AC.pot 7.6 KB

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  1. # SOME DESCRIPTIVE TITLE.
  2. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
  3. # This file is distributed under the same license as the PACKAGE package.
  4. # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
  5. #
  6. #, fuzzy
  7. msgid ""
  8. msgstr ""
  9. "Project-Id-Version: PACKAGE VERSION\n"
  10. "Report-Msgid-Bugs-To: \n"
  11. "POT-Creation-Date: 2010-10-09 19:21+0200\n"
  12. "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
  13. "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
  14. "Language-Team: LANGUAGE <LL@li.org>\n"
  15. "MIME-Version: 1.0\n"
  16. "Content-Type: text/plain; charset=CHARSET\n"
  17. "Content-Transfer-Encoding: 8bit\n"
  18. #: client.cpp:18
  19. msgid "operation not available in multiplayer"
  20. msgstr ""
  21. #: client.cpp:25
  22. msgid "editing in multiplayer requires coopedit mode (1)"
  23. msgstr ""
  24. #: client.cpp:68 client.cpp:218
  25. msgid "aborting connection attempt"
  26. msgstr ""
  27. #: client.cpp:83
  28. #, c-format
  29. msgid "%c2attempting to %sconnect to %c5%s%c4%s%s%c2"
  30. msgstr ""
  31. #: client.cpp:86
  32. #, c-format
  33. msgid "%c2could %c3not resolve%c2 server %c5%s%c2"
  34. msgstr ""
  35. #: client.cpp:94
  36. #, c-format
  37. msgid "%c2attempting to connect over %c1LAN%c2"
  38. msgstr ""
  39. #: client.cpp:111
  40. #, c-format
  41. msgid "%c2could %c3not connect%c2 to server"
  42. msgstr ""
  43. #: client.cpp:189
  44. msgid "disconnected"
  45. msgstr ""
  46. #: client.cpp:224
  47. msgid "not connected"
  48. msgstr ""
  49. #: client.cpp:227 client.cpp:551
  50. msgid "attempting to disconnect..."
  51. msgstr ""
  52. #: client.cpp:523
  53. msgid "attempting to connect..."
  54. msgstr ""
  55. #: client.cpp:528 client.cpp:564
  56. #, c-format
  57. msgid "%c3could not connect to server"
  58. msgstr ""
  59. #: client.cpp:541
  60. msgid "connected to server"
  61. msgstr ""
  62. #: client.cpp:569
  63. #, c-format
  64. msgid "%c3server network error, disconnecting (%s) ..."
  65. msgstr ""
  66. #: client.cpp:656
  67. #, c-format
  68. msgid "%c3map %s is secured, you can not send, receive or overwrite it"
  69. msgstr ""
  70. #: client.cpp:684
  71. #, c-format
  72. msgid "map %s is too large to send"
  73. msgstr ""
  74. #: client.cpp:698
  75. #, c-format
  76. msgid "sending map %s to server..."
  77. msgstr ""
  78. #: client.cpp:703
  79. msgid "requesting map from server..."
  80. msgstr ""
  81. #: client.cpp:722
  82. msgid "getting demo..."
  83. msgstr ""
  84. #: client.cpp:723
  85. #, c-format
  86. msgid "getting demo %d..."
  87. msgstr ""
  88. #: client.cpp:729
  89. msgid "listing demos..."
  90. msgstr ""
  91. #: clientgame.cpp:123
  92. #, c-format
  93. msgid "ignored players: %s"
  94. msgstr ""
  95. #: clientgame.cpp:124
  96. msgid "no players ignored."
  97. msgstr ""
  98. #: clientgame.cpp:144
  99. #, c-format
  100. msgid "muted players: %s"
  101. msgstr ""
  102. #: clientgame.cpp:145
  103. msgid "no players muted."
  104. msgstr ""
  105. #: clientgame.cpp:170
  106. #, c-format
  107. msgid "your name is: %s"
  108. msgstr ""
  109. #: clientgame.cpp:189
  110. #, c-format
  111. msgid "%c3\"%s\" is not a valid team name (try CLA, RVSF or SPECTATOR)"
  112. msgstr ""
  113. #: clientgame.cpp:190
  114. msgid "you need to be dead to become spectator"
  115. msgstr ""
  116. #: clientgame.cpp:191
  117. msgid "you can't change team while editing"
  118. msgstr ""
  119. #: clientgame.cpp:194
  120. #, c-format
  121. msgid "your team is: %s"
  122. msgstr ""
  123. #: clientgame.cpp:797
  124. msgid "intermission:"
  125. msgstr ""
  126. #: clientgame.cpp:798
  127. msgid "game has ended!"
  128. msgstr ""
  129. #: clientgame.cpp:806
  130. #, c-format
  131. msgid "time remaining: %d minutes"
  132. msgstr ""
  133. #: clientgame.cpp:876
  134. #, c-format
  135. msgid "%c3invalid ctf-flag entity (%i)"
  136. msgstr ""
  137. #: clientgame.cpp:947
  138. #, c-format
  139. msgid "game mode is \"%s\"%s"
  140. msgstr ""
  141. #: clientgame.cpp:1176
  142. #, c-format
  143. msgid "%c3invalid vote"
  144. msgstr ""
  145. #: clientgame.cpp:1198
  146. #, c-format
  147. msgid "%c3invalid reason"
  148. msgstr ""
  149. #: clientgame.cpp:1211
  150. #, c-format
  151. msgid "%c3you voted already"
  152. msgstr ""
  153. #: clientgame.cpp:1228
  154. #, c-format
  155. msgid "%s called a vote: %s"
  156. msgstr ""
  157. #: clientgame.cpp:1244
  158. #, c-format
  159. msgid "%c3could not vote: %s"
  160. msgstr ""
  161. #: clientgame.cpp:1255
  162. msgid "failed"
  163. msgstr ""
  164. #: clientgame.cpp:1255
  165. msgid "passed"
  166. msgstr ""
  167. #: clientgame.cpp:1255
  168. #, c-format
  169. msgid "vote %s"
  170. msgstr ""
  171. #: clients2c.cpp:46
  172. #, c-format
  173. msgid "%c3demo was recorded on map revision %d, you have map revision %d"
  174. msgstr ""
  175. #: clients2c.cpp:66
  176. msgid "\"getmap\" to download the current map from the server"
  177. msgstr ""
  178. #: clients2c.cpp:67
  179. #, c-format
  180. msgid "\"getmap\" to download a %s version of the current map from the server"
  181. msgstr ""
  182. #: clients2c.cpp:68
  183. msgid "different"
  184. msgstr ""
  185. #: clients2c.cpp:68
  186. msgid "newer"
  187. msgstr ""
  188. #: clients2c.cpp:68
  189. msgid "older"
  190. msgstr ""
  191. #: clients2c.cpp:336
  192. #, c-format
  193. msgid "%c3you are using a different game protocol (you: %d, server: %d)"
  194. msgstr ""
  195. #: clients2c.cpp:343
  196. msgid "INFO: this server is password protected"
  197. msgstr ""
  198. #: clients2c.cpp:457 clients2c.cpp:492
  199. #, c-format
  200. msgid "%s is now known as %s"
  201. msgstr ""
  202. #: clients2c.cpp:496
  203. #, c-format
  204. msgid "connected: %s"
  205. msgstr ""
  206. #: clients2c.cpp:515
  207. #, c-format
  208. msgid "player %s disconnected"
  209. msgstr ""
  210. #: clients2c.cpp:553
  211. msgid "map deemed unplayable - fix it before you can spawn"
  212. msgstr ""
  213. #: clients2c.cpp:577
  214. msgid "new round starting... fight!"
  215. msgstr ""
  216. #: clients2c.cpp:831
  217. #, c-format
  218. msgid "%s enlarged the map to size %d"
  219. msgstr ""
  220. #: clients2c.cpp:831
  221. #, c-format
  222. msgid "%s started a new map of size %d"
  223. msgstr ""
  224. #: clients2c.cpp:943
  225. msgid "the round is over! next round in 5 seconds..."
  226. msgstr ""
  227. #: clients2c.cpp:944
  228. msgid "the bots have won the round!"
  229. msgstr ""
  230. #: clients2c.cpp:945
  231. msgid "everyone died!"
  232. msgstr ""
  233. #: clients2c.cpp:946
  234. #, c-format
  235. msgid "team %s has won the round!"
  236. msgstr ""
  237. #: clients2c.cpp:947
  238. msgid "you are the survivor!"
  239. msgstr ""
  240. #: clients2c.cpp:948
  241. #, c-format
  242. msgid "%s is the survivor!"
  243. msgstr ""
  244. #: clients2c.cpp:984
  245. #, c-format
  246. msgid "you claimed %s status"
  247. msgstr ""
  248. #: clients2c.cpp:985
  249. #, c-format
  250. msgid "%s claimed %s status"
  251. msgstr ""
  252. #: clients2c.cpp:997
  253. #, c-format
  254. msgid "you can't change to team %s"
  255. msgstr ""
  256. #: clients2c.cpp:1001
  257. msgid "active"
  258. msgstr ""
  259. #: clients2c.cpp:1001
  260. msgid "spectate"
  261. msgstr ""
  262. #: clients2c.cpp:1001
  263. #, c-format
  264. msgid "you can't change to %s mode"
  265. msgstr ""
  266. #: clients2c.cpp:1028
  267. #, c-format
  268. msgid "you're now in team %s"
  269. msgstr ""
  270. #: clients2c.cpp:1031
  271. #, c-format
  272. msgid "the server forced you to team %s"
  273. msgstr ""
  274. #: clients2c.cpp:1042
  275. #, c-format
  276. msgid "player %s switched to team %s"
  277. msgstr ""
  278. #: clients2c.cpp:1045
  279. #, c-format
  280. msgid "the server forced %s to team %s"
  281. msgstr ""
  282. #: clients2c.cpp:1046
  283. msgid "the enemy"
  284. msgstr ""
  285. #: clients2c.cpp:1046
  286. #, c-format
  287. msgid "the server forced %s to %s team"
  288. msgstr ""
  289. #: clients2c.cpp:1046
  290. msgid "your"
  291. msgstr ""
  292. #: clients2c.cpp:1053
  293. #, c-format
  294. msgid "%s changed to active play"
  295. msgstr ""
  296. #: clients2c.cpp:1053
  297. msgid "you"
  298. msgstr ""
  299. #: clients2c.cpp:1156
  300. msgid "no demos available"
  301. msgstr ""
  302. #: clients2c.cpp:1222
  303. #, c-format
  304. msgid "failed writing to \"%s\""
  305. msgstr ""
  306. #: clients2c.cpp:1225
  307. #, c-format
  308. msgid "received demo \"%s\""
  309. msgstr ""
  310. #: clients2c.cpp:1234
  311. #, c-format
  312. msgid "received map \"%s\" from server, reloading.."
  313. msgstr ""
  314. #: clients2c.cpp:1241
  315. #, c-format
  316. msgid "map %s is too large to receive"
  317. msgstr ""
  318. #: md2.h:258
  319. #, c-format
  320. msgid "could not load model skin for %s"
  321. msgstr ""
  322. #: menus.cfg:9
  323. msgid "Multiplayer"
  324. msgstr ""
  325. #: menus.cfg:10
  326. msgid "Singleplayer"
  327. msgstr ""
  328. #: menus.cfg:11
  329. msgid "Settings"
  330. msgstr ""
  331. #: menus.cfg:12
  332. msgid "Demo"
  333. msgstr ""
  334. #: menus.cfg:13
  335. msgid "Editing"
  336. msgstr ""
  337. #: menus.cfg:14
  338. msgid "Help"
  339. msgstr ""
  340. #: menus.cfg:15
  341. msgid "About"
  342. msgstr ""
  343. #: menus.cfg:16
  344. msgid "Quit"
  345. msgstr ""
  346. #: menus.cpp:1351
  347. msgid "..restart AssaultCube for this setting to take effect"
  348. msgstr ""
  349. #: physics.cpp:958
  350. #, c-format
  351. msgid "can't find entity spawn spot! (%d, %d)"
  352. msgstr ""
  353. #: serverbrowser.cpp:1152
  354. #, c-format
  355. msgid ""
  356. "server \"%cs%s%cr\" is in category '%cs%s%cr' because of key '%s', please "
  357. "remove manually"
  358. msgstr ""
  359. #: serverbrowser.cpp:1156
  360. #, c-format
  361. msgid ""
  362. "removing server \"%cs%s%cr\" from favourites category '%cs%s%cr' (rest '%s')"
  363. msgstr ""
  364. #: serverbrowser.cpp:1171
  365. #, c-format
  366. msgid "adding server \"%cs%s%cr\" to favourites category '%cs%s%cr' (new '%s')"
  367. msgstr ""