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- New pipeline overview
- =====================
- Organized by RTTs
- -----------------
- To color:
- - initialize the glow representations (no rendering yet)
- - render the 3d skybox, if any (includes the usual skybox)
- To the MRT (color, normals, depth):
- - solids
- To quarter1:
- - glowmap
- To various shadow maps:
- - shadows
- To tmp1:
- - lights
- To color:
- - lights from tmp1 are multiplicatively blended
- - skybox if there is no 3d skybox
- - lens flare/god rays occlusion query (no rendering)
- - solid post-processing
- - transparents
- To displace:
- - displacing nodes, if any
- To the screen:
- - the post-processing chain
- - GUI
- Organized by passes
- -------------------
- Init: glow init -> 3d skybox
- Main: solids -> glows -> shadows -> lights -> occlusion query -> solid PP
- Transparent: transparents -> displacing -> PP
- GUI: gui
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