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- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in irrlicht.h
- #ifndef __C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED__
- #define __C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED__
- #include "IrrCompileConfig.h"
- #ifdef _IRR_COMPILE_WITH_GUI_
- #include "IGUIElementFactory.h"
- namespace irr
- {
- namespace gui
- {
- class IGUIElement;
- class IGUIEnvironment;
-
- //! This interface makes it possible to dynamically create gui elements.
- class CDefaultGUIElementFactory : public IGUIElementFactory
- {
- public:
- CDefaultGUIElementFactory(IGUIEnvironment* env);
- //! Adds an element to the gui environment based on its type id.
- /** \param type: Type of the element to add.
- \param parent: Parent scene node of the new element. A value of 0 adds it to the root.
- \return Returns pointer to the new element or 0 if unsuccessful. */
- virtual IGUIElement* addGUIElement(EGUI_ELEMENT_TYPE type, IGUIElement* parent=0);
- //! Adds a GUI element to the GUI Environment based on its type name.
- /** \param typeName: Type name of the element to add. Taken from the GUIElementTypeNames c8* array.
- \param parent: Parent scene node of the new element. A value of 0 adds it to the root.
- \return Returns pointer to the new element or 0 if unsuccessful. */
- virtual IGUIElement* addGUIElement(const c8* typeName, IGUIElement* parent=0);
- //! Returns the amount of GUI element types this factory is able to create.
- virtual s32 getCreatableGUIElementTypeCount() const;
- //! Returns the type of a createable GUI element type based on the index.
- /** \param idx: Index of the element type in this factory. The value must be equal or greater than 0
- and lower than getCreatableGUIElementTypeCount(). */
- virtual EGUI_ELEMENT_TYPE getCreateableGUIElementType(s32 idx) const;
- //! Returns the type name of a createable GUI element type based on the index.
- /** \param idx: Index of the element type in this factory. The value must be equal or greater than 0
- and lower than getCreatableGUIElementTypeCount(). */
- virtual const c8* getCreateableGUIElementTypeName(s32 idx) const;
- //! Returns the type name of a createable GUI element based on its type.
- /** \param type: Type of the GUI element.
- \return: Returns the name of the type if this factory can create it, otherwise it returns 0. */
- virtual const c8* getCreateableGUIElementTypeName(EGUI_ELEMENT_TYPE type) const;
- private:
- EGUI_ELEMENT_TYPE getTypeFromName(const c8* name) const;
- IGUIEnvironment* Environment;
- };
- } // end namespace gui
- } // end namespace irr
- #endif // _IRR_COMPILE_WITH_GUI_
- #endif // __C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED__
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