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- /* socket.c --- wrappers for Windows socket function
- Copyright (C) 2008-2023 Free Software Foundation, Inc.
- This file is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as
- published by the Free Software Foundation; either version 2.1 of the
- License, or (at your option) any later version.
- This file is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>. */
- /* Written by Paolo Bonzini */
- #include <config.h>
- #define WIN32_LEAN_AND_MEAN
- /* Get winsock2.h. */
- #include <sys/socket.h>
- /* Get set_winsock_errno, FD_TO_SOCKET etc. */
- #include "w32sock.h"
- #include "sockets.h"
- /* Don't assume that UNICODE is defined. */
- #undef WSASocket
- #define WSASocket WSASocketW
- int
- rpl_socket (int domain, int type, int protocol)
- {
- SOCKET fh;
- gl_sockets_startup (SOCKETS_1_1);
- /* We have to use WSASocket() to create non-overlapped IO sockets.
- Overlapped IO sockets cannot be used with read/write. */
- fh = WSASocket (domain, type, protocol, NULL, 0, 0);
- if (fh == INVALID_SOCKET)
- {
- set_winsock_errno ();
- return -1;
- }
- else
- return SOCKET_TO_FD (fh);
- }
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