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- # If this is enabled, players will have the option to hear a bell play
- # whenever their name is mentioned in chat in addition to the message being
- # highlighted in green.
- chat3.bell (Chatbell) bool true
- # If this is not set to 0, players within this range of each other will see
- # messages highlighted in blue to indicate that they are close.
- chat3.near (Near Highlight Range) float 12
- # If this is true, players can cause messages to be highlighted in red for
- # all players and the chatbell to be played (if enabled) by prefixing their
- # message, by default, with "!" (configurable with chat3.shout_prefix).
- chat3.shout (Enable Shout Messages) bool true
- # The single-character prefix to cause messages to be highlighted in red for
- # all players and the chatbell to be played (if enabled). This setting only
- # applies if chat3.shout is set to true.
- chat3.shout_prefix (Shout Prefix) string !
- # When enabled, a /ignore chatcommand is added which allows players to ignore
- # chat messages and PMs from players which they have added (see /help ignore).
- # Non-ignorable players can be added with by granting the `ignore_override`.
- # This will prevent these players from being added to ignore lists and will
- # automatically remove them should they already exist. The server owner (as
- # defined by the `name` setting) cannot be ignored no matter what.
- chat3.ignore (Enable Ignore Feature) bool true
- # When enabled, players can add a limitted number of alternate usernames
- # which chat3 will check incoming messages for in order to expand
- # highlighting. The max number of allowed alternate usernames can be
- # configured with chat3.alt_max (defaults to 3).
- chat3.alt_support (Allow players to add alts) bool true
- # If chat3.alt_support is enabled, this will control the maximum number of
- # alternate usernames that each player is allowed to configure.
- chat3.alt_max (Configure maximum alts) int 3 1 1000
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