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- // SuperTux
- // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_OBJECT_SPECIALRISER_HPP
- #define HEADER_SUPERTUX_OBJECT_SPECIALRISER_HPP
- #include "supertux/moving_object.hpp"
- /**
- * special object that contains another object and slowly rises it out of a
- * bonus block.
- */
- class SpecialRiser final : public MovingObject
- {
- public:
- SpecialRiser(const Vector& pos, std::unique_ptr<MovingObject> child, bool is_solid = false);
- virtual GameObjectClasses get_class_types() const override { return MovingObject::get_class_types().add(typeid(SpecialRiser)); }
- virtual bool is_saveable() const override {
- return false;
- }
- HitResponse collision(GameObject& other, const CollisionHit& hit) override {
- return FORCE_MOVE;
- }
- virtual void update(float dt_sec) override;
- virtual void draw(DrawingContext& context) override;
- virtual int get_layer() const override { return m_child ? m_child->get_layer() : -2147483648; }
- private:
- Vector m_start_pos;
- float m_offset;
- std::unique_ptr<MovingObject> m_child;
- private:
- SpecialRiser(const SpecialRiser&) = delete;
- SpecialRiser& operator=(const SpecialRiser&) = delete;
- };
- #endif
- /* EOF */
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