. licensing fee etc). Your derived work must involve significant modification to the
  43. textures. It would be nice if you could credit us.
  44. Sell:
  45. You may not sell any of these textures in an unmodified form, or any derived works
  46. where the product you are selling is still a texture and is likely to compete with
  47. this website.
  48. Redistribute:
  49. You may redistribute (give/send to somebody else/display on a web site) up to 30 of
  50. these textures together, but no more. You must credit this website as the original
  51. source (tell them about us).
  52. ==============================================
  53. http://www.afflict.net/
  54. Dylan Debusk (dylandebusk@hotmail.com)
  55. Originally available under the following license:
  56. Can I use these textures for free?
  57. You can use any texture for personal or school projects without my permission.
  58. However if you decide to distribute your work I would appreciate credit where
  59. credit is due.
  60. Where can I NOT use these textures?
  61. Any webpage, program, or texture cd that has them available without my permission
  62. is not permitted. You can however use them in a design scheme for your site.
  63. ==============================================
  64. http://www.jonathanclark.com
  65. Crack dot Com (The Golgotha Team)
  66. According to Golgotha's credits, these textures were most likely created by Kevin Tyler,
  67. Stephen Wilson or Johnathan Clark:
  68. http://web.archive.org/web/20041019082122/jonathanclark.com/golgotha/credits.html
  69. Read Wikipedia for more information about the fate of Golgotha:
  70. http://en.wikipedia.org/wiki/Golgotha_%28computer_game%29
  71. The last available archive of their website can be found here:
  72. http://web.archive.org/web/20041015081823/jonathanclark.com/golgotha/
  73. These textures are free, released into the public domain by the since-abandoned "Golgotha"
  74. computer game, which means they can be used for just about anything.
  75. You can read more about it being free, to the public domain below. This excerpt was taken from:
  76. http://web.archive.org/web/20031009012921/jonathanclark.com/golgotha/free.html
  77. Is everything free?
  78. -------------------
  79. YES! Free as in "free beer" and free as in "free speech." You can do anything you like with
  80. the source, graphics, music, and level files, including: sell it, include parts or all of
  81. it in your project, post it, copy it, and change it to your heart's content. The only
  82. restrictions lay in the code which we did not write and therefore do not own (i.e. the MP3
  83. decoder code ). The author of MPG123 allows free use of that code for non profit use.
  84. This code and data is "public domain" not to be confused with code released under a license
  85. such GPL. GPL sets limits on what you can do the code and conditions on it's use and we do not.
  86. The trademarks "Crack dot Com" and "Golgotha" remain the property of crack.com.