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- // OutBuffer.cs
- namespace SevenZip.Buffer
- {
- public class OutBuffer
- {
- byte[] m_Buffer;
- uint m_Pos;
- uint m_BufferSize;
- System.IO.Stream m_Stream;
- ulong m_ProcessedSize;
- public OutBuffer(uint bufferSize)
- {
- m_Buffer = new byte[bufferSize];
- m_BufferSize = bufferSize;
- }
- public void SetStream(System.IO.Stream stream) { m_Stream = stream; }
- public void FlushStream() { m_Stream.Flush(); }
- public void CloseStream() { m_Stream.Close(); }
- public void ReleaseStream() { m_Stream = null; }
- public void Init()
- {
- m_ProcessedSize = 0;
- m_Pos = 0;
- }
- public void WriteByte(byte b)
- {
- m_Buffer[m_Pos++] = b;
- if (m_Pos >= m_BufferSize)
- FlushData();
- }
- public void FlushData()
- {
- if (m_Pos == 0)
- return;
- m_Stream.Write(m_Buffer, 0, (int)m_Pos);
- m_Pos = 0;
- }
- public ulong GetProcessedSize() { return m_ProcessedSize + m_Pos; }
- }
- }
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