Commit History

Author SHA1 Message Date
  auria 16dcb4f38b Lock the highest difficulty until the game was beaten 11 years ago
  hikerstk 0c4565041f Locked Fort Magma till the final challenge is won. 12 years ago
  auria 1b86065775 Add doors in overworld, that block Nolok's challenge until the end 12 years ago
  auria 56b9931214 Tweak the points required by each challenge to have something adapted to the new point system 12 years ago
  auria bfc1a5e14c Give nolok some special powers in the last fight against him. Changing the swatter and bubble gum to different models might help make it more dramatic of course 12 years ago
  auria 20382c0f15 Allow a challenge to specify which AI kart to use, and use it for the final race against Nolok challenge 12 years ago
  auria e211de77b6 Lock gnu and nolok until the last challenge is solved 12 years ago
  auria c953803f13 Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 13 years ago
  auria 57b727f68d Big overhaul of challenges. Bumped challenge XML file format to version 2.0. Now each challenge file speficies 3 difficulty levels. Started adapting unlock manager for these changes. 13 years ago
  hikerstk 7b09afcb24 Added version number to challenges (I replaced all Challenge 14 years ago
  magned 18b3c91954 Move all challenge files into one directory. Please tell if any problems occur. 14 years ago