craftitems.lua 12 KB

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  1. -- mods/default/craftitems.lua
  2. -- support for MT game translation.
  3. local S = default.get_translator
  4. local lpp = 14 -- Lines per book's page
  5. local function book_on_use(itemstack, user)
  6. local player_name = user:get_player_name()
  7. local meta = itemstack:get_meta()
  8. local title, text, owner = "", "", player_name
  9. local page, page_max, lines, string = 1, 1, {}, ""
  10. -- Backwards compatibility
  11. local old_data = minetest.deserialize(itemstack:get_metadata())
  12. if old_data then
  13. meta:from_table({ fields = old_data })
  14. end
  15. local data = meta:to_table().fields
  16. if data.owner then
  17. title = data.title
  18. text = data.text
  19. owner = data.owner
  20. for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do
  21. lines[#lines+1] = str
  22. end
  23. if data.page then
  24. page = data.page
  25. page_max = data.page_max
  26. for i = ((lpp * page) - lpp) + 1, lpp * page do
  27. if not lines[i] then break end
  28. string = string .. lines[i] .. "\n"
  29. end
  30. end
  31. end
  32. local formspec
  33. local esc = minetest.formspec_escape
  34. if owner == player_name then
  35. formspec = "size[8,8]" ..
  36. "field[0.5,1;7.5,0;title;" .. esc(S("Title:")) .. ";" ..
  37. esc(title) .. "]" ..
  38. "textarea[0.5,1.5;7.5,7;text;" .. esc(S("Contents:")) .. ";" ..
  39. esc(text) .. "]" ..
  40. "button_exit[2.5,7.5;3,1;save;" .. esc(S("Save")) .. "]"
  41. else
  42. formspec = "size[8,8]" ..
  43. "label[0.5,0.5;" .. esc(S("by @1", owner)) .. "]" ..
  44. "tablecolumns[color;text]" ..
  45. "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
  46. "table[0.4,0;7,0.5;title;#FFFF00," .. esc(title) .. "]" ..
  47. "textarea[0.5,1.5;7.5,7;;" ..
  48. minetest.formspec_escape(string ~= "" and string or text) .. ";]" ..
  49. "button[2.4,7.6;0.8,0.8;book_prev;<]" ..
  50. "label[3.2,7.7;" .. esc(S("Page @1 of @2", page, page_max)) .. "]" ..
  51. "button[4.9,7.6;0.8,0.8;book_next;>]"
  52. end
  53. minetest.show_formspec(player_name, "default:book", formspec)
  54. return itemstack
  55. end
  56. local max_text_size = 10000
  57. local max_title_size = 80
  58. local short_title_size = 35
  59. minetest.register_on_player_receive_fields(function(player, formname, fields)
  60. if formname ~= "default:book" then return end
  61. local inv = player:get_inventory()
  62. local stack = player:get_wielded_item()
  63. if fields.save and fields.title and fields.text
  64. and fields.title ~= "" and fields.text ~= "" then
  65. local new_stack, data
  66. if stack:get_name() ~= "default:book_written" then
  67. local count = stack:get_count()
  68. if count == 1 then
  69. stack:set_name("default:book_written")
  70. else
  71. stack:set_count(count - 1)
  72. new_stack = ItemStack("default:book_written")
  73. end
  74. else
  75. data = stack:get_meta():to_table().fields
  76. end
  77. if data and data.owner and data.owner ~= player:get_player_name() then
  78. return
  79. end
  80. if not data then data = {} end
  81. data.title = fields.title:sub(1, max_title_size)
  82. data.owner = player:get_player_name()
  83. local short_title = data.title
  84. -- Don't bother triming the title if the trailing dots would make it longer
  85. if #short_title > short_title_size + 3 then
  86. short_title = short_title:sub(1, short_title_size) .. "..."
  87. end
  88. data.description = S("\"@1\" by @2", short_title, data.owner)
  89. data.text = fields.text:sub(1, max_text_size)
  90. data.text = data.text:gsub("\r\n", "\n"):gsub("\r", "\n")
  91. data.page = 1
  92. data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
  93. if new_stack then
  94. new_stack:get_meta():from_table({ fields = data })
  95. if inv:room_for_item("main", new_stack) then
  96. inv:add_item("main", new_stack)
  97. else
  98. minetest.add_item(player:get_pos(), new_stack)
  99. end
  100. else
  101. stack:get_meta():from_table({ fields = data })
  102. end
  103. elseif fields.book_next or fields.book_prev then
  104. local data = stack:get_meta():to_table().fields
  105. if not data or not data.page then
  106. return
  107. end
  108. data.page = tonumber(data.page)
  109. data.page_max = tonumber(data.page_max)
  110. if fields.book_next then
  111. data.page = data.page + 1
  112. if data.page > data.page_max then
  113. data.page = 1
  114. end
  115. else
  116. data.page = data.page - 1
  117. if data.page == 0 then
  118. data.page = data.page_max
  119. end
  120. end
  121. stack:get_meta():from_table({fields = data})
  122. stack = book_on_use(stack, player)
  123. end
  124. -- Update stack
  125. player:set_wielded_item(stack)
  126. end)
  127. minetest.register_craftitem("default:skeleton_key", {
  128. description = S("Skeleton Key"),
  129. inventory_image = "default_key_skeleton.png",
  130. on_use = function(itemstack, user, pointed_thing)
  131. if pointed_thing.type ~= "node" then
  132. return itemstack
  133. end
  134. local pos = pointed_thing.under
  135. local node = minetest.get_node(pos)
  136. if not node then
  137. return itemstack
  138. end
  139. local on_skeleton_key_use = minetest.registered_nodes[node.name].on_skeleton_key_use
  140. if not on_skeleton_key_use then
  141. return itemstack
  142. end
  143. -- make a new key secret in case the node callback needs it
  144. local random = math.random
  145. local newsecret = string.format(
  146. "%04x%04x%04x%04x",
  147. random(2^16) - 1, random(2^16) - 1,
  148. random(2^16) - 1, random(2^16) - 1)
  149. local secret, _, _ = on_skeleton_key_use(pos, user, newsecret)
  150. if secret then
  151. local inv = minetest.get_inventory({type="player", name=user:get_player_name()})
  152. -- update original itemstack
  153. itemstack:take_item()
  154. -- finish and return the new key
  155. local new_stack = ItemStack("default:key")
  156. local meta = new_stack:get_meta()
  157. meta:set_string("secret", secret)
  158. meta:set_string("description", S("Key to @1's @2", user:get_player_name(),
  159. minetest.registered_nodes[node.name].description))
  160. if itemstack:get_count() == 0 then
  161. itemstack = new_stack
  162. else
  163. if inv:add_item("main", new_stack):get_count() > 0 then
  164. minetest.add_item(user:get_pos(), new_stack)
  165. end -- else: added to inventory successfully
  166. end
  167. return itemstack
  168. end
  169. end
  170. })
  171. --
  172. -- Craftitem registry
  173. --
  174. minetest.register_craftitem("default:blueberries", {
  175. description = S("Blueberries"),
  176. inventory_image = "default_blueberries.png",
  177. groups = {food_blueberries = 1, food_berry = 1},
  178. on_use = minetest.item_eat(2),
  179. })
  180. minetest.register_craftitem("default:book", {
  181. description = S("Book"),
  182. inventory_image = "default_book.png",
  183. groups = {book = 1, flammable = 3},
  184. on_use = book_on_use,
  185. })
  186. minetest.register_craftitem("default:book_written", {
  187. description = S("Book with Text"),
  188. inventory_image = "default_book_written.png",
  189. groups = {book = 1, not_in_creative_inventory = 1, flammable = 3},
  190. stack_max = 1,
  191. on_use = book_on_use,
  192. })
  193. minetest.register_craftitem("default:bronze_ingot", {
  194. description = S("Bronze Ingot"),
  195. inventory_image = "default_bronze_ingot.png"
  196. })
  197. minetest.register_craftitem("default:clay_brick", {
  198. description = S("Clay Brick"),
  199. inventory_image = "default_clay_brick.png",
  200. })
  201. minetest.register_craftitem("default:clay_lump", {
  202. description = S("Clay Lump"),
  203. inventory_image = "default_clay_lump.png",
  204. })
  205. minetest.register_craftitem("default:coal_lump", {
  206. description = S("Coal Lump"),
  207. inventory_image = "default_coal_lump.png",
  208. groups = {coal = 1, flammable = 1}
  209. })
  210. minetest.register_craftitem("default:copper_ingot", {
  211. description = S("Copper Ingot"),
  212. inventory_image = "default_copper_ingot.png"
  213. })
  214. minetest.register_craftitem("default:copper_lump", {
  215. description = S("Copper Lump"),
  216. inventory_image = "default_copper_lump.png"
  217. })
  218. minetest.register_craftitem("default:diamond", {
  219. description = S("Diamond"),
  220. inventory_image = "default_diamond.png",
  221. })
  222. minetest.register_craftitem("default:flint", {
  223. description = S("Flint"),
  224. inventory_image = "default_flint.png"
  225. })
  226. minetest.register_craftitem("default:gold_ingot", {
  227. description = S("Gold Ingot"),
  228. inventory_image = "default_gold_ingot.png"
  229. })
  230. minetest.register_craftitem("default:gold_lump", {
  231. description = S("Gold Lump"),
  232. inventory_image = "default_gold_lump.png"
  233. })
  234. minetest.register_craftitem("default:iron_lump", {
  235. description = S("Iron Lump"),
  236. inventory_image = "default_iron_lump.png"
  237. })
  238. minetest.register_craftitem("default:mese_crystal", {
  239. description = S("Mese Crystal"),
  240. inventory_image = "default_mese_crystal.png",
  241. })
  242. minetest.register_craftitem("default:mese_crystal_fragment", {
  243. description = S("Mese Crystal Fragment"),
  244. inventory_image = "default_mese_crystal_fragment.png",
  245. })
  246. minetest.register_craftitem("default:obsidian_shard", {
  247. description = S("Obsidian Shard"),
  248. inventory_image = "default_obsidian_shard.png",
  249. })
  250. minetest.register_craftitem("default:paper", {
  251. description = S("Paper"),
  252. inventory_image = "default_paper.png",
  253. groups = {flammable = 3},
  254. })
  255. minetest.register_craftitem("default:steel_ingot", {
  256. description = S("Steel Ingot"),
  257. inventory_image = "default_steel_ingot.png"
  258. })
  259. minetest.register_craftitem("default:stick", {
  260. description = S("Stick"),
  261. inventory_image = "default_stick.png",
  262. groups = {stick = 1, flammable = 2},
  263. })
  264. minetest.register_craftitem("default:tin_ingot", {
  265. description = S("Tin Ingot"),
  266. inventory_image = "default_tin_ingot.png"
  267. })
  268. minetest.register_craftitem("default:tin_lump", {
  269. description = S("Tin Lump"),
  270. inventory_image = "default_tin_lump.png"
  271. })
  272. --
  273. -- Crafting recipes
  274. --
  275. minetest.register_craft({
  276. output = "default:book",
  277. recipe = {
  278. {"default:paper"},
  279. {"default:paper"},
  280. {"default:paper"},
  281. }
  282. })
  283. default.register_craft_metadata_copy("default:book", "default:book_written")
  284. minetest.register_craft({
  285. output = "default:bronze_ingot 9",
  286. recipe = {
  287. {"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
  288. {"default:copper_ingot", "default:tin_ingot", "default:copper_ingot"},
  289. {"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
  290. }
  291. })
  292. minetest.register_craft({
  293. output = "default:clay_brick 4",
  294. recipe = {
  295. {"default:brick"},
  296. }
  297. })
  298. minetest.register_craft({
  299. output = "default:clay_lump 4",
  300. recipe = {
  301. {"default:clay"},
  302. }
  303. })
  304. minetest.register_craft({
  305. output = "default:coal_lump 9",
  306. recipe = {
  307. {"default:coalblock"},
  308. }
  309. })
  310. minetest.register_craft({
  311. output = "default:copper_ingot 9",
  312. recipe = {
  313. {"default:copperblock"},
  314. }
  315. })
  316. minetest.register_craft({
  317. output = "default:diamond 9",
  318. recipe = {
  319. {"default:diamondblock"},
  320. }
  321. })
  322. minetest.register_craft({
  323. output = "default:gold_ingot 9",
  324. recipe = {
  325. {"default:goldblock"},
  326. }
  327. })
  328. minetest.register_craft({
  329. output = "default:mese_crystal",
  330. recipe = {
  331. {"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
  332. {"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
  333. {"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
  334. }
  335. })
  336. minetest.register_craft({
  337. output = "default:mese_crystal 9",
  338. recipe = {
  339. {"default:mese"},
  340. }
  341. })
  342. minetest.register_craft({
  343. output = "default:mese_crystal_fragment 9",
  344. recipe = {
  345. {"default:mese_crystal"},
  346. }
  347. })
  348. minetest.register_craft({
  349. output = "default:obsidian_shard 9",
  350. recipe = {
  351. {"default:obsidian"}
  352. }
  353. })
  354. minetest.register_craft({
  355. output = "default:paper",
  356. recipe = {
  357. {"default:papyrus", "default:papyrus", "default:papyrus"},
  358. }
  359. })
  360. minetest.register_craft({
  361. output = "default:skeleton_key",
  362. recipe = {
  363. {"default:gold_ingot"},
  364. }
  365. })
  366. minetest.register_craft({
  367. output = "default:steel_ingot 9",
  368. recipe = {
  369. {"default:steelblock"},
  370. }
  371. })
  372. minetest.register_craft({
  373. output = "default:stick 4",
  374. recipe = {
  375. {"group:wood"},
  376. }
  377. })
  378. minetest.register_craft({
  379. output = "default:tin_ingot 9",
  380. recipe = {
  381. {"default:tinblock"},
  382. }
  383. })
  384. --
  385. -- Cooking recipes
  386. --
  387. minetest.register_craft({
  388. type = "cooking",
  389. output = "default:clay_brick",
  390. recipe = "default:clay_lump",
  391. })
  392. minetest.register_craft({
  393. type = "cooking",
  394. output = "default:copper_ingot",
  395. recipe = "default:copper_lump",
  396. })
  397. minetest.register_craft({
  398. type = "cooking",
  399. output = "default:gold_ingot",
  400. recipe = "default:gold_lump",
  401. })
  402. minetest.register_craft({
  403. type = "cooking",
  404. output = "default:gold_ingot",
  405. recipe = "default:key",
  406. cooktime = 5,
  407. })
  408. minetest.register_craft({
  409. type = "cooking",
  410. output = "default:gold_ingot",
  411. recipe = "default:skeleton_key",
  412. cooktime = 5,
  413. })
  414. minetest.register_craft({
  415. type = "cooking",
  416. output = "default:steel_ingot",
  417. recipe = "default:iron_lump",
  418. })
  419. minetest.register_craft({
  420. type = "cooking",
  421. output = "default:tin_ingot",
  422. recipe = "default:tin_lump",
  423. })
  424. --
  425. -- Fuels
  426. --
  427. minetest.register_craft({
  428. type = "fuel",
  429. recipe = "default:book",
  430. burntime = 3,
  431. })
  432. minetest.register_craft({
  433. type = "fuel",
  434. recipe = "default:book_written",
  435. burntime = 3,
  436. })
  437. minetest.register_craft({
  438. type = "fuel",
  439. recipe = "default:coal_lump",
  440. burntime = 40,
  441. })
  442. minetest.register_craft({
  443. type = "fuel",
  444. recipe = "default:paper",
  445. burntime = 1,
  446. })
  447. minetest.register_craft({
  448. type = "fuel",
  449. recipe = "group:stick",
  450. burntime = 1,
  451. })