graphics_views.txt 791 B

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  1. Graphics debug views
  2. ====================
  3. There are some graphics debug views, to be used both by artists when developing,
  4. and by users when reporting bugs.
  5. These should be available in normal (non-artist) mode
  6. to enable easier bug reports (go there, press this key, screenshot)
  7. without requiring editing the UTF-32 config files (which is inconvenient, most editors
  8. do not support that weird encoding).
  9. They don't give gameplay advantages like the item keys, so there should be little harm
  10. leaving them available. Accidental keypresses ought to be minimized by their location.
  11. Home - wireframe view
  12. End - mipmap visualization (is a texture too high or low resolution, red = too high)
  13. Del - normal view
  14. PgDown - SSAO view
  15. PgUp - light view
  16. Ins - shadow view
  17. ScrlLock - displacement view