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- local S
- if minetest.get_modpath("intllib") then
- S = intllib.Getter()
- else
- S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
- end
- advtrains.register_wagon("rocket", {
- mesh="advtrains_rocket.b3d",
- textures = {"advtrains_rocket.png"},
- is_locomotive=true,
- drives_on={default=true},
- max_speed=5,
- seats = {
- {
- name=S("Driver Stand"),
- attach_offset={x=0, y=10, z=-10},
- view_offset={x=0, y=6, z=0},
- group = "dstand",
- },
- },
- seat_groups = {
- dstand={
- name = "Driver Stand",
- driving_ctrl_access = true,
- access_to = {},
- },
- },
- assign_to_seat_group = {"dstand"},
- visual_size = {x=1, y=1},
- wagon_span=1.6,
- collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
- update_animation=function(self, velocity)
- if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
- self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
- self.old_anim_velocity=advtrains.abs_ceil(velocity)
- end
- end,
- custom_on_activate = function(self, staticdata_table, dtime_s)
- minetest.add_particlespawner({
- amount = 20,
- time = 0,
- -- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
- minpos = {x=0, y=3.2, z=1.4},
- maxpos = {x=0, y=3.2, z=1.4},
- minvel = {x=-0.2, y=1.8, z=-0.2},
- maxvel = {x=0.2, y=2, z=0.2},
- minacc = {x=0, y=-0.1, z=0},
- maxacc = {x=0, y=-0.3, z=0},
- minexptime = 2,
- maxexptime = 4,
- minsize = 2,
- maxsize = 8,
- -- ^ The particle's properties are random values in between the bounds:
- -- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
- -- ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
- collisiondetection = true,
- -- ^ collisiondetection: if true uses collision detection
- vertical = false,
- -- ^ vertical: if true faces player using y axis only
- texture = "smoke_puff.png",
- -- ^ Uses texture (string)
- attached = self.object,
- })
- end,
- drops={"advtrains:rocket"},
- }, S("Rocket"), "advtrains_rocket_inv.png")
- advtrains.register_wagon("rocket_wagon_tender", {
- mesh="advtrains_rocket_wagon.b3d",
- textures = {"advtrains_rocket_wagon.png"},
- drives_on={default=true},
- max_speed=3,
- seats = {},
- visual_size = {x=1, y=1},
- wagon_span=1.0,
- collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
- drops={"default:steelblock 4"},
- has_inventory = true,
- get_inventory_formspec = advtrains.standard_inventory_formspec,
- inventory_list_sizes = {
- box=8*2,
- },
- }, S("Rocket tender"), "advtrains_wagon_rocket_tender_inv.png")
- advtrains.register_wagon("rocket_wagon_box", {
- mesh="advtrains_rocket_wagon_long.b3d",
- textures = {"advtrains_rocket_wagon.png"},
- drives_on={default=true},
- max_speed=3,
- seats = {},
- visual_size = {x=1, y=1},
- wagon_span=1.9,
- collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
- drops={"default:steelblock 4"},
- has_inventory = true,
- get_inventory_formspec = advtrains.standard_inventory_formspec,
- inventory_list_sizes = {
- box=8*6,
- },
- }, S("Rocket Box Wagon"), "advtrains_wagon_rocket_box_inv.png")
- --craftings for train
- minetest.register_craft({
- output = 'advtrains:rocket',
- recipe = {
- {'advtrains:chimney', '', ''},
- {'advtrains:chimney', 'advtrains:boiler', 'group:wood'},
- {'advtrains:wheel', '', 'advtrains:wheel'},
- },
- })
- minetest.register_craft({
- output = 'advtrains:rocket_wagon_tender',
- recipe = {
- {'', '', 'advtrains_train_rocket:barrel_stack'},
- {'group:wood', 'group:wood', 'group:wood'},
- {'advtrains:wheel', '', 'advtrains:wheel'},
- },
- })
- minetest.register_craft({
- output = 'advtrains:rocket_wagon_tender',
- recipe = {
- {'advtrains_train_rocket:barrel', 'advtrains_train_rocket:barrel', 'advtrains_train_rocket:barrel'},
- {'group:wood', 'group:wood', 'group:wood'},
- {'advtrains:wheel', '', 'advtrains:wheel'},
- },
- })
- --barrels for craftings and decoration
- local barrel_formspec =
- "size[8,9]" ..
- "list[current_name;main;0,0.3;8,4;]" ..
- "list[current_player;main;0,4.85;8,1;]" ..
- "list[current_player;main;0,6.08;8,3;8]" ..
- "listring[current_name;main]" ..
- "listring[current_player;main]"
- --..
- --default.get_hotbar_bg(0,4.85)
- minetest.register_node("advtrains_train_rocket:barrel", {
- description = "barrel",
- tiles = {"advtrains_rocket_wagon.png"},
- groups = {choppy = 3, oddly_breakable_by_hand = 3, flammable = 3,},
- drawtype = "mesh",
- paramtype2 = "facedir",
- mesh = "advtrains_barrel.b3d",
- visual_scale = 0.4,
- paramtype = "light",
- sounds = default.node_sound_wood_defaults(),
-
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec", barrel_formspec)
- local inv = meta:get_inventory()
- inv:set_size("main", 8*1)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
- on_metadata_inventory_move = function(pos, from_list, from_index,
- to_list, to_index, count, player)
- minetest.log("action", player:get_player_name() ..
- " moves stuff in chest at " .. minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name() ..
- " moves " .. stack:get_name() ..
- " to chest at " .. minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name() ..
- " takes " .. stack:get_name() ..
- " from chest at " .. minetest.pos_to_string(pos))
- end,
- on_blast = function(pos)
- local drops = {}
- default.get_inventory_drops(pos, "main", drops)
- drops[#drops+1] = "advtrains_train_rocket:barrel"
- minetest.remove_node(pos)
- return drops
- end,
- })
- minetest.register_node("advtrains_train_rocket:barrel_stack", {
- description = "stacked barrel",
- tiles = {"advtrains_rocket_wagon.png"},
- groups = {choppy = 3, oddly_breakable_by_hand = 3, flammable = 3,},
- drawtype = "mesh",
- paramtype2 = "facedir",
- mesh = "advtrains_barrel_stack.b3d",
- visual_scale = 0.4,
- paramtype = "light",
- sounds = default.node_sound_wood_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {
- {-1.0, -0.5, -0.5, 1.0, 1.25, 0.5},
- },
- },
- collision_box = {
- type = "fixed",
- fixed = {
- {-1.5, -0.5, -0.5, 0.5, 1.25, 0.5},
- },
- },
-
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec", barrel_formspec)
- local inv = meta:get_inventory()
- inv:set_size("main", 8*3)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
- on_metadata_inventory_move = function(pos, from_list, from_index,
- to_list, to_index, count, player)
- minetest.log("action", player:get_player_name() ..
- " moves stuff in chest at " .. minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name() ..
- " moves " .. stack:get_name() ..
- " to chest at " .. minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name() ..
- " takes " .. stack:get_name() ..
- " from chest at " .. minetest.pos_to_string(pos))
- end,
- on_blast = function(pos)
- local drops = {}
- default.get_inventory_drops(pos, "main", drops)
- drops[#drops+1] = "advtrains_train_rocket:barrel_stack"
- minetest.remove_node(pos)
- return drops
- end,
- })
- --craftings for barrels
- minetest.register_craft({
- output = 'advtrains_train_rocket:barrel',
- recipe = {
- {'group:wood', 'group:wood', 'group:wood'},
- {'default:steel_ingot','','default:steel_ingot'},
- {'group:wood', 'group:wood', 'group:wood'},
- },
- })
- minetest.register_craft({
- output = 'advtrains_train_rocket:barrel_stack',
- recipe = {
- {'', 'advtrains_train_rocket:barrel', ''},
- {'group:stick', 'group:stick', 'group:stick'},
- {'advtrains_train_rocket:barrel', '', 'advtrains_train_rocket:barrel'},
- },
- })
-
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