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- -- get Boilerplate for Translations
- local S = cannabis.S
- local path = cannabis.path
- minetest.register_node("cannabis:canapa_red", {
- description = S("Hemp red"),
- drawtype = "plantlike",
- tiles = {"cannabis_canapa_red.png"},
- inventory_image = "cannabis_canapa_red.png",
- wield_image = "cannabis_canapa_red.png",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
- },
- groups = {snappy = 3, flammable = 2},
- sounds ={"cannabis_canapa_s"},
- drop = {
- max_items = 3,
- items = {
- {items = {"cannabis:canapa_red"}, rarity = 1 },
- {items = {"cannabis:canapa_red_leaves"}, rarity = 1 },
- --{items = {"cannabis:canapa_red_seed"}, rarity = 1 },
- }
- },
- after_dig_node = function(pos, node, metadata, digger)
- cannabis.dig_up_red(pos, node, digger)
- end,
- })
- --____________________________________
- --function___________________________________________
- -- Dig upwards function for dig_up 2 elements
- --
- function cannabis.dig_up_red(pos, node, digger)
- if digger == nil then return end
- local np = {x = pos.x, y = pos.y + 1, z = pos.z}
- local nn = minetest.get_node(np)
- if nn.name == node.name or nn.name == "cannabis:flowering_red" then
- minetest.node_dig(np, nn, digger)
- end
- end
- --______________________________________________________
- function minetest.grow_canapa_red(pos, node)
- pos.y = pos.y - 1
- local name = minetest.get_node(pos).name
- if name ~= "default:sand"
- and name ~= "farming:soil_wet"
- and name ~= "default:desert_sand"
- and name ~= "default:sandstone"
- and name ~= "default:silver_sand"
- and name ~= "default:dry_dirt_with_dry_grass"
- and name ~= "default:dirt_with_grass"
- and name ~= "default:dirt"
- and name ~= "default:dry_dirt"then
- return
- end
- if not minetest.find_node_near(pos, 5, {"group:water"}) then
- return
- end
- pos.y = pos.y + 1
- local height = 0
- while node.name == "cannabis:canapa_red" and height < 6 do
- height = height + 1
- pos.y = pos.y + 1
- node = minetest.get_node(pos)
- end
- if height==6 then
- minetest.set_node(pos, {name = "cannabis:flowering_red"})
- else
- if height == 6 or node.name ~= "air" then
- return
- end
- minetest.set_node(pos, {name = "cannabis:canapa_red"})
- return true
- end
- end
- --mapgen
- minetest.register_abm({
- label = "Grow canapa red",
- nodenames = {"cannabis:canapa_red"},
- neighbors ={"default:sand",
- "default:sandstone",
- "default:desert_sand",
- "default:silver_sand",
- "default:dry_dirt_with_dry_grass",
- "default:dry_dirt",
- "default:dirt_with_grass",
- "default:dirt"},
- interval = 2,
- chance = 10,
- action = function(...)
- minetest.grow_canapa_red(...)
- end
- })
- --___________________________________________________________
- if minetest.get_modpath("default") then
-
- minetest.register_decoration({
- deco_type = "simple",
- place_on = {"default:silver_sand",
- "default:desert_sand",
- "default:dirt",
- "default:dry_dirt",
- "default:sand",
- "default:dry_dirt_with_dry_grass"
- },
- sidelen = 16,
- noise_params = {
- offset = -0.3,
- scale = 0.7,
- spread = {x = 100, y =100, z =100},
- seed = 354,
- octaves = 3,
- persist = 1.5
- },
- biomes = {--"canapa_swampr",
- "sandstone_desert",
- "savanna",
- "taiga",
- "coniferous_forest",
- "deciduous_forest",
- "desert",
- "sandstone_desert",
- "cold_desert","canapa_swamp",
- "tundra_beach",
- "savanna_shore",
- "savanna_ocean",
- "delicious_forest_shore",
- "floatland_grassland"},
- y_min = 1,
- y_max = 2,
- decoration = "cannabis:canapa_red",
- height = 2,
- height_max = 7,
- spawn_by ="default:water_source",
- num_spawn_by = 1,
- })
- --[[ minetest.register_decoration({
- deco_type = "schematic",
- place_on = {"default:dry_dirt",
- "default:dirt",
- "default:silver_sand",
- "default:desert_sand",
- "default:dry_dirt_with_dry_grass",
- "default:sand"},
- sidelen = 16,
- noise_params = {
- offset = -0.3,
- scale = 0.7,
- spread = {x = 100, y = 100, z = 100},
- seed = 354,
- octaves = 3,
- persist = 0.7
- },
- biomes = {--"canapa_swampr",
- "rainforest_swamp",
- "savanna",
- "taiga",
- "coniferous_forest",
- "deciduous_forest",
- "desert",
- "sandstone_desert",
- "cold_desert",
- "tundra_beach",
- "savanna_shore",
- "delicious_forest_shore",
- "floatland_grassland"},
- y_min = -1,
- y_max = 0,
- schematic = path .. "/schematics/canapa_red.mts",
- })]]
- end
- minetest.register_node('cannabis:seedling_r', {
- description = S("Hemp red(seedling)"),
- drawtype = 'plantlike',
- waving = 1,
- tiles = { '1hemp_seedling_red.png' },
- inventory_image = '1hemp_seedling_red.png',
- wield_image = '1hemp_seedling_red.png',
- sunlight_propagates = true,
- paramtype = 'light',
- walkable = false,
- groups = { snappy = 3, poisonivy=1, flora_block=1 },
- sounds ={"cannabis_canapa_s3"},
- buildable_to = true,
- })
- minetest.register_node('cannabis:sproutling_r', {
- description = S("Hemp red (sproutling)"),
- drawtype = 'plantlike',
- waving = 1,
- tiles = { 'hemp_sproutling_red.png' },
- inventory_image = 'hemp_sproutling_red.png',
- wield_image = 'hemp_sproutling_red.png',
- sunlight_propagates = true,
- paramtype = 'light',
- walkable = false,
- groups = { snappy = 3, poisonivy=1, flora_block=1 },
- sounds ={"cannabis_canapa_s3"},
- buildable_to = true,
- })
- minetest.register_node('cannabis:climbing_r', {
- description = S("Hemp red (climbing plant)"),
- drawtype = 'signlike',
- tiles = { 'hemp_climbing_red.png' },
- inventory_image = 'hemp_climbing_red.png',
- wield_image = 'hemp_climbing_red.png',
- sunlight_propagates = true,
- paramtype = 'light',
- paramtype2 = 'wallmounted',
- walkable = false,
- groups = { snappy = 3, poisonivy=1, flora_block=1 },
- sounds ={"cannabis_canapa_s3"},
- selection_box = {
- type = "wallmounted",
- --wall_side = = <default>
- },
- buildable_to = true,
- })
- minetest.register_node('cannabis:flowering_red', {
- description = S("Hemp (Red flowering)"),
- drawtype = 'plantlike',
- waving = 1,
- tiles = { 'cannabis_canapa_red_flower.png' },
- sunlight_propagates = true,
- paramtype = 'light',
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
- },
- groups = { snappy = 3, poisonivy=1, flora_block=1 },
- sounds ={"cannabis_canapa_s3"},
- buildable_to = true,
- drop = {
- max_items = 3,
- items = {
- {items = {"cannabis:canapa_red_flower"}, rarity = 1 },
- {items = {"cannabis:canapa_red_seed"}, rarity = 1 },
- }}
- })
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