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- #cc
- ##TO-DO list
- Done = D
- __
- --Name ~D
- --city name D
- --saving and loading city D
- -- add options to menu
- --population D
- --initial money
- --income D
- --water
- --change coin vakuoD
- --Residential (three types)
- --Commerce (three types)
- --Industry (three types)
- --population r=c+i
- --Building time
- --time before a house could be abandon
- --squatting
- --building cost
- --destroy cost D
- --Gentrification
- --urban decay
- --population
- --time D
- --time control D
- --if money < -1000 more than 10 months end D
- --loans D
- --traffic flow D
- --pollution degrades residential taxes
- --Civil disobedience
- --road taxes D
- --power tax D
- --iot cities or smart cities
- --code cleanup
- --history research: this will discover new reasons for diversity and culture
- --smaller main
- --recycling
- --'Utopia' option disables some disasters and social problems
- --Better pollution algorithm D
- --Move cursor with WASD D
- ,,
- *smart cities: more elec consume, poverty and electricity dependency - jobs and security
- ##Basic functionality
- __
- -- Terraform: Modify terrain
- __
- -- Elevate terrain
- -- Lower terrain
- -- Even terrain
- ,,
- -- Political: Build your city
- __
- -- Commerce
- -- Industry
- -- Residence
- ,,
- __
- -- roads
- -- one way road
- -- dirt road
- ,,
-
- __
- -- highway
- ,,
-
- __
- -- Train
- -- Train station
- -- Bus
- -- Subway
- -- Airport
- -- Seaport
- ,,
-
- Needs
- __
- -- Security
- -- Health
- -- Fire station
- -- Landmarks
- -- Education
- -- Parks
- ,,
-
- Utilities
- __
- -- Power system
- __
- -- Power lines
- -- Coal
- -- Nuclear
- -- Wind
- -- Solar
- -- Hydrogene
- -- Hydroelectric power
- -- Biofuel
- -- Geothermal
- ,,
- -- Water system
- __
- -- Pipe
- -- Pump
- -- Water treatment plant
- -- Big pump
- -- Water tower
- ,,
- -- Garbage system
- __
- -- Dump
- -- Recyling plant
- -- Incinerator
- ,,
-
- ,,
- I+D system:
- depends on:
- education, money and legal stuff
-
-
- Cyclic economic cryssis
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