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- [gd_scene load_steps=4 format=2]
- [ext_resource path="res://bullet.gd" type="Script" id=1]
- [sub_resource type="CircleShape2D" id=1]
- custom_solver_bias = 0.0
- radius = 10.0
- [sub_resource type="ParticlesMaterial" id=2]
- render_priority = 0
- trail_divisor = 1
- emission_shape = 2
- emission_box_extents = Vector3( 2, 2, 2 )
- flag_align_y = false
- flag_rotate_y = false
- flag_disable_z = true
- spread = 45.0
- flatness = 0.0
- gravity = Vector3( 0, 98, 0 )
- initial_velocity = 1.0
- initial_velocity_random = 0.0
- angular_velocity = 0.0
- angular_velocity_random = 0.0
- orbit_velocity = 0.0
- orbit_velocity_random = 0.0
- linear_accel = 0.0
- linear_accel_random = 0.0
- radial_accel = 0.0
- radial_accel_random = 0.0
- tangential_accel = 0.0
- tangential_accel_random = 0.0
- damping = 0.0
- damping_random = 0.0
- angle = 0.0
- angle_random = 0.0
- scale = 1.0
- scale_random = 0.0
- color = Color( 1, 1, 1, 1 )
- hue_variation = 0.0
- hue_variation_random = 0.0
- anim_speed = 0.0
- anim_speed_random = 0.0
- anim_offset = 0.0
- anim_offset_random = 0.0
- anim_loop = false
- _sections_unfolded = [ "Angle", "Damping", "Emission Shape", "Gravity", "Scale", "Tangential Accel", "Trail" ]
- [node name="particles" type="Area2D"]
- input_pickable = true
- gravity_vec = Vector2( 0, 1 )
- gravity = 98.0
- linear_damp = 0.1
- angular_damp = 1.0
- audio_bus_override = false
- audio_bus_name = "Master"
- script = ExtResource( 1 )
- [node name="CollisionShape2D" type="CollisionShape2D" parent="." index="0"]
- z_index = 3
- shape = SubResource( 1 )
- _sections_unfolded = [ "Z Index" ]
- [node name="Particles2D" type="Particles2D" parent="." index="1"]
- rotation = 1.5708
- z_index = 3
- emitting = true
- amount = 20
- lifetime = 1.0
- one_shot = false
- preprocess = 0.0
- speed_scale = 1.0
- explosiveness = 0.0
- randomness = 1.0
- fixed_fps = 0
- fract_delta = true
- visibility_rect = Rect2( -100, -100, 200, 200 )
- local_coords = true
- draw_order = 0
- process_material = SubResource( 2 )
- texture = null
- normal_map = null
- h_frames = 1
- v_frames = 1
- _sections_unfolded = [ "Drawing", "Material", "Process Material", "Textures", "Time", "Transform", "Visibility", "Z Index" ]
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