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- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in irrlicht.h
- #ifndef __C_GUI_CHECKBOX_H_INCLUDED__
- #define __C_GUI_CHECKBOX_H_INCLUDED__
- #include "IrrCompileConfig.h"
- #ifdef _IRR_COMPILE_WITH_GUI_
- #include "IGUICheckBox.h"
- namespace irr
- {
- namespace gui
- {
- class CGUICheckBox : public IGUICheckBox
- {
- public:
- //! constructor
- CGUICheckBox(bool checked, IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);
- //! set if box is checked
- virtual void setChecked(bool checked);
- //! returns if box is checked
- virtual bool isChecked() const;
- //! called if an event happened.
- virtual bool OnEvent(const SEvent& event);
- //! draws the element and its children
- virtual void draw();
- //! Writes attributes of the element.
- virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const;
- //! Reads attributes of the element
- virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
- private:
- u32 checkTime;
- bool Pressed;
- bool Checked;
- };
- } // end namespace gui
- } // end namespace irr
- #endif // __C_GUI_CHECKBOX_H_INCLUDED__
- #endif // _IRR_COMPILE_WITH_GUI_
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