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- // SuperTux
- // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #include "object/oneup.hpp"
- #include "object/player.hpp"
- #include "supertux/sector.hpp"
- OneUp::OneUp(const Vector& pos, Direction direction) :
- MovingSprite(pos, "images/powerups/1up/1up.sprite", LAYER_FLOATINGOBJECTS, COLGROUP_TOUCHABLE),
- physic()
- {
- physic.set_velocity( (direction == Direction::LEFT) ? -100.0f : 100.0f, -400.0f);
- if (direction == Direction::DOWN) // this causes the doll to drop when opened with a butt-jump
- physic.set_velocity(0, -100);
- }
- void
- OneUp::update(float dt_sec)
- {
- if (!Sector::get().inside(m_col.m_bbox))
- remove_me();
- m_col.set_movement(physic.get_movement(dt_sec));
- }
- HitResponse
- OneUp::collision(GameObject& other, const CollisionHit& )
- {
- auto player = dynamic_cast<Player*> (&other);
- if (player) {
- player->get_status().add_coins(100);
- #if 0
- // FIXME: do we want this? q.v. src/level.cpp
- Sector::get().get_level()->stats.coins += 100;
- #endif
- remove_me();
- return ABORT_MOVE;
- }
- return FORCE_MOVE;
- }
- /* EOF */
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