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- // Copyright (C) 2013 Patryk Nadrowski
- // Heavily based on the OpenGL driver implemented by Nikolaus Gebhardt
- // OpenGL ES driver implemented by Christian Stehno and first OpenGL ES 2.0
- // driver implemented by Amundis.
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in Irrlicht.h
- #ifndef __C_OGLES2_PARALLAX_MAP_RENDERER_H_INCLUDED__
- #define __C_OGLES2_PARALLAX_MAP_RENDERER_H_INCLUDED__
- #include "IrrCompileConfig.h"
- #ifdef _IRR_COMPILE_WITH_OGLES2_
- #include "COGLES2MaterialRenderer.h"
- namespace irr
- {
- namespace video
- {
- //! Class for parallax mapping in OpenGL ES 2.0
- class COGLES2ParallaxMapRenderer : public COGLES2MaterialRenderer
- {
- public:
- //! Constructor
- COGLES2ParallaxMapRenderer(const c8* vertexShaderProgram,
- const c8* pixelShaderProgram, E_MATERIAL_TYPE baseMaterial,
- COGLES2Driver* driver);
- //! Destructor
- ~COGLES2ParallaxMapRenderer();
- virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
- bool resetAllRenderstates, IMaterialRendererServices* services);
- virtual bool OnRender(IMaterialRendererServices* service, E_VERTEX_TYPE vtxtype);
- protected:
- COGLES2MaterialRenderer* SharedRenderer;
- };
- } // end namespace video
- } // end namespace irr
- #endif
- #endif
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