This module provides access to methods responsible for displaying text on-screen.
An eponymous instance (Text
) can be accessed from scripts. The console allows a sector.Text
.
Method | Explanation |
---|---|
set_text(string text) |
Sets the text string to be displayed to text. |
set_font(string font) |
Sets the font of the text to be displayed. Valid values are normal , big and small . |
fade_in(float time) |
Fades in the specified text for the next time seconds. |
fade_out(float time) |
Just the opposite of fade_in . |
set_visible(bool visible) |
Shows or hides the text abruptly (drastic counterpart to fade_in and fade_out ). |
set_centered(bool centered) |
If centered is true , the text will be centered on the screen. Otherwise, it will be left-aligned. |
set_pos(float x, float y) |
Sets offset of the text relative to anchor point. |
float get_pos_x() |
Returns x offset of text relative to anchor point. |
float get_pos_y() |
Returns y offset of text relative to anchor point. |
set_anchor_point(int anchor) |
Sets anchor point of text; one of the ANCHOR_* constants. |
int get_anchor_point() |
Returns current anchor point of text; one of the ANCHOR_* constants. |
None