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- // SuperTux
- // Copyright (C) 2006 Matthias Braun <matze@braunis.de>,
- // 2007,2014 Ingo Ruhnke <grumbel@gmail.com>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #include "supertux/menu/joystick_menu.hpp"
- #include <sstream>
- #include "control/joystick_manager.hpp"
- #include "gui/item_controlfield.hpp"
- #include "gui/item_toggle.hpp"
- #include "supertux/gameconfig.hpp"
- #include "supertux/globals.hpp"
- #include "util/gettext.hpp"
- namespace {
- enum {
- MNID_JUMP_WITH_UP = static_cast<int>(Control::CONTROLCOUNT),
- MNID_SCAN_JOYSTICKS,
- MNID_AUTO_JOYSTICK_CFG
- };
- } // namespace
- JoystickMenu::JoystickMenu(InputManager& input_manager) :
- m_input_manager(input_manager),
- m_joysticks_available(false),
- m_auto_joystick_cfg(!m_input_manager.use_game_controller())
- {
- recreate_menu();
- }
- JoystickMenu::~JoystickMenu()
- {}
- void
- JoystickMenu::recreate_menu()
- {
- clear();
- add_label(_("Setup Joystick"));
- add_hl();
- add_toggle(MNID_AUTO_JOYSTICK_CFG, _("Manual Configuration"),
- &m_auto_joystick_cfg)
- .set_help(_("Use manual configuration instead of SDL2's automatic GameController support"));
- if (m_input_manager.use_game_controller())
- {
- m_joysticks_available = false;
- }
- else
- {
- if (m_input_manager.joystick_manager->get_num_joysticks() > 0)
- {
- m_joysticks_available = true;
- add_controlfield(static_cast<int>(Control::UP), _("Up"));
- add_controlfield(static_cast<int>(Control::DOWN), _("Down"));
- add_controlfield(static_cast<int>(Control::LEFT), _("Left"));
- add_controlfield(static_cast<int>(Control::RIGHT), _("Right"));
- add_controlfield(static_cast<int>(Control::JUMP), _("Jump"));
- add_controlfield(static_cast<int>(Control::ACTION), _("Action"));
- add_controlfield(static_cast<int>(Control::START), _("Pause/Menu"));
- add_controlfield(static_cast<int>(Control::PEEK_LEFT), _("Peek Left"));
- add_controlfield(static_cast<int>(Control::PEEK_RIGHT), _("Peek Right"));
- add_controlfield(static_cast<int>(Control::PEEK_UP), _("Peek Up"));
- add_controlfield(static_cast<int>(Control::PEEK_DOWN), _("Peek Down"));
- if (g_config->developer_mode) {
- add_controlfield(static_cast<int>(Control::CONSOLE), _("Console"));
- add_controlfield(static_cast<int>(Control::CHEAT_MENU), _("Cheat Menu"));
- add_controlfield(static_cast<int>(Control::DEBUG_MENU), _("Debug Menu"));
- }
- add_toggle(MNID_JUMP_WITH_UP, _("Jump with Up"), &g_config->joystick_config.m_jump_with_up_joy);
- }
- else
- {
- m_joysticks_available = false;
- add_inactive(_("No Joysticks found"));
- add_entry(MNID_SCAN_JOYSTICKS, _("Scan for Joysticks"));
- }
- }
- add_hl();
- add_back(_("Back"));
- refresh();
- }
- std::string
- JoystickMenu::get_button_name(int button) const
- {
- if (button < 0)
- {
- return _("None");
- }
- else
- {
- std::ostringstream name;
- name << "Button " << button;
- return name.str();
- }
- }
- void
- JoystickMenu::menu_action(MenuItem& item)
- {
- if (0 <= item.get_id() && item.get_id() < static_cast<int>(Control::CONTROLCOUNT))
- {
- ItemControlField* micf = dynamic_cast<ItemControlField*>(&item);
- if (!micf) {
- return;
- }
- micf->change_input(_("Press Button"));
- m_input_manager.joystick_manager->bind_next_event_to(static_cast<Control>(item.get_id()));
- }
- else if (item.get_id() == MNID_AUTO_JOYSTICK_CFG)
- {
- //m_input_manager.use_game_controller(!item.toggled);
- m_input_manager.use_game_controller(!m_auto_joystick_cfg);
- m_input_manager.reset();
- recreate_menu();
- }
- else if (item.get_id() == MNID_SCAN_JOYSTICKS)
- {
- m_input_manager.reset();
- recreate_menu();
- }
- }
- void
- JoystickMenu::refresh_menu_item(Control id)
- {
- ItemControlField* itemcf = dynamic_cast<ItemControlField*>(&get_item_by_id(static_cast<int>(id)));
- if (!itemcf) {
- return;
- }
- int button = g_config->joystick_config.reversemap_joybutton(id);
- int axis = g_config->joystick_config.reversemap_joyaxis(id);
- int hat_dir = g_config->joystick_config.reversemap_joyhat(id);
- if (button != -1)
- {
- itemcf->change_input(get_button_name(button));
- }
- else if (axis != 0)
- {
- std::ostringstream name;
- name << _("Axis ");
- if (axis < 0)
- name << _("-");
- else
- name << _("+");
- if (abs(axis) == 1)
- name << _("X");
- else if (abs(axis) == 2)
- name << _("Y");
- else if (abs(axis) == 3)
- name << _("X2");
- else if (abs(axis) == 4)
- name << _("Y2");
- else
- name << abs(axis);
- itemcf->change_input(name.str());
- }
- else if (hat_dir != -1)
- {
- std::string name;
- switch (hat_dir)
- {
- case SDL_HAT_UP:
- name = _("Hat Up");
- break;
- case SDL_HAT_DOWN:
- name = _("Hat Down");
- break;
- case SDL_HAT_LEFT:
- name = _("Hat Left");
- break;
- case SDL_HAT_RIGHT:
- name = _("Hat Right");
- break;
- default:
- name = "Unknown hat_dir";
- break;
- }
- itemcf->change_input(name);
- }
- else
- {
- itemcf->change_input(_("None"));
- }
- }
- void
- JoystickMenu::refresh()
- {
- if (m_joysticks_available)
- {
- refresh_menu_item(Control::UP);
- refresh_menu_item(Control::DOWN);
- refresh_menu_item(Control::LEFT);
- refresh_menu_item(Control::RIGHT);
- refresh_menu_item(Control::JUMP);
- refresh_menu_item(Control::ACTION);
- refresh_menu_item(Control::START);
- refresh_menu_item(Control::PEEK_LEFT);
- refresh_menu_item(Control::PEEK_RIGHT);
- refresh_menu_item(Control::PEEK_UP);
- refresh_menu_item(Control::PEEK_DOWN);
- if (g_config->developer_mode) {
- refresh_menu_item(Control::CONSOLE);
- refresh_menu_item(Control::CHEAT_MENU);
- refresh_menu_item(Control::DEBUG_MENU);
- }
- }
- }
- /* EOF */
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