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- // SuperTux
- // Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_SUPERTUX_MENU_GAME_MENU_HPP
- #define HEADER_SUPERTUX_SUPERTUX_MENU_GAME_MENU_HPP
- #include "gui/menu.hpp"
- #include <functional>
- class GameMenu final : public Menu
- {
- private:
- // stores callback for level reset
- std::function<void ()> reset_callback;
- // stores callback for level reset from checkpoint
- std::function<void ()> reset_checkpoint_callback;
- // stores callback for level abort
- std::function<void ()> abort_callback;
- public:
- GameMenu();
- void menu_action(MenuItem& item) override;
- private:
- enum GameMenuIDs {
- MNID_CONTINUE,
- MNID_RESETLEVEL,
- MNID_RESETLEVELCHECKPOINT,
- MNID_ABORTLEVEL
- };
- private:
- GameMenu(const GameMenu&) = delete;
- GameMenu& operator=(const GameMenu&) = delete;
- };
- #endif
- /* EOF */
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