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- /* connect.c --- wrappers for Windows connect function
- Copyright (C) 2008-2023 Free Software Foundation, Inc.
- This file is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as
- published by the Free Software Foundation; either version 2.1 of the
- License, or (at your option) any later version.
- This file is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>. */
- /* Written by Paolo Bonzini */
- #include <config.h>
- #define WIN32_LEAN_AND_MEAN
- /* Get winsock2.h. */
- #include <sys/socket.h>
- /* Get set_winsock_errno, FD_TO_SOCKET etc. */
- #include "w32sock.h"
- #undef connect
- int
- rpl_connect (int fd, const struct sockaddr *sockaddr, socklen_t len)
- {
- SOCKET sock = FD_TO_SOCKET (fd);
- if (sock == INVALID_SOCKET)
- {
- errno = EBADF;
- return -1;
- }
- else
- {
- int r = connect (sock, sockaddr, len);
- if (r < 0)
- {
- /* EINPROGRESS is not returned by WinSock 2.0; for backwards
- compatibility, connect(2) uses EWOULDBLOCK. */
- if (WSAGetLastError () == WSAEWOULDBLOCK)
- WSASetLastError (WSAEINPROGRESS);
- set_winsock_errno ();
- }
- return r;
- }
- }
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