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- -- File is reloadable.
- fruitscatter = fruitscatter or {}
- fruitscatter.modpath = minetest.get_modpath("fruitscatter")
- local find_air_under_leaf = function(leaf, x, ybot, ytop, z)
- for y = ybot, ytop, 1 do
- local p1 = {x=x, y=y, z=z}
- local p2 = {x=x, y=y+1, z=z}
-
- local n1 = minetest.get_node(p1).name
- local n2 = minetest.get_node(p2).name
-
- if n1 == "air" and n2 == leaf then
- return p1, p2
- end
- end
- end
- fruitscatter.scatter_fruit = function(leaf, fruit, minp, maxp, chance)
- minp, maxp = utility.sort_positions(minp, maxp)
- local random = math.random
- for x = minp.x, maxp.x, 1 do
- for z = minp.z, maxp.z, 1 do
- if random(1, chance) == 1 then
- local p1, p2 = find_air_under_leaf(leaf, x, minp.y, maxp.y, z)
- if p1 then
- minetest.add_node(p1, {name=fruit})
- minetest.check_for_falling(p1)
- end
- end
- end
- end
- end
- -- This API is designed to be called by tree mods.
- fruitscatter.scatter_fruit_under_leaves = function(pos, leaf, fruit, minp, maxp, chance)
- local sminp = {x=pos.x+minp.x, y=pos.y+minp.y, z=pos.z+minp.z}
- local smaxp = {x=pos.x+maxp.x, y=pos.y+maxp.y, z=pos.z+maxp.z}
- fruitscatter.scatter_fruit(leaf, fruit, sminp, smaxp, chance)
- end
- if not fruitscatter.run_once then
- -- Reloadable.
- local name = "fruitscatter:core"
- local file = fruitscatter.modpath .. "/init.lua"
- reload.register_file(name, file, false)
-
- fruitscatter.run_once = true
- end
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