12345678910111213141516171819202122232425262728293031323334353637 |
- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in irrlicht.h
- #ifndef __I_SCENE_NODE_ANIMATOR_FINISHING_H_INCLUDED__
- #define __I_SCENE_NODE_ANIMATOR_FINISHING_H_INCLUDED__
- #include "ISceneNode.h"
- namespace irr
- {
- namespace scene
- {
- //! This is an abstract base class for animators that have a discrete end time.
- class ISceneNodeAnimatorFinishing : public ISceneNodeAnimator
- {
- public:
- //! constructor
- ISceneNodeAnimatorFinishing(u32 finishTime)
- : FinishTime(finishTime), HasFinished(false) { }
- virtual bool hasFinished(void) const { return HasFinished; }
- protected:
- u32 FinishTime;
- bool HasFinished;
- };
- } // end namespace scene
- } // end namespace irr
- #endif
|