123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554 |
- # CMakeLists.txt for Irrlicht in STK
- find_package(PNG REQUIRED)
- find_package(JPEG REQUIRED)
- include_directories("${CMAKE_CURRENT_SOURCE_DIR}/include/"
- "${JPEG_INCLUDE_DIR}"
- "${PNG_INCLUDE_DIRS}"
- "${ZLIB_INCLUDE_DIR}"
- "${CMAKE_CURRENT_BINARY_DIR}/../zlib/") # For zconf.h on WIN32
- if (SERVER_ONLY)
- add_definitions(-DNO_IRR_COMPILE_WITH_OPENGL_)
- add_definitions(-DNO_IRR_COMPILE_WITH_X11_)
- else()
- if(NOT USE_GLES2)
- find_package(OpenGL REQUIRED)
- include_directories(${OPENGL_INCLUDE_DIR})
- endif()
- endif()
- if (UNIX AND NOT APPLE)
- find_package(X11 REQUIRED)
- include_directories(${X11_INCLUDE_DIR})
- endif()
- if(APPLE)
- include_directories("${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht/MacOSX" "${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht")
- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -arch x86_64")
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch x86_64 -F/Library/Frameworks")
- endif()
- add_definitions(-DNDEBUG=1 -DIRRLICHT_EXPORTS=1 -DPNG_THREAD_UNSAFE_OK -DPNG_NO_MMX_CODE -DPNG_NO_MNG_FEATURES)
- if(UNIX OR MINGW)
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++0x")
- endif()
- if(MSVC)
- add_definitions(/D_IRR_STATIC_LIB_)
- add_definitions(/D_CRT_SECURE_NO_WARNINGS) # Shut up about unsafe stuff
- elseif(MINGW)
- add_definitions(-D_IRR_STATIC_LIB_)
- add_definitions(-D_CRT_SECURE_NO_WARNINGS) # Shut up about unsafe stuff
- else()
- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -pipe -O3 -fno-exceptions -fstrict-aliasing")
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -pipe -O3 -fno-exceptions -fstrict-aliasing")
- if(CMAKE_COMPILER_IS_GNUCC)
- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fexpensive-optimizations")
- endif()
- if(CMAKE_COMPILER_IS_GNUCXX)
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexpensive-optimizations")
- endif()
- endif()
- if(USE_GLES2)
- add_definitions(-D_IRR_COMPILE_WITH_OGLES2_ -DNO_IRR_COMPILE_WITH_SOFTWARE_ -DNO_IRR_COMPILE_WITH_BURNINGSVIDEO_ -DNO_IRR_COMPILE_WITH_OGLES1_ -DNO_IRR_COMPILE_WITH_OPENGL_ -DNO_IRR_USE_NON_SYSTEM_JPEG_LIB_ -DNO_IRR_USE_NON_SYSTEM_LIB_PNG_ -DNO_IRR_USE_NON_SYSTEM_ZLIB_)
- endif()
- if(CYGWIN)
- add_definitions(-DNO_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
- endif()
- set(IRRLICHT_SOURCES
- source/Irrlicht/CAnimatedMeshSceneNode.cpp
- source/Irrlicht/CAttributes.cpp
- source/Irrlicht/CBillboardSceneNode.cpp
- source/Irrlicht/CBoneSceneNode.cpp
- source/Irrlicht/CCameraSceneNode.cpp
- source/Irrlicht/CColorConverter.cpp
- source/Irrlicht/CCubeSceneNode.cpp
- source/Irrlicht/CDefaultGUIElementFactory.cpp
- source/Irrlicht/CDefaultSceneNodeAnimatorFactory.cpp
- source/Irrlicht/CDefaultSceneNodeFactory.cpp
- source/Irrlicht/CDummyTransformationSceneNode.cpp
- source/Irrlicht/CEmptySceneNode.cpp
- source/Irrlicht/CFileList.cpp
- source/Irrlicht/CFileSystem.cpp
- source/Irrlicht/CFPSCounter.cpp
- source/Irrlicht/CGeometryCreator.cpp
- source/Irrlicht/CGUIButton.cpp
- source/Irrlicht/CGUICheckBox.cpp
- source/Irrlicht/CGUIColorSelectDialog.cpp
- source/Irrlicht/CGUIComboBox.cpp
- source/Irrlicht/CGUIContextMenu.cpp
- source/Irrlicht/CGUIEditBox.cpp
- source/Irrlicht/CGUIEnvironment.cpp
- source/Irrlicht/CGUIFileOpenDialog.cpp
- source/Irrlicht/CGUIFont.cpp
- source/Irrlicht/CGUIImage.cpp
- source/Irrlicht/CGUIImageList.cpp
- source/Irrlicht/CGUIInOutFader.cpp
- source/Irrlicht/CGUIListBox.cpp
- source/Irrlicht/CGUIMenu.cpp
- source/Irrlicht/CGUIMeshViewer.cpp
- source/Irrlicht/CGUIMessageBox.cpp
- source/Irrlicht/CGUIModalScreen.cpp
- source/Irrlicht/CGUIScrollBar.cpp
- source/Irrlicht/CGUISkin.cpp
- source/Irrlicht/CGUISpinBox.cpp
- source/Irrlicht/CGUISpriteBank.cpp
- source/Irrlicht/CGUIStaticText.cpp
- source/Irrlicht/CGUITabControl.cpp
- source/Irrlicht/CGUITable.cpp
- source/Irrlicht/CGUIToolBar.cpp
- source/Irrlicht/CGUITreeView.cpp
- source/Irrlicht/CGUIWindow.cpp
- source/Irrlicht/CImage.cpp
- source/Irrlicht/CImageLoaderBMP.cpp
- source/Irrlicht/CImageLoaderJPG.cpp
- source/Irrlicht/CImageLoaderPNG.cpp
- source/Irrlicht/CImageWriterBMP.cpp
- source/Irrlicht/CImageWriterJPG.cpp
- source/Irrlicht/CImageWriterPNG.cpp
- source/Irrlicht/CIrrDeviceAndroid.cpp
- source/Irrlicht/CIrrDeviceConsole.cpp
- source/Irrlicht/CIrrDeviceFB.cpp
- source/Irrlicht/CIrrDeviceLinux.cpp
- source/Irrlicht/CIrrDeviceSDL.cpp
- source/Irrlicht/CIrrDeviceStub.cpp
- source/Irrlicht/CIrrDeviceWin32.cpp
- source/Irrlicht/CLightSceneNode.cpp
- source/Irrlicht/CLimitReadFile.cpp
- source/Irrlicht/CLogger.cpp
- source/Irrlicht/CMemoryFile.cpp
- source/Irrlicht/CMeshCache.cpp
- source/Irrlicht/CMeshManipulator.cpp
- source/Irrlicht/CMeshSceneNode.cpp
- source/Irrlicht/CMetaTriangleSelector.cpp
- source/Irrlicht/CMountPointReader.cpp
- source/Irrlicht/CNullDriver.cpp
- source/Irrlicht/COctreeSceneNode.cpp
- source/Irrlicht/COctreeTriangleSelector.cpp
- source/Irrlicht/COGLES2Driver.cpp
- source/Irrlicht/COGLES2ExtensionHandler.cpp
- source/Irrlicht/COGLES2FixedPipelineRenderer.cpp
- source/Irrlicht/COGLES2MaterialRenderer.cpp
- source/Irrlicht/COGLES2NormalMapRenderer.cpp
- source/Irrlicht/COGLES2ParallaxMapRenderer.cpp
- source/Irrlicht/COGLES2Renderer2D.cpp
- source/Irrlicht/COGLES2Texture.cpp
- source/Irrlicht/COpenGLDriver.cpp
- source/Irrlicht/COpenGLExtensionHandler.cpp
- source/Irrlicht/COpenGLParallaxMapRenderer.cpp
- source/Irrlicht/COpenGLShaderMaterialRenderer.cpp
- source/Irrlicht/COpenGLSLMaterialRenderer.cpp
- source/Irrlicht/COpenGLTexture.cpp
- source/Irrlicht/COSOperator.cpp
- source/Irrlicht/CParticleAnimatedMeshSceneNodeEmitter.cpp
- source/Irrlicht/CParticleAttractionAffector.cpp
- source/Irrlicht/CParticleBoxEmitter.cpp
- source/Irrlicht/CParticleCylinderEmitter.cpp
- source/Irrlicht/CParticleFadeOutAffector.cpp
- source/Irrlicht/CParticleGravityAffector.cpp
- source/Irrlicht/CParticleMeshEmitter.cpp
- source/Irrlicht/CParticlePointEmitter.cpp
- source/Irrlicht/CParticleRingEmitter.cpp
- source/Irrlicht/CParticleRotationAffector.cpp
- source/Irrlicht/CParticleScaleAffector.cpp
- source/Irrlicht/CParticleSphereEmitter.cpp
- source/Irrlicht/CParticleSystemSceneNode.cpp
- source/Irrlicht/CReadFile.cpp
- source/Irrlicht/CSceneCollisionManager.cpp
- source/Irrlicht/CSceneManager.cpp
- source/Irrlicht/CSceneNodeAnimatorCameraFPS.cpp
- source/Irrlicht/CSceneNodeAnimatorCameraMaya.cpp
- source/Irrlicht/CSceneNodeAnimatorCollisionResponse.cpp
- source/Irrlicht/CSceneNodeAnimatorDelete.cpp
- source/Irrlicht/CSceneNodeAnimatorFlyCircle.cpp
- source/Irrlicht/CSceneNodeAnimatorFlyStraight.cpp
- source/Irrlicht/CSceneNodeAnimatorFollowSpline.cpp
- source/Irrlicht/CSceneNodeAnimatorRotation.cpp
- source/Irrlicht/CSceneNodeAnimatorTexture.cpp
- source/Irrlicht/CSkinnedMesh.cpp
- source/Irrlicht/CSkyBoxSceneNode.cpp
- source/Irrlicht/CSkyDomeSceneNode.cpp
- source/Irrlicht/CSphereSceneNode.cpp
- source/Irrlicht/CTarReader.cpp
- source/Irrlicht/CTerrainSceneNode.cpp
- source/Irrlicht/CTerrainTriangleSelector.cpp
- source/Irrlicht/CTextSceneNode.cpp
- source/Irrlicht/CTriangleBBSelector.cpp
- source/Irrlicht/CTriangleSelector.cpp
- source/Irrlicht/CVideoModeList.cpp
- source/Irrlicht/CWaterSurfaceSceneNode.cpp
- source/Irrlicht/CWriteFile.cpp
- source/Irrlicht/CXMLReader.cpp
- source/Irrlicht/CXMLWriter.cpp
- source/Irrlicht/CZBuffer.cpp
- source/Irrlicht/CZipReader.cpp
- source/Irrlicht/Irrlicht.cpp
- source/Irrlicht/irrXML.cpp
- source/Irrlicht/os.cpp
- source/Irrlicht/COpenGLNormalMapRenderer.cpp
- source/Irrlicht/CAnimatedMeshSceneNode.h
- source/Irrlicht/CAttributeImpl.h
- source/Irrlicht/CAttributes.h
- source/Irrlicht/CBillboardSceneNode.h
- source/Irrlicht/CBlit.h
- source/Irrlicht/CBoneSceneNode.h
- source/Irrlicht/CCameraSceneNode.h
- source/Irrlicht/CColorConverter.h
- source/Irrlicht/CCubeSceneNode.h
- source/Irrlicht/CDefaultGUIElementFactory.h
- source/Irrlicht/CDefaultSceneNodeAnimatorFactory.h
- source/Irrlicht/CDefaultSceneNodeFactory.h
- source/Irrlicht/CDummyTransformationSceneNode.h
- source/Irrlicht/CEmptySceneNode.h
- source/Irrlicht/CFileList.h
- source/Irrlicht/CFileSystem.h
- source/Irrlicht/CFPSCounter.h
- source/Irrlicht/CGeometryCreator.h
- source/Irrlicht/CGUIButton.h
- source/Irrlicht/CGUICheckBox.h
- source/Irrlicht/CGUIColorSelectDialog.h
- source/Irrlicht/CGUIComboBox.h
- source/Irrlicht/CGUIContextMenu.h
- source/Irrlicht/CGUIEditBox.h
- source/Irrlicht/CGUIEnvironment.h
- source/Irrlicht/CGUIFileOpenDialog.h
- source/Irrlicht/CGUIFont.h
- source/Irrlicht/CGUIImage.h
- source/Irrlicht/CGUIImageList.h
- source/Irrlicht/CGUIInOutFader.h
- source/Irrlicht/CGUIListBox.h
- source/Irrlicht/CGUIMenu.h
- source/Irrlicht/CGUIMeshViewer.h
- source/Irrlicht/CGUIMessageBox.h
- source/Irrlicht/CGUIModalScreen.h
- source/Irrlicht/CGUIScrollBar.h
- source/Irrlicht/CGUISkin.h
- source/Irrlicht/CGUISpinBox.h
- source/Irrlicht/CGUISpriteBank.h
- source/Irrlicht/CGUIStaticText.h
- source/Irrlicht/CGUITabControl.h
- source/Irrlicht/CGUITable.h
- source/Irrlicht/CGUIToolBar.h
- source/Irrlicht/CGUITreeView.h
- source/Irrlicht/CGUIWindow.h
- source/Irrlicht/CImage.h
- source/Irrlicht/CImageLoaderBMP.h
- source/Irrlicht/CImageLoaderJPG.h
- source/Irrlicht/CImageLoaderPNG.h
- source/Irrlicht/CImageWriterBMP.h
- source/Irrlicht/CImageWriterJPG.h
- source/Irrlicht/CImageWriterPNG.h
- source/Irrlicht/CIrrDeviceAndroid.h
- source/Irrlicht/CIrrDeviceConsole.h
- source/Irrlicht/CIrrDeviceFB.h
- source/Irrlicht/CIrrDeviceLinux.h
- source/Irrlicht/CIrrDeviceSDL.h
- source/Irrlicht/CIrrDeviceStub.h
- source/Irrlicht/CIrrDeviceWin32.h
- source/Irrlicht/CLightSceneNode.h
- source/Irrlicht/CLimitReadFile.h
- source/Irrlicht/CLogger.h
- source/Irrlicht/CMemoryFile.h
- source/Irrlicht/CMeshCache.h
- source/Irrlicht/CMeshManipulator.h
- source/Irrlicht/CMeshSceneNode.h
- source/Irrlicht/CMetaTriangleSelector.h
- source/Irrlicht/CMountPointReader.h
- source/Irrlicht/CNullDriver.h
- source/Irrlicht/COctreeSceneNode.h
- source/Irrlicht/COctreeTriangleSelector.h
- source/Irrlicht/COGLES2Driver.h
- source/Irrlicht/COGLES2ExtensionHandler.h
- source/Irrlicht/COGLES2FixedPipelineRenderer.h
- source/Irrlicht/COGLES2MaterialRenderer.h
- source/Irrlicht/COGLES2NormalMapRenderer.h
- source/Irrlicht/COGLES2ParallaxMapRenderer.h
- source/Irrlicht/COGLES2Renderer2D.h
- source/Irrlicht/COGLES2Texture.h
- source/Irrlicht/COpenGLDriver.h
- source/Irrlicht/COpenGLExtensionHandler.h
- source/Irrlicht/COpenGLMaterialRenderer.h
- source/Irrlicht/COpenGLParallaxMapRenderer.h
- source/Irrlicht/COpenGLShaderMaterialRenderer.h
- source/Irrlicht/COpenGLSLMaterialRenderer.h
- source/Irrlicht/COpenGLTexture.h
- source/Irrlicht/COSOperator.h
- source/Irrlicht/CParticleAnimatedMeshSceneNodeEmitter.h
- source/Irrlicht/CParticleAttractionAffector.h
- source/Irrlicht/CParticleBoxEmitter.h
- source/Irrlicht/CParticleCylinderEmitter.h
- source/Irrlicht/CParticleFadeOutAffector.h
- source/Irrlicht/CParticleGravityAffector.h
- source/Irrlicht/CParticleMeshEmitter.h
- source/Irrlicht/CParticlePointEmitter.h
- source/Irrlicht/CParticleRingEmitter.h
- source/Irrlicht/CParticleRotationAffector.h
- source/Irrlicht/CParticleScaleAffector.h
- source/Irrlicht/CParticleSphereEmitter.h
- source/Irrlicht/CParticleSystemSceneNode.h
- source/Irrlicht/CReadFile.h
- source/Irrlicht/CSceneCollisionManager.h
- source/Irrlicht/CSceneManager.h
- source/Irrlicht/CSceneNodeAnimatorCameraFPS.h
- source/Irrlicht/CSceneNodeAnimatorCameraMaya.h
- source/Irrlicht/CSceneNodeAnimatorCollisionResponse.h
- source/Irrlicht/CSceneNodeAnimatorDelete.h
- source/Irrlicht/CSceneNodeAnimatorFlyCircle.h
- source/Irrlicht/CSceneNodeAnimatorFlyStraight.h
- source/Irrlicht/CSceneNodeAnimatorFollowSpline.h
- source/Irrlicht/CSceneNodeAnimatorRotation.h
- source/Irrlicht/CSceneNodeAnimatorTexture.h
- source/Irrlicht/CSkinnedMesh.h
- source/Irrlicht/CSkyBoxSceneNode.h
- source/Irrlicht/CSkyDomeSceneNode.h
- source/Irrlicht/CSphereSceneNode.h
- source/Irrlicht/CTarReader.h
- source/Irrlicht/CTerrainSceneNode.h
- source/Irrlicht/CTerrainTriangleSelector.h
- source/Irrlicht/CTextSceneNode.h
- source/Irrlicht/CTimer.h
- source/Irrlicht/CTriangleBBSelector.h
- source/Irrlicht/CTriangleSelector.h
- source/Irrlicht/CVideoModeList.h
- source/Irrlicht/CWaterSurfaceSceneNode.h
- source/Irrlicht/CWriteFile.h
- source/Irrlicht/CXMLReader.h
- source/Irrlicht/CXMLReaderImpl.h
- source/Irrlicht/CXMLWriter.h
- source/Irrlicht/CZBuffer.h
- source/Irrlicht/CZipReader.h
- source/Irrlicht/dmfsupport.h
- source/Irrlicht/gles2-ext.h
- source/Irrlicht/glext.h
- source/Irrlicht/glxext.h
- source/Irrlicht/IAttribute.h
- source/Irrlicht/IImagePresenter.h
- source/Irrlicht/ISceneNodeAnimatorFinishing.h
- source/Irrlicht/ITriangleRenderer.h
- source/Irrlicht/IZBuffer.h
- source/Irrlicht/MacOSX/AppDelegate.h
- source/Irrlicht/MacOSX/CIrrDeviceMacOSX.h
- source/Irrlicht/MacOSX/OSXClipboard.h
- source/Irrlicht/Octree.h
- source/Irrlicht/os.h
- source/Irrlicht/resource.h
- source/Irrlicht/S2DVertex.h
- source/Irrlicht/S4DVertex.h
- source/Irrlicht/SoftwareDriver2_compile_config.h
- source/Irrlicht/SoftwareDriver2_helper.h
- source/Irrlicht/wglext.h
- source/Irrlicht/COpenGLNormalMapRenderer.h
- include/aabbox3d.h
- include/CDynamicMeshBuffer.h
- include/CIndexBuffer.h
- include/CMeshBuffer.h
- include/coreutil.h
- include/CVertexBuffer.h
- include/dimension2d.h
- include/driverChoice.h
- include/EAttributes.h
- include/ECullingTypes.h
- include/EDebugSceneTypes.h
- include/EDeviceTypes.h
- include/EDriverFeatures.h
- include/EDriverTypes.h
- include/EGUIAlignment.h
- include/EGUIElementTypes.h
- include/EHardwareBufferFlags.h
- include/EMaterialFlags.h
- include/EMaterialTypes.h
- include/EMeshWriterEnums.h
- include/EMessageBoxFlags.h
- include/EPrimitiveTypes.h
- include/ESceneNodeAnimatorTypes.h
- include/ESceneNodeTypes.h
- include/EShaderTypes.h
- include/ETerrainElements.h
- include/EVertexAttributes.h
- include/fast_atof.h
- include/heapsort.h
- include/IAnimatedMesh.h
- include/IAnimatedMeshSceneNode.h
- include/IAttributeExchangingObject.h
- include/IAttributes.h
- include/IBillboardSceneNode.h
- include/IBillboardTextSceneNode.h
- include/IBoneSceneNode.h
- include/ICameraSceneNode.h
- include/ICursorControl.h
- include/IDummyTransformationSceneNode.h
- include/IDynamicMeshBuffer.h
- include/IEventReceiver.h
- include/IFileArchive.h
- include/IFileList.h
- include/IFileSystem.h
- include/IGeometryCreator.h
- include/IGPUProgrammingServices.h
- include/IGUIButton.h
- include/IGUICheckBox.h
- include/IGUIColorSelectDialog.h
- include/IGUIComboBox.h
- include/IGUIContextMenu.h
- include/IGUIEditBox.h
- include/IGUIElementFactory.h
- include/IGUIElement.h
- include/IGUIEnvironment.h
- include/IGUIFileOpenDialog.h
- include/IGUIFontBitmap.h
- include/IGUIFont.h
- include/IGUIImage.h
- include/IGUIImageList.h
- include/IGUIInOutFader.h
- include/IGUIListBox.h
- include/IGUIMeshViewer.h
- include/IGUIScrollBar.h
- include/IGUISkin.h
- include/IGUISpinBox.h
- include/IGUISpriteBank.h
- include/IGUIStaticText.h
- include/IGUITabControl.h
- include/IGUITable.h
- include/IGUIToolbar.h
- include/IGUITreeView.h
- include/IGUIWindow.h
- include/IImage.h
- include/IImageLoader.h
- include/IImageWriter.h
- include/IIndexBuffer.h
- include/ILightManager.h
- include/ILightSceneNode.h
- include/ILogger.h
- include/IMaterialRenderer.h
- include/IMaterialRendererServices.h
- include/IMeshBuffer.h
- include/IMeshCache.h
- include/IMesh.h
- include/IMeshLoader.h
- include/IMeshManipulator.h
- include/IMeshSceneNode.h
- include/IMeshWriter.h
- include/IMetaTriangleSelector.h
- include/IOSOperator.h
- include/IParticleAffector.h
- include/IParticleAnimatedMeshSceneNodeEmitter.h
- include/IParticleAttractionAffector.h
- include/IParticleBoxEmitter.h
- include/IParticleCylinderEmitter.h
- include/IParticleEmitter.h
- include/IParticleFadeOutAffector.h
- include/IParticleGravityAffector.h
- include/IParticleMeshEmitter.h
- include/IParticleRingEmitter.h
- include/IParticleRotationAffector.h
- include/IParticleSphereEmitter.h
- include/IParticleSystemSceneNode.h
- include/IRandomizer.h
- include/IReadFile.h
- include/IReferenceCounted.h
- include/irrAllocator.h
- include/irrArray.h
- include/IrrCompileConfig.h
- include/IrrlichtDevice.h
- include/irrlicht.h
- include/irrList.h
- include/irrMap.h
- include/irrMath.h
- include/irrpack.h
- include/irrString.h
- include/irrTypes.h
- include/irrunpack.h
- include/irrXML.h
- include/ISceneCollisionManager.h
- include/ISceneLoader.h
- include/ISceneManager.h
- include/ISceneNodeAnimatorCameraFPS.h
- include/ISceneNodeAnimatorCameraMaya.h
- include/ISceneNodeAnimatorCollisionResponse.h
- include/ISceneNodeAnimatorFactory.h
- include/ISceneNodeAnimator.h
- include/ISceneNodeFactory.h
- include/ISceneNode.h
- include/ISceneUserDataSerializer.h
- include/IShaderConstantSetCallBack.h
- include/ISkinnedMesh.h
- include/ITerrainSceneNode.h
- include/ITextSceneNode.h
- include/ITexture.h
- include/ITimer.h
- include/ITriangleSelector.h
- include/IVertexBuffer.h
- include/IVideoDriver.h
- include/IVideoModeList.h
- include/IWriteFile.h
- include/IXMLReader.h
- include/IXMLWriter.h
- include/Keycodes.h
- include/line2d.h
- include/line3d.h
- include/matrix4.h
- include/path.h
- include/plane3d.h
- include/position2d.h
- include/quaternion.h
- include/rect.h
- include/S3DVertex.h
- include/SAnimatedMesh.h
- include/SceneParameters.h
- include/SColor.h
- include/SExposedVideoData.h
- include/SIrrCreationParameters.h
- include/SKeyMap.h
- include/SLight.h
- include/SMaterial.h
- include/SMaterialLayer.h
- include/SMeshBuffer.h
- include/SMeshBufferLightMap.h
- include/SMeshBufferTangents.h
- include/SMesh.h
- include/SParticle.h
- include/SSharedMeshBuffer.h
- include/SSkinMeshBuffer.h
- include/SVertexIndex.h
- include/SVertexManipulator.h
- include/SViewFrustum.h
- include/triangle3d.h
- include/utfwrapping.h
- include/vector2d.h
- include/vector3d.h
- )
- if(APPLE)
- set(IRRLICHT_SOURCES
- ${IRRLICHT_SOURCES}
- source/Irrlicht/MacOSX/AppDelegate.mm
- source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm
- source/Irrlicht/MacOSX/OSXClipboard.mm)
- #list(APPEND CMAKE_C_SOURCE_FILE_EXTENSIONS mm)
- #set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS cpp)
- set_source_files_properties(source/Irrlicht/MacOSX/AppDelegate.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti")
- set_source_files_properties(source/Irrlicht/MacOSX/AppDelegate.mm PROPERTIES LANGUAGE C)
- set_source_files_properties(source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti")
- set_source_files_properties(source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm PROPERTIES LANGUAGE C)
- set_source_files_properties(source/Irrlicht/MacOSX/OSXClipboard.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti")
- set_source_files_properties(source/Irrlicht/MacOSX/OSXClipboard.mm PROPERTIES LANGUAGE C)
- endif()
- add_library(stkirrlicht STATIC ${IRRLICHT_SOURCES})
- target_link_libraries(stkirrlicht ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARY})
- if(WIN32)
- target_link_libraries(stkirrlicht imm32)
- endif()
|