123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100 |
- -- Bone alias
- local BODY = "Body"
- local HEAD = "Head"
- local CAPE = "Cape"
- local LARM = "Arm_Left"
- local RARM = "Arm_Right"
- local LLEG = "Leg_Left"
- local RLEG = "Leg_Right"
- -- Version of player model
- local DEFAULT_PLAYER_MODEL_VERSION = "MTG_4_Jun_2017"
- local VALID_PLAYER_MODEL_VERSIONS = {
- MTG_4_Jun_2017 = true,
- MTG_4_Nov_2017 = true,
- }
- local LEGACY_PLAYER_MODEL_VERSIONS = {
- default_character_v1 = true,
- default_character_v2 = true,
- default_character_v3 = true,
- }
- local BONE_POSITIONS = {
- MTG_4_Jun_2017 = {
- [BODY] = {x = 0, y = -3.5, z = 0},
- [HEAD] = {x = 0, y = 6.5, z = 0},
- [CAPE] = {x = 0, y = 6.5, z = 1.2},
- [LARM] = {x = 3, y = 5.5, z = 0},
- [RARM] = {x = -3, y = 5.5, z = 0},
- [LLEG] = {x = 1, y = 0, z = 0},
- [RLEG] = {x = -1, y = 0, z = 0},
- body_sit = {x = 0, y = -5.5, z = 0},
- body_lay = {x = 0, y = -5.5, z = 0},
- },
- MTG_4_Nov_2017 = {
- [BODY] = {x = 0, y = 6.25, z = 0},
- [HEAD] = {x = 0, y = 6.5, z = 0},
- [CAPE] = {x = 0, y = 6.5, z = 1.2},
- [LARM] = {x = 3, y = 5.5, z = 0},
- [RARM] = {x = -3, y = 5.5, z = 0},
- [LLEG] = {x = 1, y = 0, z = 0},
- [RLEG] = {x = -1, y = 0, z = 0},
- body_sit = {x = 0, y = -5, z = 0},
- body_lay = {x = 0, y = -5, z = 0},
- },
- }
- local BONE_ROTATIONS = {
- MTG_4_Jun_2017 = {
- [BODY] = {x = 0, y = 0, z = 0},
- [HEAD] = {x = 0, y = 0, z = 0},
- [CAPE] = {x = 0, y = 0, z = 0},
- [LARM] = {x = 0, y = 0, z = 0},
- [RARM] = {x = 0, y = 0, z = 0},
- [LLEG] = {x = 0, y = 0, z = 0},
- [RLEG] = {x = 0, y = 0, z = 0},
- body_sit = {x = 0, y = 0, z = 0},
- body_lay = {x = 270, y = 0, z = 0},
- },
- MTG_4_Nov_2017 = {
- [BODY] = {x = 0, y = 0, z = 0},
- [HEAD] = {x = 0, y = 0, z = 0},
- [CAPE] = {x = 0, y = 0, z = 0},
- [LARM] = {x = 0, y = 0, z = 0},
- [RARM] = {x = 0, y = 0, z = 0},
- [LLEG] = {x = 0, y = 0, z = 0},
- [RLEG] = {x = 0, y = 0, z = 0},
- body_sit = {x = 0, y = 0, z = 0},
- body_lay = {x = 270, y = 0, z = 0},
- },
- }
- local PLAYER_MODEL_VERSION = (function()
- local version = minetest.settings:get("playeranim.model_version")
- if version == nil or version == "" then
- version = DEFAULT_PLAYER_MODEL_VERSION
- end
- if LEGACY_PLAYER_MODEL_VERSIONS[version] then
- error("The model version '" .. version .. "' is no longer suppported")
- elseif not VALID_PLAYER_MODEL_VERSIONS[version] then
- error("Invalid value for playeranim.model_version in minetest.conf: " .. version)
- end
- return version
- end)()
- local BONE_POSITION = BONE_POSITIONS[PLAYER_MODEL_VERSION]
- local BONE_ROTATION = BONE_ROTATIONS[PLAYER_MODEL_VERSION]
- if not BONE_POSITION or not BONE_ROTATION then
- error("Internal error: invalid player_model_version: " .. PLAYER_MODEL_VERSION)
- end
- return BONE_POSITION, BONE_ROTATION
|