game_menu.hpp 1.5 KB

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  1. // SuperTux
  2. // Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #ifndef HEADER_SUPERTUX_SUPERTUX_MENU_GAME_MENU_HPP
  17. #define HEADER_SUPERTUX_SUPERTUX_MENU_GAME_MENU_HPP
  18. #include "gui/menu.hpp"
  19. #include <functional>
  20. class GameMenu final : public Menu
  21. {
  22. private:
  23. // stores callback for level reset
  24. std::function<void ()> reset_callback;
  25. // stores callback for level reset from checkpoint
  26. std::function<void ()> reset_checkpoint_callback;
  27. // stores callback for level abort
  28. std::function<void ()> abort_callback;
  29. public:
  30. GameMenu();
  31. void menu_action(MenuItem& item) override;
  32. private:
  33. enum GameMenuIDs {
  34. MNID_CONTINUE,
  35. MNID_RESETLEVEL,
  36. MNID_RESETLEVELCHECKPOINT,
  37. MNID_ABORTLEVEL
  38. };
  39. private:
  40. GameMenu(const GameMenu&) = delete;
  41. GameMenu& operator=(const GameMenu&) = delete;
  42. };
  43. #endif
  44. /* EOF */