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- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2009 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- Sam Lantinga
- slouken@libsdl.org
- */
- #ifndef _SDL_mutex_h
- #define _SDL_mutex_h
- /** @file SDL_mutex.h
- * Functions to provide thread synchronization primitives
- *
- * @note These are independent of the other SDL routines.
- */
- #include "SDL_stdinc.h"
- #include "SDL_error.h"
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /** Synchronization functions which can time out return this value
- * if they time out.
- */
- #define SDL_MUTEX_TIMEDOUT 1
- /** This is the timeout value which corresponds to never time out */
- #define SDL_MUTEX_MAXWAIT (~(Uint32)0)
- /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
- /** @name Mutex functions */ /*@{*/
- /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
- /** The SDL mutex structure, defined in SDL_mutex.c */
- struct SDL_mutex;
- typedef struct SDL_mutex SDL_mutex;
- /** Create a mutex, initialized unlocked */
- extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void);
- #define SDL_LockMutex(m) SDL_mutexP(m)
- /** Lock the mutex
- * @return 0, or -1 on error
- */
- extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex);
- #define SDL_UnlockMutex(m) SDL_mutexV(m)
- /** Unlock the mutex
- * @return 0, or -1 on error
- *
- * It is an error to unlock a mutex that has not been locked by
- * the current thread, and doing so results in undefined behavior.
- */
- extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex);
- /** Destroy a mutex */
- extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex);
- /*@}*/
- /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
- /** @name Semaphore functions */ /*@{*/
- /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
- /** The SDL semaphore structure, defined in SDL_sem.c */
- struct SDL_semaphore;
- typedef struct SDL_semaphore SDL_sem;
- /** Create a semaphore, initialized with value, returns NULL on failure. */
- extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
- /** Destroy a semaphore */
- extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem);
- /**
- * This function suspends the calling thread until the semaphore pointed
- * to by sem has a positive count. It then atomically decreases the semaphore
- * count.
- */
- extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem);
- /** Non-blocking variant of SDL_SemWait().
- * @return 0 if the wait succeeds,
- * SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error.
- */
- extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem);
- /** Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
- * the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
- * the allotted time, and -1 on error.
- *
- * On some platforms this function is implemented by looping with a delay
- * of 1 ms, and so should be avoided if possible.
- */
- extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms);
- /** Atomically increases the semaphore's count (not blocking).
- * @return 0, or -1 on error.
- */
- extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem);
- /** Returns the current count of the semaphore */
- extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem);
- /*@}*/
- /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
- /** @name Condition_variable_functions */ /*@{*/
- /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
- /*@{*/
- /** The SDL condition variable structure, defined in SDL_cond.c */
- struct SDL_cond;
- typedef struct SDL_cond SDL_cond;
- /*@}*/
- /** Create a condition variable */
- extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void);
- /** Destroy a condition variable */
- extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond);
- /** Restart one of the threads that are waiting on the condition variable,
- * @return 0 or -1 on error.
- */
- extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond);
- /** Restart all threads that are waiting on the condition variable,
- * @return 0 or -1 on error.
- */
- extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond);
- /** Wait on the condition variable, unlocking the provided mutex.
- * The mutex must be locked before entering this function!
- * The mutex is re-locked once the condition variable is signaled.
- * @return 0 when it is signaled, or -1 on error.
- */
- extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut);
- /** Waits for at most 'ms' milliseconds, and returns 0 if the condition
- * variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
- * signaled in the allotted time, and -1 on error.
- * On some platforms this function is implemented by looping with a delay
- * of 1 ms, and so should be avoided if possible.
- */
- extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms);
- /*@}*/
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
- #endif /* _SDL_mutex_h */
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