SDL_joystick.h 5.4 KB

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  1. /*
  2. SDL - Simple DirectMedia Layer
  3. Copyright (C) 1997-2009 Sam Lantinga
  4. This library is free software; you can redistribute it and/or
  5. modify it under the terms of the GNU Lesser General Public
  6. License as published by the Free Software Foundation; either
  7. version 2.1 of the License, or (at your option) any later version.
  8. This library is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  11. Lesser General Public License for more details.
  12. You should have received a copy of the GNU Lesser General Public
  13. License along with this library; if not, write to the Free Software
  14. Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
  15. Sam Lantinga
  16. slouken@libsdl.org
  17. */
  18. /** @file SDL_joystick.h
  19. * Include file for SDL joystick event handling
  20. */
  21. #ifndef _SDL_joystick_h
  22. #define _SDL_joystick_h
  23. #include "SDL_stdinc.h"
  24. #include "SDL_error.h"
  25. #include "begin_code.h"
  26. /* Set up for C function definitions, even when using C++ */
  27. #ifdef __cplusplus
  28. extern "C" {
  29. #endif
  30. /** @file SDL_joystick.h
  31. * @note In order to use these functions, SDL_Init() must have been called
  32. * with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
  33. * for joysticks, and load appropriate drivers.
  34. */
  35. /** The joystick structure used to identify an SDL joystick */
  36. struct _SDL_Joystick;
  37. typedef struct _SDL_Joystick SDL_Joystick;
  38. /* Function prototypes */
  39. /**
  40. * Count the number of joysticks attached to the system
  41. */
  42. extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
  43. /**
  44. * Get the implementation dependent name of a joystick.
  45. *
  46. * This can be called before any joysticks are opened.
  47. * If no name can be found, this function returns NULL.
  48. */
  49. extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index);
  50. /**
  51. * Open a joystick for use.
  52. *
  53. * @param[in] device_index
  54. * The index passed as an argument refers to
  55. * the N'th joystick on the system. This index is the value which will
  56. * identify this joystick in future joystick events.
  57. *
  58. * @return This function returns a joystick identifier, or NULL if an error occurred.
  59. */
  60. extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index);
  61. /**
  62. * Returns 1 if the joystick has been opened, or 0 if it has not.
  63. */
  64. extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
  65. /**
  66. * Get the device index of an opened joystick.
  67. */
  68. extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick);
  69. /**
  70. * Get the number of general axis controls on a joystick
  71. */
  72. extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
  73. /**
  74. * Get the number of trackballs on a joystick
  75. *
  76. * Joystick trackballs have only relative motion events associated
  77. * with them and their state cannot be polled.
  78. */
  79. extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
  80. /**
  81. * Get the number of POV hats on a joystick
  82. */
  83. extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
  84. /**
  85. * Get the number of buttons on a joystick
  86. */
  87. extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
  88. /**
  89. * Update the current state of the open joysticks.
  90. *
  91. * This is called automatically by the event loop if any joystick
  92. * events are enabled.
  93. */
  94. extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
  95. /**
  96. * Enable/disable joystick event polling.
  97. *
  98. * If joystick events are disabled, you must call SDL_JoystickUpdate()
  99. * yourself and check the state of the joystick when you want joystick
  100. * information.
  101. *
  102. * @param[in] state The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
  103. */
  104. extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
  105. /**
  106. * Get the current state of an axis control on a joystick
  107. *
  108. * @param[in] axis The axis indices start at index 0.
  109. *
  110. * @return The state is a value ranging from -32768 to 32767.
  111. */
  112. extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
  113. /**
  114. * @name Hat Positions
  115. * The return value of SDL_JoystickGetHat() is one of the following positions:
  116. */
  117. /*@{*/
  118. #define SDL_HAT_CENTERED 0x00
  119. #define SDL_HAT_UP 0x01
  120. #define SDL_HAT_RIGHT 0x02
  121. #define SDL_HAT_DOWN 0x04
  122. #define SDL_HAT_LEFT 0x08
  123. #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
  124. #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
  125. #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
  126. #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
  127. /*@}*/
  128. /**
  129. * Get the current state of a POV hat on a joystick
  130. *
  131. * @param[in] hat The hat indices start at index 0.
  132. */
  133. extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
  134. /**
  135. * Get the ball axis change since the last poll
  136. *
  137. * @param[in] ball The ball indices start at index 0.
  138. *
  139. * @return This returns 0, or -1 if you passed it invalid parameters.
  140. */
  141. extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
  142. /**
  143. * Get the current state of a button on a joystick
  144. *
  145. * @param[in] button The button indices start at index 0.
  146. */
  147. extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
  148. /**
  149. * Close a joystick previously opened with SDL_JoystickOpen()
  150. */
  151. extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
  152. /* Ends C function definitions when using C++ */
  153. #ifdef __cplusplus
  154. }
  155. #endif
  156. #include "close_code.h"
  157. #endif /* _SDL_joystick_h */