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- # Configuration for Alacritty, the GPU enhanced terminal emulator.
- # Import additional configuration files
- #
- # Imports are loaded in order, skipping all missing files, with the importing
- # file being loaded last. If a field is already present in a previous import, it
- # will be replaced.
- #
- # All imports must either be absolute paths starting with `/`, or paths relative
- # to the user's home directory starting with `~/`.
- #import:
- # - /path/to/alacritty.yml
- # Any items in the `env` entry below will be added as
- # environment variables. Some entries may override variables
- # set by alacritty itself.
- #env:
- # TERM variable
- #
- # This value is used to set the `$TERM` environment variable for
- # each instance of Alacritty. If it is not present, alacritty will
- # check the local terminfo database and use `alacritty` if it is
- # available, otherwise `xterm-256color` is used.
- #TERM: alacritty
- #window:
- # Window dimensions (changes require restart)
- #
- # Number of lines/columns (not pixels) in the terminal. The number of columns
- # must be at least `2`, while using a value of `0` for columns and lines will
- # fall back to the window manager's recommended size.
- #dimensions:
- # columns: 0
- # lines: 0
- # Window position (changes require restart)
- #
- # Specified in number of pixels.
- # If the position is not set, the window manager will handle the placement.
- #position:
- # x: 0
- # y: 0
- # Window padding (changes require restart)
- #
- # Blank space added around the window in pixels. This padding is scaled
- # by DPI and the specified value is always added at both opposing sides.
- #padding:
- # x: 0
- # y: 0
- # Spread additional padding evenly around the terminal content.
- #dynamic_padding: false
- # Window decorations
- #
- # Values for `decorations`:
- # - full: Borders and title bar
- # - none: Neither borders nor title bar
- #
- # Values for `decorations` (macOS only):
- # - transparent: Title bar, transparent background and title bar buttons
- # - buttonless: Title bar, transparent background and no title bar buttons
- #decorations: full
- # Background opacity
- #
- # Window opacity as a floating point number from `0.0` to `1.0`.
- # The value `0.0` is completely transparent and `1.0` is opaque.
- # opacity: 1.0
- # Startup Mode (changes require restart)
- #
- # Values for `startup_mode`:
- # - Windowed
- # - Maximized
- # - Fullscreen
- #
- # Values for `startup_mode` (macOS only):
- # - SimpleFullscreen
- #startup_mode: Windowed
- # Window title
- #title: Alacritty
- # Allow terminal applications to change Alacritty's window title.
- #dynamic_title: true
- # Window class (Linux/BSD only):
- #class:
- # Application instance name
- #instance: Alacritty
- # General application class
- #general: Alacritty
- # GTK theme variant (Linux/BSD only)
- #
- # Override the variant of the GTK theme. Commonly supported values are `dark`
- # and `light`. Set this to `None` to use the default theme variant.
- #gtk_theme_variant: None
- #scrolling:
- # Maximum number of lines in the scrollback buffer.
- # Specifying '0' will disable scrolling.
- #history: 10000
- # Scrolling distance multiplier.
- #multiplier: 3
- # Font configuration
- font:
- # Normal (roman) font face
- normal:
- # Font family
- #
- # Default:
- # - (macOS) Menlo
- # - (Linux/BSD) monospace
- # - (Windows) Consolas
- family: "FuraCode Nerd Font"
- # The `style` can be specified to pick a specific face.
- style: Regular
- # Bold font face
- bold:
- # Font family
- #
- # If the bold family is not specified, it will fall back to the
- # value specified for the normal font.
- family: "Noto Sans Mono"
- # The `style` can be specified to pick a specific face.
- #style: Bold
- # Italic font face
- italic:
- # Font family
- #
- # If the italic family is not specified, it will fall back to the
- # value specified for the normal font.
- family: "Noto Sans Mono"
- # The `style` can be specified to pick a specific face.
- #style: Italic
- # Bold italic font face
- #bold_italic:
- # Font family
- #
- # If the bold italic family is not specified, it will fall back to the
- # value specified for the normal font.
- #family: monospace
- # The `style` can be specified to pick a specific face.
- #style: Bold Italic
- # Point size
- size: 11.0
- # Offset is the extra space around each character. `offset.y` can be thought
- # of as modifying the line spacing, and `offset.x` as modifying the letter
- # spacing.
- offset:
- x: 0
- y: 0
- # Glyph offset determines the locations of the glyphs within their cells with
- # the default being at the bottom. Increasing `x` moves the glyph to the
- # right, increasing `y` moves the glyph upward.
- #glyph_offset:
- # x: 0
- # y: 0
- # Thin stroke font rendering (macOS only)
- #
- # Thin strokes are suitable for retina displays, but for non-retina screens
- # it is recommended to set `use_thin_strokes` to `false`.
- #use_thin_strokes: true
- # Use built-in font for box drawing characters.
- #
- # If `true`, Alacritty will use a custom built-in font for box drawing
- # characters (Unicode points 2500 - 259f).
- #
- #builtin_box_drawing: true
- # If `true`, bold text is drawn using the bright color variants.
- #draw_bold_text_with_bright_colors: false
- # Colors (Tomorrow Night)
- #colors:
- # Default colors
- #primary:
- # background: '#1d1f21'
- # foreground: '#c5c8c6'
- # Bright and dim foreground colors
- #
- # The dimmed foreground color is calculated automatically if it is not
- # present. If the bright foreground color is not set, or
- # `draw_bold_text_with_bright_colors` is `false`, the normal foreground
- # color will be used.
- #dim_foreground: '#828482'
- #bright_foreground: '#eaeaea'
- # Cursor colors
- #
- # Colors which should be used to draw the terminal cursor.
- #
- # Allowed values are CellForeground/CellBackground, which reference the
- # affected cell, or hexadecimal colors like #ff00ff.
- #cursor:
- # text: CellBackground
- # cursor: CellForeground
- # Vi mode cursor colors
- #
- # Colors for the cursor when the vi mode is active.
- #
- # Allowed values are CellForeground/CellBackground, which reference the
- # affected cell, or hexadecimal colors like #ff00ff.
- #vi_mode_cursor:
- # text: CellBackground
- # cursor: CellForeground
- # Search colors
- #
- # Colors used for the search bar and match highlighting.
- #search:
- # Allowed values are CellForeground/CellBackground, which reference the
- # affected cell, or hexadecimal colors like #ff00ff.
- #matches:
- # foreground: '#000000'
- # background: '#ffffff'
- #focused_match:
- # foreground: '#ffffff'
- # background: '#000000'
- #bar:
- # background: '#c5c8c6'
- # foreground: '#1d1f21'
- # Keyboard regex hints
- #hints:
- # First character in the hint label
- #
- # Allowed values are CellForeground/CellBackground, which reference the
- # affected cell, or hexadecimal colors like #ff00ff.
- #start:
- # foreground: '#1d1f21'
- # background: '#e9ff5e'
- # All characters after the first one in the hint label
- #
- # Allowed values are CellForeground/CellBackground, which reference the
- # affected cell, or hexadecimal colors like #ff00ff.
- #end:
- # foreground: '#e9ff5e'
- # background: '#1d1f21'
- # Line indicator
- #
- # Color used for the indicator displaying the position in history during
- # search and vi mode.
- #
- # By default, these will use the opposing primary color.
- #line_indicator:
- # foreground: None
- # background: None
- # Selection colors
- #
- # Colors which should be used to draw the selection area.
- #
- # Allowed values are CellForeground/CellBackground, which reference the
- # affected cell, or hexadecimal colors like #ff00ff.
- #selection:
- # text: CellBackground
- # background: CellForeground
- # Normal colors
- #normal:
- # black: '#1d1f21'
- # red: '#cc6666'
- # green: '#b5bd68'
- # yellow: '#f0c674'
- # blue: '#81a2be'
- # magenta: '#b294bb'
- # cyan: '#8abeb7'
- # white: '#c5c8c6'
- # Bright colors
- #bright:
- # black: '#666666'
- # red: '#d54e53'
- # green: '#b9ca4a'
- # yellow: '#e7c547'
- # blue: '#7aa6da'
- # magenta: '#c397d8'
- # cyan: '#70c0b1'
- # white: '#eaeaea'
- # Dim colors
- #
- # If the dim colors are not set, they will be calculated automatically based
- # on the `normal` colors.
- #dim:
- # black: '#131415'
- # red: '#864343'
- # green: '#777c44'
- # yellow: '#9e824c'
- # blue: '#556a7d'
- # magenta: '#75617b'
- # cyan: '#5b7d78'
- # white: '#828482'
- # Indexed Colors
- #
- # The indexed colors include all colors from 16 to 256.
- # When these are not set, they're filled with sensible defaults.
- #
- # Example:
- # `- { index: 16, color: '#ff00ff' }`
- #
- #indexed_colors: []
- # Transparent cell backgrounds
- #
- # Whether or not `window.opacity` applies to all cell backgrounds or only to
- # the default background. When set to `true` all cells will be transparent
- # regardless of their background color.
- #transparent_background_colors: false
- # Bell
- #
- # The bell is rung every time the BEL control character is received.
- #bell:
- # Visual Bell Animation
- #
- # Animation effect for flashing the screen when the visual bell is rung.
- #
- # Values for `animation`:
- # - Ease
- # - EaseOut
- # - EaseOutSine
- # - EaseOutQuad
- # - EaseOutCubic
- # - EaseOutQuart
- # - EaseOutQuint
- # - EaseOutExpo
- # - EaseOutCirc
- # - Linear
- #animation: EaseOutExpo
- # Duration of the visual bell flash in milliseconds. A `duration` of `0` will
- # disable the visual bell animation.
- #duration: 0
- # Visual bell animation color.
- #color: '#ffffff'
- # Bell Command
- #
- # This program is executed whenever the bell is rung.
- #
- # When set to `command: None`, no command will be executed.
- #
- # Example:
- # command:
- # program: notify-send
- # args: ["Hello, World!"]
- #
- #command: None
- #selection:
- # This string contains all characters that are used as separators for
- # "semantic words" in Alacritty.
- #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
- # When set to `true`, selected text will be copied to the primary clipboard.
- #save_to_clipboard: false
- #cursor:
- # Cursor style
- #style:
- # Cursor shape
- #
- # Values for `shape`:
- # - ▇ Block
- # - _ Underline
- # - | Beam
- #shape: Block
- # Cursor blinking state
- #
- # Values for `blinking`:
- # - Never: Prevent the cursor from ever blinking
- # - Off: Disable blinking by default
- # - On: Enable blinking by default
- # - Always: Force the cursor to always blink
- #blinking: Off
- # Vi mode cursor style
- #
- # If the vi mode cursor style is `None` or not specified, it will fall back to
- # the style of the active value of the normal cursor.
- #
- # See `cursor.style` for available options.
- #vi_mode_style: None
- # Cursor blinking interval in milliseconds.
- #blink_interval: 750
- # If this is `true`, the cursor will be rendered as a hollow box when the
- # window is not focused.
- #unfocused_hollow: true
- # Thickness of the cursor relative to the cell width as floating point number
- # from `0.0` to `1.0`.
- #thickness: 0.15
- # Live config reload (changes require restart)
- #live_config_reload: true
- # Shell
- #
- # You can set `shell.program` to the path of your favorite shell, e.g.
- # `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the
- # shell.
- #
- # Default:
- # - (macOS) /bin/bash --login
- # - (Linux/BSD) user login shell
- # - (Windows) powershell
- shell:
- program: /bin/zsh
- # args:
- # - --login
- # Startup directory
- #
- # Directory the shell is started in. If this is unset, or `None`, the working
- # directory of the parent process will be used.
- #working_directory: None
- # Send ESC (\x1b) before characters when alt is pressed.
- #alt_send_esc: true
- # Offer IPC using `alacritty msg` (unix only)
- #ipc_socket: true
- #mouse:
- # Click settings
- #
- # The `double_click` and `triple_click` settings control the time
- # alacritty should wait for accepting multiple clicks as one double
- # or triple click.
- #double_click: { threshold: 300 }
- #triple_click: { threshold: 300 }
- # If this is `true`, the cursor is temporarily hidden when typing.
- #hide_when_typing: false
- # Regex hints
- #
- # Terminal hints can be used to find text in the visible part of the terminal
- # and pipe it to other applications.
- #hints:
- # Keys used for the hint labels.
- #alphabet: "jfkdls;ahgurieowpq"
- # List with all available hints
- #
- # Each hint must have a `regex` and either an `action` or a `command` field.
- # The fields `mouse`, `binding` and `post_processing` are optional.
- #
- # The fields `command`, `binding.key`, `binding.mods`, `binding.mode` and
- # `mouse.mods` accept the same values as they do in the `key_bindings` section.
- #
- # The `mouse.enabled` field controls if the hint should be underlined while
- # the mouse with all `mouse.mods` keys held or the vi mode cursor is above it.
- #
- # If the `post_processing` field is set to `true`, heuristics will be used to
- # shorten the match if there are characters likely not to be part of the hint
- # (e.g. a trailing `.`). This is most useful for URIs.
- #
- # Values for `action`:
- # - Copy
- # Copy the hint's text to the clipboard.
- # - Paste
- # Paste the hint's text to the terminal or search.
- # - Select
- # Select the hint's text.
- # - MoveViModeCursor
- # Move the vi mode cursor to the beginning of the hint.
- #enabled:
- # - regex: "(ipfs:|ipns:|magnet:|mailto:|gemini:|gopher:|https:|http:|news:|file:|git:|ssh:|ftp:)\
- # [^\u0000-\u001F\u007F-\u009F<>\"\\s{-}\\^⟨⟩`]+"
- # command: xdg-open
- # post_processing: true
- # mouse:
- # enabled: true
- # mods: None
- # binding:
- # key: U
- # mods: Control|Shift
- # Mouse bindings
- #
- # Mouse bindings are specified as a list of objects, much like the key
- # bindings further below.
- #
- # To trigger mouse bindings when an application running within Alacritty
- # captures the mouse, the `Shift` modifier is automatically added as a
- # requirement.
- #
- # Each mouse binding will specify a:
- #
- # - `mouse`:
- #
- # - Middle
- # - Left
- # - Right
- # - Numeric identifier such as `5`
- #
- # - `action` (see key bindings for actions not exclusive to mouse mode)
- #
- # - Mouse exclusive actions:
- #
- # - ExpandSelection
- # Expand the selection to the current mouse cursor location.
- #
- # And optionally:
- #
- # - `mods` (see key bindings)
- #mouse_bindings:
- # - { mouse: Right, action: ExpandSelection }
- # - { mouse: Right, mods: Control, action: ExpandSelection }
- # - { mouse: Middle, mode: ~Vi, action: PasteSelection }
- # Key bindings
- #
- # Key bindings are specified as a list of objects. For example, this is the
- # default paste binding:
- #
- # `- { key: V, mods: Control|Shift, action: Paste }`
- #
- # Each key binding will specify a:
- #
- # - `key`: Identifier of the key pressed
- #
- # - A-Z
- # - F1-F24
- # - Key0-Key9
- #
- # A full list with available key codes can be found here:
- # https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
- #
- # Instead of using the name of the keys, the `key` field also supports using
- # the scancode of the desired key. Scancodes have to be specified as a
- # decimal number. This command will allow you to display the hex scancodes
- # for certain keys:
- #
- # `showkey --scancodes`.
- #
- # Then exactly one of:
- #
- # - `chars`: Send a byte sequence to the running application
- #
- # The `chars` field writes the specified string to the terminal. This makes
- # it possible to pass escape sequences. To find escape codes for bindings
- # like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
- # of tmux. Note that applications use terminfo to map escape sequences back
- # to keys. It is therefore required to update the terminfo when changing an
- # escape sequence.
- #
- # - `action`: Execute a predefined action
- #
- # - ToggleViMode
- # - SearchForward
- # Start searching toward the right of the search origin.
- # - SearchBackward
- # Start searching toward the left of the search origin.
- # - Copy
- # - Paste
- # - IncreaseFontSize
- # - DecreaseFontSize
- # - ResetFontSize
- # - ScrollPageUp
- # - ScrollPageDown
- # - ScrollHalfPageUp
- # - ScrollHalfPageDown
- # - ScrollLineUp
- # - ScrollLineDown
- # - ScrollToTop
- # - ScrollToBottom
- # - ClearHistory
- # Remove the terminal's scrollback history.
- # - Hide
- # Hide the Alacritty window.
- # - Minimize
- # Minimize the Alacritty window.
- # - Quit
- # Quit Alacritty.
- # - ToggleFullscreen
- # - SpawnNewInstance
- # Spawn a new instance of Alacritty.
- # - CreateNewWindow
- # Create a new Alacritty window from the current process.
- # - ClearLogNotice
- # Clear Alacritty's UI warning and error notice.
- # - ClearSelection
- # Remove the active selection.
- # - ReceiveChar
- # - None
- #
- # - Vi mode exclusive actions:
- #
- # - Open
- # Perform the action of the first matching hint under the vi mode cursor
- # with `mouse.enabled` set to `true`.
- # - ToggleNormalSelection
- # - ToggleLineSelection
- # - ToggleBlockSelection
- # - ToggleSemanticSelection
- # Toggle semantic selection based on `selection.semantic_escape_chars`.
- #
- # - Vi mode exclusive cursor motion actions:
- #
- # - Up
- # One line up.
- # - Down
- # One line down.
- # - Left
- # One character left.
- # - Right
- # One character right.
- # - First
- # First column, or beginning of the line when already at the first column.
- # - Last
- # Last column, or beginning of the line when already at the last column.
- # - FirstOccupied
- # First non-empty cell in this terminal row, or first non-empty cell of
- # the line when already at the first cell of the row.
- # - High
- # Top of the screen.
- # - Middle
- # Center of the screen.
- # - Low
- # Bottom of the screen.
- # - SemanticLeft
- # Start of the previous semantically separated word.
- # - SemanticRight
- # Start of the next semantically separated word.
- # - SemanticLeftEnd
- # End of the previous semantically separated word.
- # - SemanticRightEnd
- # End of the next semantically separated word.
- # - WordLeft
- # Start of the previous whitespace separated word.
- # - WordRight
- # Start of the next whitespace separated word.
- # - WordLeftEnd
- # End of the previous whitespace separated word.
- # - WordRightEnd
- # End of the next whitespace separated word.
- # - Bracket
- # Character matching the bracket at the cursor's location.
- # - SearchNext
- # Beginning of the next match.
- # - SearchPrevious
- # Beginning of the previous match.
- # - SearchStart
- # Start of the match to the left of the vi mode cursor.
- # - SearchEnd
- # End of the match to the right of the vi mode cursor.
- #
- # - Search mode exclusive actions:
- # - SearchFocusNext
- # Move the focus to the next search match.
- # - SearchFocusPrevious
- # Move the focus to the previous search match.
- # - SearchConfirm
- # - SearchCancel
- # - SearchClear
- # Reset the search regex.
- # - SearchDeleteWord
- # Delete the last word in the search regex.
- # - SearchHistoryPrevious
- # Go to the previous regex in the search history.
- # - SearchHistoryNext
- # Go to the next regex in the search history.
- #
- # - macOS exclusive actions:
- # - ToggleSimpleFullscreen
- # Enter fullscreen without occupying another space.
- #
- # - Linux/BSD exclusive actions:
- #
- # - CopySelection
- # Copy from the selection buffer.
- # - PasteSelection
- # Paste from the selection buffer.
- #
- # - `command`: Fork and execute a specified command plus arguments
- #
- # The `command` field must be a map containing a `program` string and an
- # `args` array of command line parameter strings. For example:
- # `{ program: "alacritty", args: ["-e", "vttest"] }`
- #
- # And optionally:
- #
- # - `mods`: Key modifiers to filter binding actions
- #
- # - Command
- # - Control
- # - Option
- # - Super
- # - Shift
- # - Alt
- #
- # Multiple `mods` can be combined using `|` like this:
- # `mods: Control|Shift`.
- # Whitespace and capitalization are relevant and must match the example.
- #
- # - `mode`: Indicate a binding for only specific terminal reported modes
- #
- # This is mainly used to send applications the correct escape sequences
- # when in different modes.
- #
- # - AppCursor
- # - AppKeypad
- # - Search
- # - Alt
- # - Vi
- #
- # A `~` operator can be used before a mode to apply the binding whenever
- # the mode is *not* active, e.g. `~Alt`.
- #
- # Bindings are always filled by default, but will be replaced when a new
- # binding with the same triggers is defined. To unset a default binding, it can
- # be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
- # a no-op if you do not wish to receive input characters for that binding.
- #
- # If the same trigger is assigned to multiple actions, all of them are executed
- # in the order they were defined in.
- #key_bindings:
- #- { key: Paste, action: Paste }
- #- { key: Copy, action: Copy }
- #- { key: L, mods: Control, action: ClearLogNotice }
- #- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" }
- #- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, }
- #- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
- #- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, }
- #- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
- # Vi Mode
- #- { key: Space, mods: Shift|Control, mode: ~Search, action: ToggleViMode }
- #- { key: Space, mods: Shift|Control, mode: Vi|~Search, action: ScrollToBottom }
- #- { key: Escape, mode: Vi|~Search, action: ClearSelection }
- #- { key: I, mode: Vi|~Search, action: ToggleViMode }
- #- { key: I, mode: Vi|~Search, action: ScrollToBottom }
- #- { key: C, mods: Control, mode: Vi|~Search, action: ToggleViMode }
- #- { key: Y, mods: Control, mode: Vi|~Search, action: ScrollLineUp }
- #- { key: E, mods: Control, mode: Vi|~Search, action: ScrollLineDown }
- #- { key: G, mode: Vi|~Search, action: ScrollToTop }
- #- { key: G, mods: Shift, mode: Vi|~Search, action: ScrollToBottom }
- #- { key: B, mods: Control, mode: Vi|~Search, action: ScrollPageUp }
- #- { key: F, mods: Control, mode: Vi|~Search, action: ScrollPageDown }
- #- { key: U, mods: Control, mode: Vi|~Search, action: ScrollHalfPageUp }
- #- { key: D, mods: Control, mode: Vi|~Search, action: ScrollHalfPageDown }
- #- { key: Y, mode: Vi|~Search, action: Copy }
- #- { key: Y, mode: Vi|~Search, action: ClearSelection }
- #- { key: Copy, mode: Vi|~Search, action: ClearSelection }
- #- { key: V, mode: Vi|~Search, action: ToggleNormalSelection }
- #- { key: V, mods: Shift, mode: Vi|~Search, action: ToggleLineSelection }
- #- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection }
- #- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection }
- #- { key: Return, mode: Vi|~Search, action: Open }
- #- { key: K, mode: Vi|~Search, action: Up }
- #- { key: J, mode: Vi|~Search, action: Down }
- #- { key: H, mode: Vi|~Search, action: Left }
- #- { key: L, mode: Vi|~Search, action: Right }
- #- { key: Up, mode: Vi|~Search, action: Up }
- #- { key: Down, mode: Vi|~Search, action: Down }
- #- { key: Left, mode: Vi|~Search, action: Left }
- #- { key: Right, mode: Vi|~Search, action: Right }
- #- { key: Key0, mode: Vi|~Search, action: First }
- #- { key: Key4, mods: Shift, mode: Vi|~Search, action: Last }
- #- { key: Key6, mods: Shift, mode: Vi|~Search, action: FirstOccupied }
- #- { key: H, mods: Shift, mode: Vi|~Search, action: High }
- #- { key: M, mods: Shift, mode: Vi|~Search, action: Middle }
- #- { key: L, mods: Shift, mode: Vi|~Search, action: Low }
- #- { key: B, mode: Vi|~Search, action: SemanticLeft }
- #- { key: W, mode: Vi|~Search, action: SemanticRight }
- #- { key: E, mode: Vi|~Search, action: SemanticRightEnd }
- #- { key: B, mods: Shift, mode: Vi|~Search, action: WordLeft }
- #- { key: W, mods: Shift, mode: Vi|~Search, action: WordRight }
- #- { key: E, mods: Shift, mode: Vi|~Search, action: WordRightEnd }
- #- { key: Key5, mods: Shift, mode: Vi|~Search, action: Bracket }
- #- { key: Slash, mode: Vi|~Search, action: SearchForward }
- #- { key: Slash, mods: Shift, mode: Vi|~Search, action: SearchBackward }
- #- { key: N, mode: Vi|~Search, action: SearchNext }
- #- { key: N, mods: Shift, mode: Vi|~Search, action: SearchPrevious }
- # Search Mode
- #- { key: Return, mode: Search|Vi, action: SearchConfirm }
- #- { key: Escape, mode: Search, action: SearchCancel }
- #- { key: C, mods: Control, mode: Search, action: SearchCancel }
- #- { key: U, mods: Control, mode: Search, action: SearchClear }
- #- { key: W, mods: Control, mode: Search, action: SearchDeleteWord }
- #- { key: P, mods: Control, mode: Search, action: SearchHistoryPrevious }
- #- { key: N, mods: Control, mode: Search, action: SearchHistoryNext }
- #- { key: Up, mode: Search, action: SearchHistoryPrevious }
- #- { key: Down, mode: Search, action: SearchHistoryNext }
- #- { key: Return, mode: Search|~Vi, action: SearchFocusNext }
- #- { key: Return, mods: Shift, mode: Search|~Vi, action: SearchFocusPrevious }
- # (Windows, Linux, and BSD only)
- #- { key: V, mods: Control|Shift, mode: ~Vi, action: Paste }
- #- { key: C, mods: Control|Shift, action: Copy }
- #- { key: F, mods: Control|Shift, mode: ~Search, action: SearchForward }
- #- { key: B, mods: Control|Shift, mode: ~Search, action: SearchBackward }
- #- { key: C, mods: Control|Shift, mode: Vi|~Search, action: ClearSelection }
- #- { key: Insert, mods: Shift, action: PasteSelection }
- #- { key: Key0, mods: Control, action: ResetFontSize }
- #- { key: Equals, mods: Control, action: IncreaseFontSize }
- #- { key: Plus, mods: Control, action: IncreaseFontSize }
- #- { key: NumpadAdd, mods: Control, action: IncreaseFontSize }
- #- { key: Minus, mods: Control, action: DecreaseFontSize }
- #- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize }
- # (Windows only)
- #- { key: Return, mods: Alt, action: ToggleFullscreen }
- # (macOS only)
- #- { key: K, mods: Command, mode: ~Vi|~Search, chars: "\x0c" }
- #- { key: K, mods: Command, mode: ~Vi|~Search, action: ClearHistory }
- #- { key: Key0, mods: Command, action: ResetFontSize }
- #- { key: Equals, mods: Command, action: IncreaseFontSize }
- #- { key: Plus, mods: Command, action: IncreaseFontSize }
- #- { key: NumpadAdd, mods: Command, action: IncreaseFontSize }
- #- { key: Minus, mods: Command, action: DecreaseFontSize }
- #- { key: NumpadSubtract, mods: Command, action: DecreaseFontSize }
- #- { key: V, mods: Command, action: Paste }
- #- { key: C, mods: Command, action: Copy }
- #- { key: C, mods: Command, mode: Vi|~Search, action: ClearSelection }
- #- { key: H, mods: Command, action: Hide }
- #- { key: H, mods: Command|Alt, action: HideOtherApplications }
- #- { key: M, mods: Command, action: Minimize }
- #- { key: Q, mods: Command, action: Quit }
- #- { key: W, mods: Command, action: Quit }
- #- { key: N, mods: Command, action: SpawnNewInstance }
- #- { key: F, mods: Command|Control, action: ToggleFullscreen }
- #- { key: F, mods: Command, mode: ~Search, action: SearchForward }
- #- { key: B, mods: Command, mode: ~Search, action: SearchBackward }
- #debug:
- # Display the time it takes to redraw each frame.
- #render_timer: false
- # Keep the log file after quitting Alacritty.
- #persistent_logging: false
- # Log level
- #
- # Values for `log_level`:
- # - Off
- # - Error
- # - Warn
- # - Info
- # - Debug
- # - Trace
- #log_level: Warn
- # Print all received window events.
- #print_events: false
- # Highlight window damage information.
- #highlight_damage: false
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