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1.png
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c335e3d727
energy panel
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%!s(int64=4) %!d(string=hai) anos |
2.png
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c335e3d727
energy panel
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%!s(int64=4) %!d(string=hai) anos |
3.png
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c335e3d727
energy panel
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%!s(int64=4) %!d(string=hai) anos |
CombatBG.jpg
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
Energy.png
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c58c913396
Add two images and refactoring
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%!s(int64=4) %!d(string=hai) anos |
MaleHuman-3.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
MedbaySymbol.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
OxygenSymbol.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
PilotingRed.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
PilotingSymbol.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
blueships_fulled.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
bullet.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
enemy1.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
enemy_2.png
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2c24b78efc
Bug LostJump
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%!s(int64=4) %!d(string=hai) anos |
enemy_3.png
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2c24b78efc
Bug LostJump
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%!s(int64=4) %!d(string=hai) anos |
energyWeaponsPanel.png
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c051495303
energy weapons panel added
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%!s(int64=4) %!d(string=hai) anos |
engineRed.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
enginesSymbol.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
explosion1_0024.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
female_human.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
laser.jpg
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7b2ae0ce8c
shoot selected section
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%!s(int64=4) %!d(string=hai) anos |
medical.png
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2c24b78efc
Bug LostJump
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%!s(int64=4) %!d(string=hai) anos |
medical_red.png
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2c24b78efc
Bug LostJump
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%!s(int64=4) %!d(string=hai) anos |
missille_in.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
missille_out.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
oxygen_red.png
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2c24b78efc
Bug LostJump
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%!s(int64=4) %!d(string=hai) anos |
oxygen_sym.png
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2c24b78efc
Bug LostJump
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%!s(int64=4) %!d(string=hai) anos |
pin.png
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587ae463c0
move crew member with drag & drop
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%!s(int64=4) %!d(string=hai) anos |
resizedDrive.png
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2b2e55fc3d
energy panel
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%!s(int64=4) %!d(string=hai) anos |
resizedShield.png
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2b2e55fc3d
energy panel
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%!s(int64=4) %!d(string=hai) anos |
resizedWeapons.png
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2b2e55fc3d
energy panel
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%!s(int64=4) %!d(string=hai) anos |
shield_2.png
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dcbf136a60
refactor kampfscreen
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%!s(int64=4) %!d(string=hai) anos |
shipSelectionBG.jpg
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62072b14eb
bug fix and refactor
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%!s(int64=4) %!d(string=hai) anos |
weaponEnemy.png
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18d3eb20fb
add weaponsystem
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%!s(int64=4) %!d(string=hai) anos |
weaponSymbol.png
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18d3eb20fb
add weaponsystem
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%!s(int64=4) %!d(string=hai) anos |
weapon_red.png
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18d3eb20fb
add weaponsystem
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%!s(int64=4) %!d(string=hai) anos |