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- // SuperTux
- // Copyright (C) 2015 Hume2 <teratux.mail@gmail.com>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_OBJECT_SPAWNPOINT_HPP
- #define HEADER_SUPERTUX_OBJECT_SPAWNPOINT_HPP
- #include "supertux/moving_object.hpp"
- #include "video/surface_ptr.hpp"
- #include "video/layer.hpp"
- class ReaderMapping;
- class DrawingContext;
- class SpawnPointMarker final : public MovingObject
- {
- public:
- SpawnPointMarker(const std::string& name, const Vector& pos);
- SpawnPointMarker(const ReaderMapping& mapping);
- virtual void update(float dt_sec) override {
- // No updates needed
- }
- virtual void draw(DrawingContext& context) override;
- virtual void collision_solid(const CollisionHit& hit) override {
- // This function wouldn't be called anyway.
- }
- virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override { return FORCE_MOVE; }
- static std::string class_name() { return "spawnpoint"; }
- virtual std::string get_class_name() const override { return class_name(); }
- static std::string display_name() { return _("Spawnpoint"); }
- virtual std::string get_display_name() const override { return display_name(); }
- virtual GameObjectClasses get_class_types() const override { return MovingObject::get_class_types().add(typeid(SpawnPointMarker)); }
- virtual ObjectSettings get_settings() override;
- virtual int get_layer() const override { return LAYER_FOREGROUND1; }
- private:
- SurfacePtr m_surface;
- private:
- SpawnPointMarker(const SpawnPointMarker&) = delete;
- SpawnPointMarker& operator=(const SpawnPointMarker&) = delete;
- };
- #endif
- /* EOF */
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