alacritty.yml 20 KB

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  1. # Configuration for Alacritty, the GPU enhanced terminal emulator.
  2. # Import additional configuration files
  3. #
  4. # Imports are loaded in order, skipping all missing files, with the importing
  5. # file being loaded last. If a field is already present in a previous import, it
  6. # will be replaced.
  7. #
  8. # All imports must either be absolute paths starting with `/`, or paths relative
  9. # to the user's home directory starting with `~/`.
  10. #import:
  11. # - /path/to/alacritty.yml
  12. import:
  13. - ~/.config/alacritty/colors/Ayu-Mirage-Dark.yml
  14. # Any items in the `env` entry below will be added as
  15. # environment variables. Some entries may override variables
  16. # set by alacritty itself.
  17. env:
  18. # TERM variable
  19. #
  20. # This value is used to set the `$TERM` environment variable for
  21. # each instance of Alacritty. If it is not present, alacritty will
  22. # check the local terminfo database and use `alacritty` if it is
  23. # available, otherwise `xterm-256color` is used.
  24. TERM: xterm-256color
  25. window:
  26. # Window dimensions (changes require restart)
  27. #
  28. # Specified in number of columns/lines, not pixels.
  29. # If both are `0`, this setting is ignored.
  30. #dimensions:
  31. # columns: 0
  32. # lines: 0
  33. # Window position (changes require restart)
  34. #
  35. # Specified in number of pixels.
  36. # If the position is not set, the window manager will handle the placement.
  37. #position:
  38. # x: 0
  39. # y: 0
  40. # Window padding (changes require restart)
  41. #
  42. # Blank space added around the window in pixels. This padding is scaled
  43. # by DPI and the specified value is always added at both opposing sides.
  44. padding:
  45. x: 6
  46. y: 6
  47. # Spread additional padding evenly around the terminal content.
  48. #dynamic_padding: false
  49. # Window decorations
  50. #
  51. # Values for `decorations`:
  52. # - full: Borders and title bar
  53. # - none: Neither borders nor title bar
  54. #
  55. # Values for `decorations` (macOS only):
  56. # - transparent: Title bar, transparent background and title bar buttons
  57. # - buttonless: Title bar, transparent background, but no title bar buttons
  58. #decorations: full
  59. # Startup Mode (changes require restart)
  60. #
  61. # Values for `startup_mode`:
  62. # - Windowed
  63. # - Maximized
  64. # - Fullscreen
  65. #
  66. # Values for `startup_mode` (macOS only):
  67. # - SimpleFullscreen
  68. #startup_mode: Windowed
  69. # Window title
  70. title: Alacritty
  71. # Window class (Linux/BSD only):
  72. class:
  73. # Application instance name
  74. instance: Alacritty
  75. # General application class
  76. general: Alacritty
  77. # GTK theme variant (Linux/BSD only)
  78. #
  79. # Override the variant of the GTK theme. Commonly supported values are `dark` and `light`.
  80. # Set this to `None` to use the default theme variant.
  81. #gtk_theme_variant: None
  82. scrolling:
  83. # Maximum number of lines in the scrollback buffer.
  84. # Specifying '0' will disable scrolling.
  85. history: 5000
  86. # Number of lines the viewport will move for every line scrolled when
  87. # scrollback is enabled (history > 0).
  88. #multiplier: 3
  89. # Scroll to the bottom when new text is written to the terminal.
  90. #auto_scroll: false
  91. # Spaces per Tab (changes require restart)
  92. #
  93. # This setting defines the width of a tab in cells.
  94. #
  95. # Some applications, like Emacs, rely on knowing about the width of a tab.
  96. # To prevent unexpected behavior in these applications, it's also required to
  97. # change the `it` value in terminfo when altering this setting.
  98. #tabspaces: 8
  99. # Font configuration
  100. font:
  101. # Normal (roman) font face
  102. normal:
  103. # Font family
  104. #
  105. # Default:
  106. # - (macOS) Menlo
  107. # - (Linux/BSD) monospace
  108. # - (Windows) Consolas
  109. # family: CodeNewRoman Nerd Font
  110. # family: RobotoMono Nerd Font
  111. # family: Hack
  112. # family: JetBrainsMono Nerd Font
  113. # family: JetBrains Mono
  114. # family: UbuntuMono Nerd Font
  115. # family: Monofur Nerd Font
  116. # family: TerminessTTF Nerd Font
  117. # family: Monoid Nerd Font Mono
  118. family: mplus Nerd Font
  119. # family: M+ 1mn
  120. # family: M+ 1m
  121. # family: Iosevka
  122. # family: FiraCode Nerd Font
  123. # family: Iosevka Term
  124. # family: Sarasa Mono SC Nerd
  125. # family: Cascadia Mono PL
  126. # family: CaskaydiaCove Nerd Font Mono
  127. # family: Recursive Mono Casual Static
  128. # family: Hermit
  129. # family: Cousine Nerd Font Mono
  130. # family: Source Code Pro
  131. # family: SauceCodePro Nerd Font
  132. # family: mononoki
  133. # The `style` can be specified to pick a specific face.
  134. # style: Light # for JetBrains Mono
  135. style: Regular
  136. # style: Retina # for FiraCode & Monoid
  137. # style: Medium # for Recursive Mono Casual Static
  138. # Bold font face
  139. bold:
  140. # Font family
  141. #
  142. # If the bold family is not specified, it will fall back to the
  143. # value specified for the normal font.
  144. # family: CodeNewRoman Nerd Font
  145. # family: RobotoMono Nerd Font
  146. # family: Hack
  147. # family: JetBrainsMono Nerd Font
  148. # family: JetBrains Mono
  149. # family: UbuntuMono Nerd Font
  150. # family: Monofur Nerd Font
  151. # family: TerminessTTF Nerd Font
  152. # family: Monoid Nerd Font Mono
  153. family: mplus Nerd Font
  154. # family: M+ 1mn
  155. # family: M+ 1m
  156. # family: Iosevka
  157. # family: FiraCode Nerd Font
  158. # family: Iosevka Term
  159. # family: Sarasa Mono SC Nerd
  160. # family: Cascadia Mono PL
  161. # family: CaskaydiaCove Nerd Font Mono
  162. # family: Recursive Mono Casual Static
  163. # family: Hermit
  164. # family: Cousine Nerd Font Mono
  165. # family: Source Code Pro
  166. # family: SauceCodePro Nerd Font
  167. # family: mononoki
  168. # The `style` can be specified to pick a specific face.
  169. # style: Semibold # for Sarasa Mono SC Nerd
  170. # style: Medium # for JetBrains Mono
  171. style: Bold
  172. # Italic font face
  173. italic:
  174. # Font family
  175. #
  176. # If the italic family is not specified, it will fall back to the
  177. # value specified for the normal font.
  178. # family: CodeNewRoman Nerd Font
  179. # family: RobotoMono Nerd Font
  180. # family: Hack
  181. # family: JetBrainsMono Nerd Font
  182. # family: JetBrains Mono
  183. # family: UbuntuMono Nerd Font
  184. # family: Monofuritalic Nerd Font Mono
  185. # family: TerminessTTF Nerd Font
  186. # family: Monoid Nerd Font Mono
  187. family: mplus Nerd Font
  188. # family: M+ 1mn
  189. # family: M+ 1m
  190. # family: Iosevka
  191. # family: FiraCode Nerd Font
  192. # family: Iosevka Term
  193. # family: Sarasa Mono SC Nerd
  194. # family: Cascadia Mono PL
  195. # family: CaskaydiaCove Nerd Font Mono
  196. # family: Recursive Mono Casual Static
  197. # family: Hermit
  198. # family: Cousine Nerd Font Mono
  199. # family: Source Code Pro
  200. # family: SauceCodePro Nerd Font
  201. # family: mononoki
  202. # The `style` can be specified to pick a specific face.
  203. # style: Light Italic # for JetBrains Mono
  204. style: Italic
  205. # Bold italic font face
  206. bold_italic:
  207. # Font family
  208. #
  209. # If the bold italic family is not specified, it will fall back to the
  210. # value specified for the normal font.
  211. # family: SauceCodePro Nerd Font Mono
  212. # family: CodeNewRoman Nerd Font
  213. # family: RobotoMono Nerd Font
  214. # family: Hack
  215. # family: JetBrainsMono Nerd Font
  216. # family: JetBrains Mono
  217. # family: UbuntuMono Nerd Font
  218. # family: Monofuritalic Nerd Font Mono
  219. # family: TerminessTTF Nerd Font
  220. # family: Monoid Nerd Font Mono
  221. family: mplus Nerd Font
  222. # family: M+ 1mn
  223. # family: M+ 1m
  224. # family: Iosevka
  225. # family: FiraCode Nerd Font
  226. # family: Iosevka Term
  227. # family: Sarasa Mono SC Nerd
  228. # family: Cascadia Mono PL
  229. # family: CaskaydiaCove Nerd Font Mono
  230. # family: Recursive Mono Casual Static
  231. # family: Hermit
  232. # family: Cousine Nerd Font Mono
  233. # family: Source Code Pro
  234. # family: SauceCodePro Nerd Font
  235. # family: mononoki
  236. # The `style` can be specified to pick a specific face.
  237. # style: Semibold Italic # for Sarasa Mono SC Nerd
  238. # style: Medium Italic # for JetBrains Mono
  239. style: Bold Italic
  240. # Point size
  241. # size: 14 # JetBrains Mono
  242. # size: 14.5 # SaurceCodePro Nerd
  243. # size: 15
  244. size: 18 # Iosevka
  245. # size: 18.5 # mplus Nerd Font
  246. # Offset is the extra space around each character. `offset.y` can be thought of
  247. # as modifying the line spacing, and `offset.x` as modifying the letter spacing.
  248. offset:
  249. x: 0
  250. y: -4 # Iosevka, mplus Nerd Font
  251. # y: 0
  252. # Glyph offset determines the locations of the glyphs within their cells with
  253. # the default being at the bottom. Increasing `x` moves the glyph to the right,
  254. # increasing `y` moves the glyph upwards.
  255. #glyph_offset:
  256. # x: 0
  257. # y: 0
  258. # Thin stroke font rendering (macOS only)
  259. #
  260. # Thin strokes are suitable for retina displays, but for non-retina screens
  261. # it is recommended to set `use_thin_strokes` to `false`
  262. #
  263. # macOS >= 10.14.x:
  264. #
  265. # If the font quality on non-retina display looks bad then set
  266. # `use_thin_strokes` to `true` and enable font smoothing by running the
  267. # `defaults write -g CGFontRenderingFontSmoothingDisabled -bool NO`
  268. #
  269. # This is a global setting and will require a log out or restart to take
  270. # effect.
  271. #use_thin_strokes: true
  272. # If `true`, bold text is drawn using the bright color variants.
  273. draw_bold_text_with_bright_colors: false
  274. ###############################################################################
  275. # # Colors (Gruvbox dark)
  276. # colors:
  277. # # Default colors
  278. # primary:
  279. # background: '#282828'
  280. # foreground: '#ebdbb2'
  281. #
  282. # # Bright and dim foreground colors
  283. # #
  284. # # The dimmed foreground color is calculated automatically if it is not present.
  285. # # If the bright foreground color is not set, or `draw_bold_text_with_bright_colors`
  286. # # is `false`, the normal foreground color will be used.
  287. # #dim_foreground: '#9a9a9a'
  288. # #bright_foreground: '#ffffff'
  289. #
  290. # # Cursor colors
  291. # #
  292. # # Colors which should be used to draw the terminal cursor. If these are unset,
  293. # # the cursor color will be the inverse of the cell color.
  294. # cursor:
  295. # text: '#282828'
  296. # cursor: '#ebdbb2'
  297. #
  298. # # Selection colors
  299. # #
  300. # # Colors which should be used to draw the selection area. If selection
  301. # # background is unset, selection color will be the inverse of the cell colors.
  302. # # If only text is unset the cell text color will remain the same.
  303. # selection:
  304. # text: '#ebdbb2'
  305. # background: '#d45e5e'
  306. #
  307. # # Normal colors
  308. # normal:
  309. # black: '#151515'
  310. # red: '#cc241d'
  311. # green: '#98971a'
  312. # yellow: '#d79921'
  313. # blue: '#458588'
  314. # magenta: '#b16286'
  315. # cyan: '#689d6a'
  316. # white: '#ebdbb2'
  317. #
  318. # # Bright colors
  319. # bright:
  320. # black: '#505050'
  321. # red: '#cc241d'
  322. # green: '#98971a'
  323. # yellow: '#d79921'
  324. # blue: '#458588'
  325. # magenta: '#b16286'
  326. # cyan: '#689d6a'
  327. # white: '#a89984'
  328. ###############################################################################
  329. # Dim colors
  330. #
  331. # If the dim colors are not set, they will be calculated automatically based
  332. # on the `normal` colors.
  333. #dim:
  334. # black: '#000000'
  335. # red: '#8c3336'
  336. # green: '#7a8530'
  337. # yellow: '#97822e'
  338. # blue: '#506d8f'
  339. # magenta: '#80638e'
  340. # cyan: '#497e7a'
  341. # white: '#9a9a9a'
  342. # Indexed Colors
  343. #
  344. # The indexed colors include all colors from 16 to 256.
  345. # When these are not set, they're filled with sensible defaults.
  346. #
  347. # Example:
  348. # `- { index: 16, color: '#ff00ff' }`
  349. #
  350. #indexed_colors: []
  351. # Visual Bell
  352. #
  353. # Any time the BEL code is received, Alacritty "rings" the visual bell. Once
  354. # rung, the terminal background will be set to white and transition back to the
  355. # default background color. You can control the rate of this transition by
  356. # setting the `duration` property (represented in milliseconds). You can also
  357. # configure the transition function by setting the `animation` property.
  358. #
  359. # Values for `animation`:
  360. # - Ease
  361. # - EaseOut
  362. # - EaseOutSine
  363. # - EaseOutQuad
  364. # - EaseOutCubic
  365. # - EaseOutQuart
  366. # - EaseOutQuint
  367. # - EaseOutExpo
  368. # - EaseOutCirc
  369. # - Linear
  370. #
  371. # Specifying a `duration` of `0` will disable the visual bell.
  372. #visual_bell:
  373. # animation: EaseOutExpo
  374. # duration: 0
  375. # color: '#ffffff'
  376. # Background opacity
  377. #
  378. # Window opacity as a floating point number from `0.0` to `1.0`.
  379. # The value `0.0` is completely transparent and `1.0` is opaque.
  380. # background_opacity: 1.0
  381. window.opacity: 1.0
  382. #selection:
  383. #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
  384. # When set to `true`, selected text will be copied to the primary clipboard.
  385. #save_to_clipboard: false
  386. # Allow terminal applications to change Alacritty's window title.
  387. #dynamic_title: true
  388. cursor:
  389. # Cursor style
  390. #
  391. # Values for `style`:
  392. # - ▇ Block
  393. # - _ Underline
  394. # - | Beam
  395. style: Block
  396. blinking: always
  397. blink_interval: 750
  398. unfocused_hollow: true
  399. # If this is `true`, the cursor will be rendered as a hollow box when the
  400. # window is not focused.
  401. #unfocused_hollow: true
  402. # Live config reload (changes require restart)
  403. #live_config_reload: true
  404. # Shell
  405. #
  406. # You can set `shell.program` to the path of your favorite shell, e.g. `/bin/fish`.
  407. # Entries in `shell.args` are passed unmodified as arguments to the shell.
  408. #
  409. # Default:
  410. # - (macOS) /bin/bash --login
  411. # - (Linux/BSD) user login shell
  412. # - (Windows) powershell
  413. #shell:
  414. # program: /bin/bash
  415. # args:
  416. # - --login
  417. # Startup directory
  418. #
  419. # Directory the shell is started in. If this is unset, or `None`, the working
  420. # directory of the parent process will be used.
  421. #working_directory: None
  422. # WinPTY backend (Windows only)
  423. #
  424. # Alacritty defaults to using the newer ConPTY backend if it is available,
  425. # since it resolves a lot of bugs and is quite a bit faster. If it is not
  426. # available, the the WinPTY backend will be used instead.
  427. #
  428. # Setting this option to `true` makes Alacritty use the legacy WinPTY backend,
  429. # even if the ConPTY backend is available.
  430. #winpty_backend: false
  431. # Send ESC (\x1b) before characters when alt is pressed.
  432. #alt_send_esc: true
  433. #debug:
  434. # Display the time it takes to redraw each frame.
  435. #render_timer: false
  436. # Keep the log file after quitting Alacritty.
  437. #persistent_logging: false
  438. # Log level
  439. #
  440. # Values for `log_level`:
  441. # - None
  442. # - Error
  443. # - Warn
  444. # - Info
  445. # - Debug
  446. # - Trace
  447. #log_level: Warn
  448. # Print all received window events.
  449. #print_events: false
  450. # Record all characters and escape sequences as test data.
  451. #ref_test: false
  452. #mouse:
  453. # Click settings
  454. #
  455. # The `double_click` and `triple_click` settings control the time
  456. # alacritty should wait for accepting multiple clicks as one double
  457. # or triple click.
  458. #double_click: { threshold: 300 }
  459. #triple_click: { threshold: 300 }
  460. # If this is `true`, the cursor is temporarily hidden when typing.
  461. #hide_when_typing: false
  462. #url:
  463. # URL launcher
  464. #
  465. # This program is executed when clicking on a text which is recognized as a URL.
  466. # The URL is always added to the command as the last parameter.
  467. #
  468. # When set to `None`, URL launching will be disabled completely.
  469. #
  470. # Default:
  471. # - (macOS) open
  472. # - (Linux/BSD) xdg-open
  473. # - (Windows) explorer
  474. #launcher:
  475. # program: xdg-open
  476. # args: []
  477. # URL modifiers
  478. #
  479. # These are the modifiers that need to be held down for opening URLs when clicking
  480. # on them. The available modifiers are documented in the key binding section.
  481. #modifiers: None
  482. # Mouse bindings
  483. #
  484. # Mouse bindings are specified as a list of objects, much like the key
  485. # bindings further below.
  486. #
  487. # Each mouse binding will specify a:
  488. #
  489. # - `mouse`:
  490. #
  491. # - Middle
  492. # - Left
  493. # - Right
  494. # - Numeric identifier such as `5`
  495. #
  496. # - `action` (see key bindings)
  497. #
  498. # And optionally:
  499. #
  500. # - `mods` (see key bindings)
  501. #mouse_bindings:
  502. # - { mouse: Middle, action: PasteSelection }
  503. # Key bindings
  504. #
  505. # Key bindings are specified as a list of objects. For example, this is the
  506. # default paste binding:
  507. #
  508. # `- { key: V, mods: Control|Shift, action: Paste }`
  509. #
  510. # Each key binding will specify a:
  511. #
  512. # - `key`: Identifier of the key pressed
  513. #
  514. # - A-Z
  515. # - F1-F24
  516. # - Key0-Key9
  517. #
  518. # A full list with available key codes can be found here:
  519. # https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
  520. #
  521. # Instead of using the name of the keys, the `key` field also supports using
  522. # the scancode of the desired key. Scancodes have to be specified as a
  523. # decimal number. This command will allow you to display the hex scancodes
  524. # for certain keys:
  525. #
  526. # `showkey --scancodes`.
  527. #
  528. # Then exactly one of:
  529. #
  530. # - `chars`: Send a byte sequence to the running application
  531. #
  532. # The `chars` field writes the specified string to the terminal. This makes
  533. # it possible to pass escape sequences. To find escape codes for bindings
  534. # like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
  535. # of tmux. Note that applications use terminfo to map escape sequences back
  536. # to keys. It is therefore required to update the terminfo when changing an
  537. # escape sequence.
  538. #
  539. # - `action`: Execute a predefined action
  540. #
  541. # - Copy
  542. # - Paste
  543. # - PasteSelection
  544. # - IncreaseFontSize
  545. # - DecreaseFontSize
  546. # - ResetFontSize
  547. # - ScrollPageUp
  548. # - ScrollPageDown
  549. # - ScrollLineUp
  550. # - ScrollLineDown
  551. # - ScrollToTop
  552. # - ScrollToBottom
  553. # - ClearHistory
  554. # - Hide
  555. # - Minimize
  556. # - Quit
  557. # - ToggleFullscreen
  558. # - SpawnNewInstance
  559. # - ClearLogNotice
  560. # - ReceiveChar
  561. # - None
  562. #
  563. # (macOS only):
  564. # - ToggleSimpleFullscreen: Enters fullscreen without occupying another space
  565. #
  566. # - `command`: Fork and execute a specified command plus arguments
  567. #
  568. # The `command` field must be a map containing a `program` string and an
  569. # `args` array of command line parameter strings. For example:
  570. # `{ program: "alacritty", args: ["-e", "vttest"] }`
  571. #
  572. # And optionally:
  573. #
  574. # - `mods`: Key modifiers to filter binding actions
  575. #
  576. # - Command
  577. # - Control
  578. # - Option
  579. # - Super
  580. # - Shift
  581. # - Alt
  582. #
  583. # Multiple `mods` can be combined using `|` like this:
  584. # `mods: Control|Shift`.
  585. # Whitespace and capitalization are relevant and must match the example.
  586. #
  587. # - `mode`: Indicate a binding for only specific terminal reported modes
  588. #
  589. # This is mainly used to send applications the correct escape sequences
  590. # when in different modes.
  591. #
  592. # - AppCursor
  593. # - AppKeypad
  594. # - Alt
  595. #
  596. # A `~` operator can be used before a mode to apply the binding whenever
  597. # the mode is *not* active, e.g. `~Alt`.
  598. #
  599. # Bindings are always filled by default, but will be replaced when a new
  600. # binding with the same triggers is defined. To unset a default binding, it can
  601. # be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
  602. # a no-op if you do not wish to receive input characters for that binding.
  603. key_bindings:
  604. # (Windows, Linux, and BSD only)
  605. - { key: C, mods: Control|Shift, action: Copy }
  606. - { key: V, mods: Control|Shift, action: Paste }
  607. # - { key: Insert, mods: Shift, action: PasteSelection }
  608. - { key: Key0, mods: Control, action: ResetFontSize }
  609. - { key: Equals, mods: Control, action: IncreaseFontSize }
  610. - { key: Minus, mods: Control, action: DecreaseFontSize }
  611. # - { key: Plus, mods: Control, action: IncreaseFontSize }
  612. - { key: Paste, action: Paste }
  613. - { key: Copy, action: Copy }
  614. # - { key: L, mods: Control, action: ClearLogNotice }
  615. # - { key: L, mods: Control, chars: "\x0c" }
  616. - { key: PageUp, mods: Shift, action: ScrollPageUp, mode: ~Alt }
  617. - { key: PageDown, mods: Shift, action: ScrollPageDown, mode: ~Alt }
  618. - { key: Home, mods: Shift, action: ScrollToTop, mode: ~Alt }
  619. - { key: End, mods: Shift, action: ScrollToBottom, mode: ~Alt }
  620. - { key: Up, mods: Control|Shift, action: ScrollLineUp, mode: ~Alt }
  621. - { key: Down, mods: Control|Shift, action: ScrollLineDown, mode: ~Alt }
  622. - { key: Return, mods: Control|Shift, action: SpawnNewInstance }