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- local S = minetest.get_translator("bedrock2")
- local bedrock = {}
- bedrock.layer = -30912 -- determined as appropriate by experiment
- bedrock.node = {name = "bedrock2:bedrock"}
- local depth = tonumber(minetest.settings:get("bedrock2_y"))
- if depth ~= nil then
- bedrock.layer = depth
- end
- minetest.register_on_generated(function(minp, maxp)
- if maxp.y >= bedrock.layer and minp.y <= bedrock.layer then
- local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
- local data = vm:get_data()
- local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
- local c_bedrock = minetest.get_content_id("bedrock2:bedrock")
- for x = minp.x, maxp.x do
- for z = minp.z, maxp.z do
- local p_pos = area:index(x, bedrock.layer, z)
- data[p_pos] = c_bedrock
- end
- end
- vm:set_data(data)
- vm:calc_lighting()
- vm:update_liquids()
- vm:write_to_map()
- end
- end)
- minetest.register_node("bedrock2:bedrock", {
- description = S("Bedrock"),
- _doc_items_longdesc = S("Bedrock is a very hard block. It cannot be mined, altered, destroyed or moved by any means. It appears at the bottom of the world in a flat layer."),
- tiles = {"bedrock2_bedrock.png"},
- groups = {immortal=1, not_in_creative_inventory=1, },
- sounds = { footstep = { name = "bedrock2_step", gain = 1 } },
- is_ground_content = false,
- on_blast = function() end,
- on_destruct = function () end,
- can_dig = function() return false end,
- diggable = false,
- drop = "",
- })
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