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- # textdomain:mobs
- #** Peaceful Mode Active - No Monsters Will Spawn=
- @1 (Tamed)=@1 (Domesticado)
- @1 at full health (@2)=@1 con salud llena (@2)
- @1 has been tamed!=@1 ha sido domesticado!
- @1 is owner!=@1 es el dueño!
- #Active Mob Limit Reached!=
- Already protected!=Ya está protegido!
- #Change=
- #Command:=
- Enter name:=Ingrese nombre:
- #Enter texture:=
- Lasso (right-click animal to put in inventory)=Lazo (click derecho en animal para colocar en inventario)
- Leather=Cuero
- Meat=Carne
- Missed!=Perdido!
- #Mob Fence=
- #Mob Fence Top=
- Mob Protection Rune=Runa de protección de Mob
- #Mob Reset Stick=
- #Mob Spawner=
- Mob Spawner settings failed!=Configuracion de generador de Mob falló!
- Mob has been protected!=El mob ha sido protegido!
- Name Tag=Nombrar etiqueta
- Net (right-click animal to put in inventory)=Red (click derecho en animal para colocar en inventario)
- Not tamed!=No domesticado!
- Raw Meat=Carne cruda
- Rename=Renombrar
- Saddle=Montura
- Spawner Active (@1)=Generador activo (@1)
- Spawner Not Active (enter settings)=Generador no activo (ingrese config)
- Steel Shears (right-click to shear)=Tijera de acero (click derecho para esquilar)
- #Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
- #lifetimer expired, removed @1=
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