recall = recall or {} recall.modpath = minetest.get_modpath("recall") -- Recalls are now constructed/managed by players. -- See teleports mod and passport mod. --[[ local function central(player) local pos = {x=0, y=-3, z=0} if player:get_pos().y < -25000 then pos.y = -30788 end return pos end local function north(player) local pos = {x=0, y=-3, z=198} if player:get_pos().y < -25000 then pos.y = -30788 end return pos end local function south(player) local pos = {x=0, y=-3, z=-198} if player:get_pos().y < -25000 then pos.y = -30788 end return pos end local function east(player) local pos = {x=198, y=-3, z=0} if player:get_pos().y < -25000 then pos.y = -30788 end return pos end local function west(player) local pos = {x=-198, y=-3, z=0} if player:get_pos().y < -25000 then pos.y = -30788 end return pos end local recalls = { {name="Central Square", position=central, min_dist=20}, {name="West Quarter", position=west, min_dist=20}, {name="East Quarter", position=east, min_dist=20}, {name="North Quarter", position=north, min_dist=20}, {name="South Quarter", position=south, min_dist=20}, } --]] --[[ for k, v in pairs(recalls) do passport.register_recall(v) end --]]