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- #ifndef FREESHOP_NEWSSTATE_HPP
- #define FREESHOP_NEWSSTATE_HPP
- #include <cpp3ds/Window/Window.hpp>
- #include <TweenEngine/TweenManager.h>
- #include "State.hpp"
- #include "../TweenObjects.hpp"
- #include "../GUI/Scrollable.hpp"
- #include "../GUI/ScrollBar.hpp"
- namespace FreeShop {
- class NewsState: public State, public Scrollable {
- public:
- NewsState(StateStack& stack, Context& context, StateCallback callback);
- virtual void renderTopScreen(cpp3ds::Window& window);
- virtual void renderBottomScreen(cpp3ds::Window& window);
- virtual bool update(float delta);
- virtual bool processEvent(const cpp3ds::Event& event);
- virtual void setScroll(float position);
- virtual float getScroll();
- virtual const cpp3ds::Vector2f &getScrollSize();
- private:
- bool m_skippedFirstUpdate;
- bool m_isClosing;
- bool m_finishedFadeIn;
- util3ds::TweenRectangleShape m_overlay;
- util3ds::TweenNinePatch m_background;
- util3ds::TweenText m_title;
- util3ds::TweenText m_message;
- TweenEngine::TweenManager m_tweenManager;
- util3ds::TweenRectangleShape m_buttonOkBackground;
- util3ds::TweenText m_buttonOkText;
- cpp3ds::Font m_font;
- ScrollBar m_scrollbar;
- cpp3ds::Vector2f m_scrollSize;
- float m_scrollPos;
- };
- } // namespace FreeShop
- #endif // FREESHOP_NEWSSTATE_HPP
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