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- dofile(minetest.get_modpath("player_api") .. "/api.lua")
- -- Default player appearance
- player_api.register_model("character.b3d", {
- animation_speed = 30,
- textures = {"character.png", },
- animations = {
- -- Standard animations.
- stand = { x= 0, y= 79, },
- lay = { x=162, y=166, },
- walk = { x=168, y=187, },
- mine = { x=189, y=198, },
- walk_mine = { x=200, y=219, },
- sit = { x= 81, y=160, },
- },
- collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.77, 0.3},
- })
- -- Update appearance when the player joins
- minetest.register_on_joinplayer(function(player)
- player_api.player_attached[player:get_player_name()] = false
- player_api.set_model(player, "character.b3d")
- player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
- player:hud_set_hotbar_image("gui_hotbar.png")
- player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
- end)
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