123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298 |
- local S = mobs.intllib
- -- Lava Flan by Zeg9 (additional textures by JurajVajda)
- mobs:register_mob('mobs_monster:lava_flan', {
- type = 'monster',
- passive = false,
- attack_type = 'dogfight',
- reach = 2,
- damage = 3,
- hp_min = 10,
- hp_max = 35,
- armor = 80,
- collisionbox = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
- visual = 'mesh',
- mesh = 'zmobs_lava_flan.x',
- textures = {
- {'zmobs_lava_flan.png'},
- {'zmobs_lava_flan2.png'},
- {'zmobs_lava_flan3.png'},
- },
- blood_texture = 'fire_basic_flame.png',
- makes_footstep_sound = false,
- sounds = {
- random = 'mobs_lavaflan',
- war_cry = 'mobs_lavaflan',
- },
- walk_velocity = 0.5,
- run_velocity = 2,
- jump = true,
- view_range = 10,
- floats = 1,
- drops = {
- {name = 'mobs:lava_orb', chance = 15, min = 1, max = 8},
- {name = 'commoditymarket:gold_coins', chance = 2, min = 5, max = 100},
- {name = 'epic:slicer', chance = 100, min = 0, max = 1},
- },
- water_damage = 8,
- lava_damage = 0,
- light_damage = 0,
- immune_to = {
- {'mobs:pick_lava', -2}, -- lava pick heals 2 health
- },
- animation = {
- speed_normal = 15,
- speed_run = 15,
- stand_start = 0,
- stand_end = 8,
- walk_start = 10,
- walk_end = 18,
- run_start = 20,
- run_end = 28,
- punch_start = 20,
- punch_end = 28,
- },
- on_die = function(self, pos)
- local cod = self.cause_of_death or {}
- local def = cod.node and minetest.registered_nodes[cod.node]
- if def and def.groups and def.groups.water then
- pos.y = pos.y + 1
- mobs:effect(pos, 40, 'tnt_smoke.png', 3, 5, 2, 0.5, nil, false)
- minetest.sound_play('fire_extinguish_flame',
- {pos = pos, max_hear_distance = 12, gain = 1.5}, true)
- self.object:remove()
- if math.random(4) == 1 then
- mobs:add_mob(pos, {
- name = 'mobs_monster:obsidian_flan',
- })
- end
- else
- if minetest.get_node(pos).name == 'air' then
- minetest.set_node(pos, {name = 'fire:basic_flame'})
- end
- mobs:effect(pos, 40, 'fire_basic_flame.png', 2, 3, 2, 5, 10, nil)
- self.object:remove()
- end
- end,
- glow = 10,
- })
- mobs:spawn({
- name = 'mobs_monster:lava_flan',
- nodes = {'default:lava_source', 'nether:lava_source'},
- chance = 1500,
- active_object_count = 1,
- max_height = 0,
- })
- mobs:register_egg('mobs_monster:lava_flan', S('Lava Flan'), 'default_lava.png', 1)
- -- lava orb
- minetest.register_craftitem(':mobs:lava_orb', {
- description = S('Lava orb'),
- inventory_image = 'zmobs_lava_orb.png',
- })
- minetest.register_alias('zmobs:lava_orb', 'mobs:lava_orb')
- minetest.register_craft({
- type = 'fuel',
- recipe = 'mobs:lava_orb',
- burntime = 80,
- })
- -- Lava Pick (digs and smelts at same time)
- local old_handle_node_drops = minetest.handle_node_drops
- function minetest.handle_node_drops(pos, drops, digger)
- -- are we holding Lava Pick?
- if digger:get_wielded_item():get_name() ~= ('mobs:pick_lava') then
- return old_handle_node_drops(pos, drops, digger)
- end
- -- reset new smelted drops
- local hot_drops = {}
- -- loop through current node drops
- for _, drop in pairs(drops) do
- -- get cooked output of current drops
- local stack = ItemStack(drop)
- local output = minetest.get_craft_result({
- method = 'cooking',
- width = 1,
- items = {drop}
- })
- -- if we have cooked result then add to new list
- if output
- and output.item
- and not output.item:is_empty() then
- table.insert(hot_drops,
- ItemStack({
- name = output.item:get_name(),
- count = output.item:to_table().count,
- })
- )
- else -- if not then return normal drops
- table.insert(hot_drops, stack)
- end
- end
- return old_handle_node_drops(pos, hot_drops, digger)
- end
- minetest.register_tool(':mobs:pick_lava', {
- description = S('Lava Pickaxe'),
- inventory_image = 'mobs_pick_lava.png',
- tool_capabilities = {
- full_punch_interval = 0.4,
- max_drop_level=4,
- groupcaps={
- cracky = {times={[1]=1.80, [2]=0.80, [3]=0.40}, uses=40, maxlevel=3},
- },
- damage_groups = {fleshy = 6, fire = 1},
- },
- groups = {pickaxe = 1}
- })
- minetest.register_craft({
- output = 'mobs:pick_lava',
- recipe = {
- {'mobs:lava_orb', 'mobs:lava_orb', 'mobs:lava_orb'},
- {'', 'default:obsidian_shard', ''},
- {'', 'default:obsidian_shard', ''},
- }
- })
- -- Add [toolranks] mod support if found
- if minetest.get_modpath('toolranks') then
- minetest.override_item('mobs:pick_lava', {
- original_description = 'Lava Pickaxe',
- description = toolranks.create_description('Lava Pickaxe', 0, 1),
- after_use = toolranks.new_afteruse})
- end
- --Obsidian flan
- mobs:register_mob('mobs_monster:obsidian_flan', {
- type = 'monster',
- passive = false,
- attack_type = 'shoot',
- shoot_interval = 0.5,
- shoot_offset = 1.0,
- arrow = 'mobs_monster:obsidian_arrow',
- reach = 2,
- damage = 3,
- hp_min = 10,
- hp_max = 35,
- armor = 30,
- visual_size = {x = 0.6, y = 0.6},
- collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.8, 0.3},
- visual = 'mesh',
- mesh = 'zmobs_lava_flan.x',
- textures = {
- {'mobs_obsidian_flan.png'},
- },
- blood_texture = 'default_obsidian.png',
- makes_footstep_sound = true,
- sounds = {
- random = 'mobs_lavaflan',
- -- war_cry = 'mobs_lavaflan',
- },
- walk_velocity = 0.1,
- run_velocity = 0.5,
- jump = false,
- view_range = 10,
- floats = 0,
- drops = {
- {name = 'default:obsidian_shard', chance = 1, min = 1, max = 5},
- {name = 'default:obsidian', chance = 3, min = 0, max = 2},
- },
- water_damage = 0,
- lava_damage = 8,
- light_damage = 0,
- animation = {
- speed_normal = 15,
- speed_run = 15,
- stand_start = 0,
- stand_end = 8,
- walk_start = 10,
- walk_end = 18,
- run_start = 20,
- run_end = 28,
- punch_start = 20,
- punch_end = 28,
- }
- })
- mobs:register_egg('mobs_monster:obsidian_flan', S('Obsidian Flan'),
- 'default_obsidian.png', 1)
- local mobs_griefing = minetest.settings:get_bool('mobs_griefing') ~= false
- -- mese arrow (weapon)
- mobs:register_arrow('mobs_monster:obsidian_arrow', {
- visual = 'sprite',
- -- visual = 'wielditem',
- visual_size = {x = 0.5, y = 0.5},
- textures = {'default_obsidian_shard.png'},
- velocity = 6,
- -- rotate = 180,
- hit_player = function(self, player)
- player:punch(self.object, 1.0, {
- full_punch_interval = 1.0,
- damage_groups = {fleshy = 8},
- }, nil)
- end,
- hit_mob = function(self, player)
- player:punch(self.object, 1.0, {
- full_punch_interval = 1.0,
- damage_groups = {fleshy = 8},
- }, nil)
- end,
- hit_node = function(self, pos, node)
- if mobs_griefing == false or minetest.is_protected(pos, '') then
- return
- end
- local texture = 'default_dirt.png' --fallback texture
- local radius = 1
- local def = minetest.registered_nodes[node]
- if def then
- node = { name = node }
- end
- if def and def.tiles and def.tiles[1] then
- texture = def.tiles[1]
- end
- -- do not break obsidian or diamond blocks or unbreakable nodes
- if (def.groups and def.groups.level and def.groups.level > 1)
- or def.groups.unbreakable then
- return
- end
- minetest.add_particlespawner({
- amount = 32,
- time = 0.1,
- minpos = vector.subtract(pos, radius / 2),
- maxpos = vector.add(pos, radius / 2),
- minvel = {x = -3, y = 0, z = -3},
- maxvel = {x = 3, y = 5, z = 3},
- minacc = {x = 0, y = -10, z = 0},
- maxacc = {x = 0, y = -10, z = 0},
- minexptime = 0.8,
- maxexptime = 2.0,
- minsize = radius * 0.33,
- maxsize = radius,
- texture = texture,
- -- ^ only as fallback for clients without support for `node` parameter
- node = node,
- collisiondetection = true,
- })
- minetest.set_node(pos, {name = 'air'})
- local snd = def.sounds and def.sounds.dug or 'default_dig_crumbly'
- minetest.sound_play(snd, {pos = pos, max_hear_distance = 12, gain = 1.0}, true)
- end
- })
|