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- // TinyColor v0.9.13
- // https://github.com/bgrins/TinyColor
- // 2012-11-28, Brian Grinstead, MIT License
- (function(root) {
- var trimLeft = /^[\s,#]+/,
- trimRight = /\s+$/,
- tinyCounter = 0,
- math = Math,
- mathRound = math.round,
- mathMin = math.min,
- mathMax = math.max,
- mathRandom = math.random;
- function tinycolor (color, opts) {
- color = (color) ? color : '';
- // If input is already a tinycolor, return itself
- if (typeof color == "object" && color.hasOwnProperty("_tc_id")) {
- return color;
- }
- var rgb = inputToRGB(color);
- var r = rgb.r,
- g = rgb.g,
- b = rgb.b,
- a = rgb.a,
- roundA = mathRound(100*a) / 100,
- format = rgb.format;
- // Don't let the range of [0,255] come back in [0,1].
- // Potentially lose a little bit of precision here, but will fix issues where
- // .5 gets interpreted as half of the total, instead of half of 1
- // If it was supposed to be 128, this was already taken care of by `inputToRgb`
- if (r < 1) { r = mathRound(r); }
- if (g < 1) { g = mathRound(g); }
- if (b < 1) { b = mathRound(b); }
- return {
- ok: rgb.ok,
- format: format,
- _tc_id: tinyCounter++,
- alpha: a,
- toHsv: function() {
- var hsv = rgbToHsv(r, g, b);
- return { h: hsv.h * 360, s: hsv.s, v: hsv.v, a: a };
- },
- toHsvString: function() {
- var hsv = rgbToHsv(r, g, b);
- var h = mathRound(hsv.h * 360), s = mathRound(hsv.s * 100), v = mathRound(hsv.v * 100);
- return (a == 1) ?
- "hsv(" + h + ", " + s + "%, " + v + "%)" :
- "hsva(" + h + ", " + s + "%, " + v + "%, "+ roundA + ")";
- },
- toHsl: function() {
- var hsl = rgbToHsl(r, g, b);
- return { h: hsl.h * 360, s: hsl.s, l: hsl.l, a: a };
- },
- toHslString: function() {
- var hsl = rgbToHsl(r, g, b);
- var h = mathRound(hsl.h * 360), s = mathRound(hsl.s * 100), l = mathRound(hsl.l * 100);
- return (a == 1) ?
- "hsl(" + h + ", " + s + "%, " + l + "%)" :
- "hsla(" + h + ", " + s + "%, " + l + "%, "+ roundA + ")";
- },
- toHex: function() {
- return rgbToHex(r, g, b);
- },
- toHexString: function() {
- return '#' + rgbToHex(r, g, b);
- },
- toRgb: function() {
- return { r: mathRound(r), g: mathRound(g), b: mathRound(b), a: a };
- },
- toRgbString: function() {
- return (a == 1) ?
- "rgb(" + mathRound(r) + ", " + mathRound(g) + ", " + mathRound(b) + ")" :
- "rgba(" + mathRound(r) + ", " + mathRound(g) + ", " + mathRound(b) + ", " + roundA + ")";
- },
- toPercentageRgb: function() {
- return { r: mathRound(bound01(r, 255) * 100) + "%", g: mathRound(bound01(g, 255) * 100) + "%", b: mathRound(bound01(b, 255) * 100) + "%", a: a };
- },
- toPercentageRgbString: function() {
- return (a == 1) ?
- "rgb(" + mathRound(bound01(r, 255) * 100) + "%, " + mathRound(bound01(g, 255) * 100) + "%, " + mathRound(bound01(b, 255) * 100) + "%)" :
- "rgba(" + mathRound(bound01(r, 255) * 100) + "%, " + mathRound(bound01(g, 255) * 100) + "%, " + mathRound(bound01(b, 255) * 100) + "%, " + roundA + ")";
- },
- toName: function() {
- return hexNames[rgbToHex(r, g, b)] || false;
- },
- toFilter: function() {
- var hex = rgbToHex(r, g, b);
- var secondHex = hex;
- var alphaHex = Math.round(parseFloat(a) * 255).toString(16);
- var secondAlphaHex = alphaHex;
- var gradientType = opts && opts.gradientType ? "GradientType = 1, " : "";
- if (secondColor) {
- var s = tinycolor(secondColor);
- secondHex = s.toHex();
- secondAlphaHex = Math.round(parseFloat(s.alpha) * 255).toString(16);
- }
- return "progid:DXImageTransform.Microsoft.gradient("+gradientType+"startColorstr=#" + pad2(alphaHex) + hex + ",endColorstr=#" + pad2(secondAlphaHex) + secondHex + ")";
- },
- toString: function(format) {
- format = format || this.format;
- var formattedString = false;
- if (format === "rgb") {
- formattedString = this.toRgbString();
- }
- if (format === "prgb") {
- formattedString = this.toPercentageRgbString();
- }
- if (format === "hex") {
- formattedString = this.toHexString();
- }
- if (format === "name") {
- formattedString = this.toName();
- }
- if (format === "hsl") {
- formattedString = this.toHslString();
- }
- if (format === "hsv") {
- formattedString = this.toHsvString();
- }
- return formattedString || this.toHexString();
- }
- };
- }
- // If input is an object, force 1 into "1.0" to handle ratios properly
- // String input requires "1.0" as input, so 1 will be treated as 1
- tinycolor.fromRatio = function(color) {
- if (typeof color == "object") {
- var newColor = {};
- for (var i in color) {
- newColor[i] = convertToPercentage(color[i]);
- }
- color = newColor;
- }
- return tinycolor(color);
- };
- // Given a string or object, convert that input to RGB
- // Possible string inputs:
- //
- // "red"
- // "#f00" or "f00"
- // "#ff0000" or "ff0000"
- // "rgb 255 0 0" or "rgb (255, 0, 0)"
- // "rgb 1.0 0 0" or "rgb (1, 0, 0)"
- // "rgba (255, 0, 0, 1)" or "rgba 255, 0, 0, 1"
- // "rgba (1.0, 0, 0, 1)" or "rgba 1.0, 0, 0, 1"
- // "hsl(0, 100%, 50%)" or "hsl 0 100% 50%"
- // "hsla(0, 100%, 50%, 1)" or "hsla 0 100% 50%, 1"
- // "hsv(0, 100%, 100%)" or "hsv 0 100% 100%"
- //
- function inputToRGB(color) {
- var rgb = { r: 255, g: 255, b: 255 };
- var a = 1;
- var ok = false;
- var format = false;
- if (typeof color == "string") {
- color = stringInputToObject(color);
- }
- if (typeof color == "object") {
- if (color.hasOwnProperty("r") && color.hasOwnProperty("g") && color.hasOwnProperty("b")) {
- rgb = rgbToRgb(color.r, color.g, color.b);
- ok = true;
- format = String(color.r).substr(-1) === "%" ? "prgb" : "rgb";
- }
- else if (color.hasOwnProperty("h") && color.hasOwnProperty("s") && color.hasOwnProperty("v")) {
- color.s = convertToPercentage(color.s);
- color.v = convertToPercentage(color.v);
- rgb = hsvToRgb(color.h, color.s, color.v);
- ok = true;
- format = "hsv";
- }
- else if (color.hasOwnProperty("h") && color.hasOwnProperty("s") && color.hasOwnProperty("l")) {
- color.s = convertToPercentage(color.s);
- color.l = convertToPercentage(color.l);
- rgb = hslToRgb(color.h, color.s, color.l);
- ok = true;
- format = "hsl";
- }
- if (color.hasOwnProperty("a")) {
- a = color.a;
- }
- }
- a = parseFloat(a);
- // Handle invalid alpha characters by setting to 1
- if (isNaN(a) || a < 0 || a > 1) {
- a = 1;
- }
- return {
- ok: ok,
- format: color.format || format,
- r: mathMin(255, mathMax(rgb.r, 0)),
- g: mathMin(255, mathMax(rgb.g, 0)),
- b: mathMin(255, mathMax(rgb.b, 0)),
- a: a
- };
- }
- // Conversion Functions
- // --------------------
- // `rgbToHsl`, `rgbToHsv`, `hslToRgb`, `hsvToRgb` modified from:
- // <http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript>
- // `rgbToRgb`
- // Handle bounds / percentage checking to conform to CSS color spec
- // <http://www.w3.org/TR/css3-color/>
- // *Assumes:* r, g, b in [0, 255] or [0, 1]
- // *Returns:* { r, g, b } in [0, 255]
- function rgbToRgb(r, g, b){
- return {
- r: bound01(r, 255) * 255,
- g: bound01(g, 255) * 255,
- b: bound01(b, 255) * 255
- };
- }
- // `rgbToHsl`
- // Converts an RGB color value to HSL.
- // *Assumes:* r, g, and b are contained in [0, 255] or [0, 1]
- // *Returns:* { h, s, l } in [0,1]
- function rgbToHsl(r, g, b) {
- r = bound01(r, 255);
- g = bound01(g, 255);
- b = bound01(b, 255);
- var max = mathMax(r, g, b), min = mathMin(r, g, b);
- var h, s, l = (max + min) / 2;
- if(max == min) {
- h = s = 0; // achromatic
- }
- else {
- var d = max - min;
- s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
- switch(max) {
- case r: h = (g - b) / d + (g < b ? 6 : 0); break;
- case g: h = (b - r) / d + 2; break;
- case b: h = (r - g) / d + 4; break;
- }
- h /= 6;
- }
- return { h: h, s: s, l: l };
- }
- // `hslToRgb`
- // Converts an HSL color value to RGB.
- // *Assumes:* h is contained in [0, 1] or [0, 360] and s and l are contained [0, 1] or [0, 100]
- // *Returns:* { r, g, b } in the set [0, 255]
- function hslToRgb(h, s, l) {
- var r, g, b;
- h = bound01(h, 360);
- s = bound01(s, 100);
- l = bound01(l, 100);
- function hue2rgb(p, q, t) {
- if(t < 0) t += 1;
- if(t > 1) t -= 1;
- if(t < 1/6) return p + (q - p) * 6 * t;
- if(t < 1/2) return q;
- if(t < 2/3) return p + (q - p) * (2/3 - t) * 6;
- return p;
- }
- if(s === 0) {
- r = g = b = l; // achromatic
- }
- else {
- var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
- var p = 2 * l - q;
- r = hue2rgb(p, q, h + 1/3);
- g = hue2rgb(p, q, h);
- b = hue2rgb(p, q, h - 1/3);
- }
- return { r: r * 255, g: g * 255, b: b * 255 };
- }
- // `rgbToHsv`
- // Converts an RGB color value to HSV
- // *Assumes:* r, g, and b are contained in the set [0, 255] or [0, 1]
- // *Returns:* { h, s, v } in [0,1]
- function rgbToHsv(r, g, b) {
- r = bound01(r, 255);
- g = bound01(g, 255);
- b = bound01(b, 255);
- var max = mathMax(r, g, b), min = mathMin(r, g, b);
- var h, s, v = max;
- var d = max - min;
- s = max === 0 ? 0 : d / max;
- if(max == min) {
- h = 0; // achromatic
- }
- else {
- switch(max) {
- case r: h = (g - b) / d + (g < b ? 6 : 0); break;
- case g: h = (b - r) / d + 2; break;
- case b: h = (r - g) / d + 4; break;
- }
- h /= 6;
- }
- return { h: h, s: s, v: v };
- }
- // `hsvToRgb`
- // Converts an HSV color value to RGB.
- // *Assumes:* h is contained in [0, 1] or [0, 360] and s and v are contained in [0, 1] or [0, 100]
- // *Returns:* { r, g, b } in the set [0, 255]
- function hsvToRgb(h, s, v) {
- h = bound01(h, 360) * 6;
- s = bound01(s, 100);
- v = bound01(v, 100);
- var i = math.floor(h),
- f = h - i,
- p = v * (1 - s),
- q = v * (1 - f * s),
- t = v * (1 - (1 - f) * s),
- mod = i % 6,
- r = [v, q, p, p, t, v][mod],
- g = [t, v, v, q, p, p][mod],
- b = [p, p, t, v, v, q][mod];
- return { r: r * 255, g: g * 255, b: b * 255 };
- }
- // `rgbToHex`
- // Converts an RGB color to hex
- // Assumes r, g, and b are contained in the set [0, 255]
- // Returns a 3 or 6 character hex
- function rgbToHex(r, g, b) {
- var hex = [
- pad2(mathRound(r).toString(16)),
- pad2(mathRound(g).toString(16)),
- pad2(mathRound(b).toString(16))
- ];
- // Return a 3 character hex if possible
- if (hex[0].charAt(0) == hex[0].charAt(1) && hex[1].charAt(0) == hex[1].charAt(1) && hex[2].charAt(0) == hex[2].charAt(1)) {
- return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0);
- }
- return hex.join("");
- }
- // `equals`
- // Can be called with any tinycolor input
- tinycolor.equals = function (color1, color2) {
- if (!color1 || !color2) { return false; }
- return tinycolor(color1).toRgbString() == tinycolor(color2).toRgbString();
- };
- tinycolor.random = function() {
- return tinycolor.fromRatio({
- r: mathRandom(),
- g: mathRandom(),
- b: mathRandom()
- });
- };
- // Modification Functions
- // ----------------------
- // Thanks to less.js for some of the basics here
- // <https://github.com/cloudhead/less.js/blob/master/lib/less/functions.js>
- tinycolor.desaturate = function (color, amount) {
- var hsl = tinycolor(color).toHsl();
- hsl.s -= ((amount || 10) / 100);
- hsl.s = clamp01(hsl.s);
- return tinycolor(hsl);
- };
- tinycolor.saturate = function (color, amount) {
- var hsl = tinycolor(color).toHsl();
- hsl.s += ((amount || 10) / 100);
- hsl.s = clamp01(hsl.s);
- return tinycolor(hsl);
- };
- tinycolor.greyscale = function(color) {
- return tinycolor.desaturate(color, 100);
- };
- tinycolor.lighten = function(color, amount) {
- var hsl = tinycolor(color).toHsl();
- hsl.l += ((amount || 10) / 100);
- hsl.l = clamp01(hsl.l);
- return tinycolor(hsl);
- };
- tinycolor.darken = function (color, amount) {
- var hsl = tinycolor(color).toHsl();
- hsl.l -= ((amount || 10) / 100);
- hsl.l = clamp01(hsl.l);
- return tinycolor(hsl);
- };
- tinycolor.complement = function(color) {
- var hsl = tinycolor(color).toHsl();
- hsl.h = (hsl.h + 180) % 360;
- return tinycolor(hsl);
- };
- // Combination Functions
- // ---------------------
- // Thanks to jQuery xColor for some of the ideas behind these
- // <https://github.com/infusion/jQuery-xcolor/blob/master/jquery.xcolor.js>
- tinycolor.triad = function(color) {
- var hsl = tinycolor(color).toHsl();
- var h = hsl.h;
- return [
- tinycolor(color),
- tinycolor({ h: (h + 120) % 360, s: hsl.s, l: hsl.l }),
- tinycolor({ h: (h + 240) % 360, s: hsl.s, l: hsl.l })
- ];
- };
- tinycolor.tetrad = function(color) {
- var hsl = tinycolor(color).toHsl();
- var h = hsl.h;
- return [
- tinycolor(color),
- tinycolor({ h: (h + 90) % 360, s: hsl.s, l: hsl.l }),
- tinycolor({ h: (h + 180) % 360, s: hsl.s, l: hsl.l }),
- tinycolor({ h: (h + 270) % 360, s: hsl.s, l: hsl.l })
- ];
- };
- tinycolor.splitcomplement = function(color) {
- var hsl = tinycolor(color).toHsl();
- var h = hsl.h;
- return [
- tinycolor(color),
- tinycolor({ h: (h + 72) % 360, s: hsl.s, l: hsl.l}),
- tinycolor({ h: (h + 216) % 360, s: hsl.s, l: hsl.l})
- ];
- };
- tinycolor.analogous = function(color, results, slices) {
- results = results || 6;
- slices = slices || 30;
- var hsl = tinycolor(color).toHsl();
- var part = 360 / slices;
- var ret = [tinycolor(color)];
- for (hsl.h = ((hsl.h - (part * results >> 1)) + 720) % 360; --results; ) {
- hsl.h = (hsl.h + part) % 360;
- ret.push(tinycolor(hsl));
- }
- return ret;
- };
- tinycolor.monochromatic = function(color, results) {
- results = results || 6;
- var hsv = tinycolor(color).toHsv();
- var h = hsv.h, s = hsv.s, v = hsv.v;
- var ret = [];
- var modification = 1 / results;
- while (results--) {
- ret.push(tinycolor({ h: h, s: s, v: v}));
- v = (v + modification) % 1;
- }
- return ret;
- };
- // Readability based on W3C recommendations: http://www.w3.org/TR/AERT#color-contrast
- // Returns object with two properties:
- // .brightness: the difference in brightness between the two colors
- // .color: the difference in color/hue between the two colors
- // An "acceptable" color is considered to have a brightness difference of 125 and a
- // color difference of 500
- tinycolor.readability = function(color1, color2) {
- var a = tinycolor(color1).toRgb(), b = tinycolor(color2).toRgb();
- var brightnessA = (a.r * 299 + a.g * 587 + a.b * 114) / 1000;
- var brightnessB = (b.r * 299 + b.g * 587 + b.b * 114) / 1000;
- var colorDiff = (
- Math.max(a.r, b.r) - Math.min(a.r, b.r) +
- Math.max(a.g, b.g) - Math.min(a.g, b.g) +
- Math.max(a.b, b.b) - Math.min(a.b, b.b));
- return {
- brightness: Math.abs(brightnessA - brightnessB),
- color: colorDiff
- };
- };
- // True if using color1 over color2 (or vice versa) is "readable"
- // Based on: http://www.w3.org/TR/AERT#color-contrast
- // Example:
- // tinycolor.readable("#000", "#111") => false
- tinycolor.readable = function(color1, color2) {
- var readability = tinycolor.readability(color1, color2);
- return readability.brightness > 125 && readability.color > 500;
- };
- // Given a base color and a list of possible foreground or background
- // colors for that base, returns the most readable color.
- // Example:
- // tinycolor.mostReadable("#123", ["#fff", "#000"]) => "#000"
- tinycolor.mostReadable = function(baseColor, colorList) {
- var bestColor;
- var bestScore = 0;
- var bestIsReadable = false;
- for (var i=0; i < colorList.length; i++) {
- var readability = tinycolor.readability(baseColor, colorList[i]);
- var readable = readability.brightness > 125 && readability.color > 500;
- // We normalize both around the "acceptable" breaking point,
- // but rank brightness constrast higher than hue. Why? I'm
- // not sure, seems reasonable.
- var score = 3 * (readability.brightness / 125) + (readability.color / 500);
- if ((readable && ! bestIsReadable) ||
- (readable && bestIsReadable && score > bestScore) ||
- ((! readable) && (! bestIsReadable) && score > bestScore)) {
- bestIsReadable = readable;
- bestScore = score;
- bestColor = colorList[i];
- }
- }
- return bestColor;
- };
- // Big List of Colors
- // ---------
- // <http://www.w3.org/TR/css3-color/#svg-color>
- var names = tinycolor.names = {
- aliceblue: "f0f8ff",
- antiquewhite: "faebd7",
- aqua: "0ff",
- aquamarine: "7fffd4",
- azure: "f0ffff",
- beige: "f5f5dc",
- bisque: "ffe4c4",
- black: "000",
- blanchedalmond: "ffebcd",
- blue: "00f",
- blueviolet: "8a2be2",
- brown: "a52a2a",
- burlywood: "deb887",
- burntsienna: "ea7e5d",
- cadetblue: "5f9ea0",
- chartreuse: "7fff00",
- chocolate: "d2691e",
- coral: "ff7f50",
- cornflowerblue: "6495ed",
- cornsilk: "fff8dc",
- crimson: "dc143c",
- cyan: "0ff",
- darkblue: "00008b",
- darkcyan: "008b8b",
- darkgoldenrod: "b8860b",
- darkgray: "a9a9a9",
- darkgreen: "006400",
- darkgrey: "a9a9a9",
- darkkhaki: "bdb76b",
- darkmagenta: "8b008b",
- darkolivegreen: "556b2f",
- darkorange: "ff8c00",
- darkorchid: "9932cc",
- darkred: "8b0000",
- darksalmon: "e9967a",
- darkseagreen: "8fbc8f",
- darkslateblue: "483d8b",
- darkslategray: "2f4f4f",
- darkslategrey: "2f4f4f",
- darkturquoise: "00ced1",
- darkviolet: "9400d3",
- deeppink: "ff1493",
- deepskyblue: "00bfff",
- dimgray: "696969",
- dimgrey: "696969",
- dodgerblue: "1e90ff",
- firebrick: "b22222",
- floralwhite: "fffaf0",
- forestgreen: "228b22",
- fuchsia: "f0f",
- gainsboro: "dcdcdc",
- ghostwhite: "f8f8ff",
- gold: "ffd700",
- goldenrod: "daa520",
- gray: "808080",
- green: "008000",
- greenyellow: "adff2f",
- grey: "808080",
- honeydew: "f0fff0",
- hotpink: "ff69b4",
- indianred: "cd5c5c",
- indigo: "4b0082",
- ivory: "fffff0",
- khaki: "f0e68c",
- lavender: "e6e6fa",
- lavenderblush: "fff0f5",
- lawngreen: "7cfc00",
- lemonchiffon: "fffacd",
- lightblue: "add8e6",
- lightcoral: "f08080",
- lightcyan: "e0ffff",
- lightgoldenrodyellow: "fafad2",
- lightgray: "d3d3d3",
- lightgreen: "90ee90",
- lightgrey: "d3d3d3",
- lightpink: "ffb6c1",
- lightsalmon: "ffa07a",
- lightseagreen: "20b2aa",
- lightskyblue: "87cefa",
- lightslategray: "789",
- lightslategrey: "789",
- lightsteelblue: "b0c4de",
- lightyellow: "ffffe0",
- lime: "0f0",
- limegreen: "32cd32",
- linen: "faf0e6",
- magenta: "f0f",
- maroon: "800000",
- mediumaquamarine: "66cdaa",
- mediumblue: "0000cd",
- mediumorchid: "ba55d3",
- mediumpurple: "9370db",
- mediumseagreen: "3cb371",
- mediumslateblue: "7b68ee",
- mediumspringgreen: "00fa9a",
- mediumturquoise: "48d1cc",
- mediumvioletred: "c71585",
- midnightblue: "191970",
- mintcream: "f5fffa",
- mistyrose: "ffe4e1",
- moccasin: "ffe4b5",
- navajowhite: "ffdead",
- navy: "000080",
- oldlace: "fdf5e6",
- olive: "808000",
- olivedrab: "6b8e23",
- orange: "ffa500",
- orangered: "ff4500",
- orchid: "da70d6",
- palegoldenrod: "eee8aa",
- palegreen: "98fb98",
- paleturquoise: "afeeee",
- palevioletred: "db7093",
- papayawhip: "ffefd5",
- peachpuff: "ffdab9",
- peru: "cd853f",
- pink: "ffc0cb",
- plum: "dda0dd",
- powderblue: "b0e0e6",
- purple: "800080",
- red: "f00",
- rosybrown: "bc8f8f",
- royalblue: "4169e1",
- saddlebrown: "8b4513",
- salmon: "fa8072",
- sandybrown: "f4a460",
- seagreen: "2e8b57",
- seashell: "fff5ee",
- sienna: "a0522d",
- silver: "c0c0c0",
- skyblue: "87ceeb",
- slateblue: "6a5acd",
- slategray: "708090",
- slategrey: "708090",
- snow: "fffafa",
- springgreen: "00ff7f",
- steelblue: "4682b4",
- tan: "d2b48c",
- teal: "008080",
- thistle: "d8bfd8",
- tomato: "ff6347",
- turquoise: "40e0d0",
- violet: "ee82ee",
- wheat: "f5deb3",
- white: "fff",
- whitesmoke: "f5f5f5",
- yellow: "ff0",
- yellowgreen: "9acd32"
- };
- // Make it easy to access colors via `hexNames[hex]`
- var hexNames = tinycolor.hexNames = flip(names);
- // Utilities
- // ---------
- // `{ 'name1': 'val1' }` becomes `{ 'val1': 'name1' }`
- function flip(o) {
- var flipped = { };
- for (var i in o) {
- if (o.hasOwnProperty(i)) {
- flipped[o[i]] = i;
- }
- }
- return flipped;
- }
- // Take input from [0, n] and return it as [0, 1]
- function bound01(n, max) {
- if (isOnePointZero(n)) { n = "100%"; }
- var processPercent = isPercentage(n);
- n = mathMin(max, mathMax(0, parseFloat(n)));
- // Automatically convert percentage into number
- if (processPercent) {
- n = parseInt(n * max, 10) / 100;
- }
- // Handle floating point rounding errors
- if ((math.abs(n - max) < 0.000001)) {
- return 1;
- }
- // Convert into [0, 1] range if it isn't already
- return (n % max) / parseFloat(max);
- }
- // Force a number between 0 and 1
- function clamp01(val) {
- return mathMin(1, mathMax(0, val));
- }
- // Parse an integer into hex
- function parseHex(val) {
- return parseInt(val, 16);
- }
- // Need to handle 1.0 as 100%, since once it is a number, there is no difference between it and 1
- // <http://stackoverflow.com/questions/7422072/javascript-how-to-detect-number-as-a-decimal-including-1-0>
- function isOnePointZero(n) {
- return typeof n == "string" && n.indexOf('.') != -1 && parseFloat(n) === 1;
- }
- // Check to see if string passed in is a percentage
- function isPercentage(n) {
- return typeof n === "string" && n.indexOf('%') != -1;
- }
- // Force a hex value to have 2 characters
- function pad2(c) {
- return c.length == 1 ? '0' + c : '' + c;
- }
- // Replace a decimal with it's percentage value
- function convertToPercentage(n) {
- if (n <= 1) {
- n = (n * 100) + "%";
- }
- return n;
- }
- var matchers = (function() {
- // <http://www.w3.org/TR/css3-values/#integers>
- var CSS_INTEGER = "[-\\+]?\\d+%?";
- // <http://www.w3.org/TR/css3-values/#number-value>
- var CSS_NUMBER = "[-\\+]?\\d*\\.\\d+%?";
- // Allow positive/negative integer/number. Don't capture the either/or, just the entire outcome.
- var CSS_UNIT = "(?:" + CSS_NUMBER + ")|(?:" + CSS_INTEGER + ")";
- // Actual matching.
- // Parentheses and commas are optional, but not required.
- // Whitespace can take the place of commas or opening paren
- var PERMISSIVE_MATCH3 = "[\\s|\\(]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")\\s*\\)?";
- var PERMISSIVE_MATCH4 = "[\\s|\\(]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")\\s*\\)?";
- return {
- rgb: new RegExp("rgb" + PERMISSIVE_MATCH3),
- rgba: new RegExp("rgba" + PERMISSIVE_MATCH4),
- hsl: new RegExp("hsl" + PERMISSIVE_MATCH3),
- hsla: new RegExp("hsla" + PERMISSIVE_MATCH4),
- hsv: new RegExp("hsv" + PERMISSIVE_MATCH3),
- hex3: /^([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,
- hex6: /^([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/
- };
- })();
- // `stringInputToObject`
- // Permissive string parsing. Take in a number of formats, and output an object
- // based on detected format. Returns `{ r, g, b }` or `{ h, s, l }` or `{ h, s, v}`
- function stringInputToObject(color) {
- color = color.replace(trimLeft,'').replace(trimRight, '').toLowerCase();
- var named = false;
- if (names[color]) {
- color = names[color];
- named = true;
- }
- else if (color == 'transparent') {
- return { r: 0, g: 0, b: 0, a: 0 };
- }
- // Try to match string input using regular expressions.
- // Keep most of the number bounding out of this function - don't worry about [0,1] or [0,100] or [0,360]
- // Just return an object and let the conversion functions handle that.
- // This way the result will be the same whether the tinycolor is initialized with string or object.
- var match;
- if ((match = matchers.rgb.exec(color))) {
- return { r: match[1], g: match[2], b: match[3] };
- }
- if ((match = matchers.rgba.exec(color))) {
- return { r: match[1], g: match[2], b: match[3], a: match[4] };
- }
- if ((match = matchers.hsl.exec(color))) {
- return { h: match[1], s: match[2], l: match[3] };
- }
- if ((match = matchers.hsla.exec(color))) {
- return { h: match[1], s: match[2], l: match[3], a: match[4] };
- }
- if ((match = matchers.hsv.exec(color))) {
- return { h: match[1], s: match[2], v: match[3] };
- }
- if ((match = matchers.hex6.exec(color))) {
- return {
- r: parseHex(match[1]),
- g: parseHex(match[2]),
- b: parseHex(match[3]),
- format: named ? "name" : "hex"
- };
- }
- if ((match = matchers.hex3.exec(color))) {
- return {
- r: parseHex(match[1] + '' + match[1]),
- g: parseHex(match[2] + '' + match[2]),
- b: parseHex(match[3] + '' + match[3]),
- format: named ? "name" : "hex"
- };
- }
- return false;
- }
- // Node: Export function
- if (typeof module !== "undefined" && module.exports) {
- module.exports = tinycolor;
- }
- // AMD/requirejs: Define the module
- else if (typeof define !== "undefined") {
- define(function () {return tinycolor;});
- }
- // Browser: Expose to window
- else {
- root.tinycolor = tinycolor;
- }
- })(this);
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