12345678910111213141516171819202122 |
- Graphics debug views
- ====================
- There are some graphics debug views, to be used both by artists when developing,
- and by users when reporting bugs.
- These should be available in normal (non-artist) mode
- to enable easier bug reports (go there, press this key, screenshot)
- without requiring editing the UTF-32 config files (which is inconvenient, most editors
- do not support that weird encoding).
- They don't give gameplay advantages like the item keys, so there should be little harm
- leaving them available. Accidental keypresses ought to be minimized by their location.
- Home - wireframe view
- End - mipmap visualization (is a texture too high or low resolution, red = too high)
- Del - normal view
- PgDown - SSAO view
- PgUp - light view
- Ins - shadow view
- ScrlLock - displacement view
|