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- import Image as img
- import numpy as np
- import pylab as pl
- n = 3
- GridI, GridJ = np.meshgrid(np.linspace(-1, 1, n), np.linspace(-1, 1, n))
- img = np.ones((n,n))
- # constant factor of Ylm
- c00 = 0.282095
- c1minus1 = 0.488603
- c10 = 0.488603
- c11 = 0.488603
- c2minus2 = 1.092548
- c2minus1 = 1.092548
- c21 = 1.092548
- c20 = 0.315392
- c22 = 0.546274
- def computeYmlOnGrid(Xgrid, Ygrid, Zgrid):
- "compute Yml from Y00 to Y22 on Xgrid/Ygrid/Zgrid"
- norm = np.sqrt(Xgrid * Xgrid + Ygrid * Ygrid + Zgrid * Zgrid)
- Xg = Xgrid / norm
- Yg = Ygrid / norm
- Zg = Zgrid / norm
- Y00 = c00
- Y1minus1 = c1minus1 * Yg
- Y10 = c10 * Zg
- Y11 = c11 * Xg
- Y2minus2 = c2minus2 * Xg * Yg
- Y2minus1 = c2minus1 * Yg * Zg
- Y21= c21 * Xg * Zg
- Y20 = c20 * (3 * Zg * Zg - 1)
- Y22 = c22 * (Xg * Xg - Yg * Yg)
- return (Y00, Y1minus1, Y10, Y11, Y2minus2, Y2minus1, Y20, Y21, Y22)
-
- # From http://www.rorydriscoll.com/2012/01/15/cubemap-texel-solid-angle/
- def areaToPoint(x, y):
- return np.arctan2(x * y, np.sqrt(x * x + y * y + 1))
-
- def getSolidAngleGrid(Xgrid, Ygrid):
- "Compute solid angles using Xgrid/Ygrid/Zgrid texel position"
- (step, _) = np.shape(Xgrid)
- x0 = Xgrid - (1. / step)
- x1 = Xgrid + (1. / step)
- y0 = Ygrid - (1. / step)
- y1 = Ygrid + (1. / step)
- return areaToPoint(x0,y0) - areaToPoint(x1, y0) - areaToPoint(x0, y1) + areaToPoint(x1, y1)
- def computeCoefficients():
- "Compute coefficient SH00 to SH22 for monochromatic img"
- FaceGrid = [(np.ones((n,n)), -GridI, -GridJ), #GL_TEXTURE_CUBE_MAP_POSITIVE_X
- (-1 * np.ones((n,n)), -GridI, GridJ), #GL_TEXTURE_CUBE_MAP_NEGATIVE_X
- (GridJ, np.ones((n,n)), GridI), #GL_TEXTURE_CUBE_MAP_POSITIVE_Y
- (GridJ, -1 * np.ones((n,n)), -GridI), #GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
- (GridJ, GridI, np.ones((n,n))), #GL_TEXTURE_CUBE_MAP_POSITIVE_Z
- (GridJ, -GridI, -1 * np.ones((n,n)))] #GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
- incomingIrradiance = getSolidAngleGrid(GridI, GridJ)
- SH00 = 0
- SH1minus1 = 0
- SH10 = 0
- SH11 = 0
- SH2minus2 = 0
- SH2minus1 = 0
- SH20 = 0
- SH21 = 0
- SH22 = 0
- for (Xgrid, Ygrid, Zgrid) in FaceGrid:
- (Y00, Y1minus1, Y10, Y11, Y2minus2, Y2minus1, Y20, Y21, Y22) = computeYmlOnGrid(Xgrid, Ygrid, Zgrid)
- SH00 += np.sum(Y00 * incomingIrradiance * img)
- SH1minus1 += np.sum(Y1minus1 * incomingIrradiance * img)
- SH10 += np.sum(Y10 * incomingIrradiance * img)
- SH11 += np.sum(Y11 * incomingIrradiance * img)
- SH2minus2 += np.sum(Y2minus2 * incomingIrradiance * img)
- SH2minus1 += np.sum(Y2minus1 * incomingIrradiance * img)
- SH20 += np.sum(Y20 * incomingIrradiance * img)
- SH21 += np.sum(Y21 * incomingIrradiance * img)
- SH22 += np.sum(Y22 * incomingIrradiance * img)
- return (SH00, SH1minus1, SH10, SH2minus2, SH2minus1, SH20, SH21, SH22)
- print(computeCoefficients())
- #res = []
- #for (Xd, Yd, Zd) in FaceGrid:
- # res.append(computeYmlOnGrid(Xd, Yd, Zd))
- #I = img.open("C:/Users/vljn_000/Documents/GitHub/stk-assets/textures/ants.png")
- #m = np.array(I)
- #print(type(m))
- #pl.imshow(m)
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