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- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in irrlicht.h
- #ifndef __I_GUI_IMAGE_H_INCLUDED__
- #define __I_GUI_IMAGE_H_INCLUDED__
- #include "IGUIElement.h"
- namespace irr
- {
- namespace video
- {
- class ITexture;
- }
- namespace gui
- {
- //! GUI element displaying an image.
- class IGUIImage : public IGUIElement
- {
- public:
- //! constructor
- IGUIImage(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
- : IGUIElement(EGUIET_IMAGE, environment, parent, id, rectangle) {}
- //! Sets an image texture
- virtual void setImage(video::ITexture* image) = 0;
- //! Gets the image texture
- virtual video::ITexture* getImage() const = 0;
- //! Sets the color of the image
- virtual void setColor(video::SColor color) = 0;
- //! Sets if the image should scale to fit the element
- virtual void setScaleImage(bool scale) = 0;
- //! Sets if the image should use its alpha channel to draw itself
- virtual void setUseAlphaChannel(bool use) = 0;
- //! Gets the color of the image
- virtual video::SColor getColor() const = 0;
- //! Returns true if the image is scaled to fit, false if not
- virtual bool isImageScaled() const = 0;
- //! Returns true if the image is using the alpha channel, false if not
- virtual bool isAlphaChannelUsed() const = 0;
- };
- } // end namespace gui
- } // end namespace irr
- #endif
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