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- // SuperTux
- // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #include "object/light.hpp"
- #include "sprite/sprite.hpp"
- #include "sprite/sprite_manager.hpp"
- Light::Light(const Vector& center, const Color& color_) :
- position(center),
- color(color_),
- sprite(SpriteManager::current()->create("images/objects/lightmap_light/lightmap_light.sprite"))
- {
- }
- Light::~Light()
- {
- }
- void
- Light::update(float )
- {
- }
- void
- Light::draw(DrawingContext& context)
- {
- sprite->set_color(color);
- sprite->set_blend(Blend::ADD);
- sprite->draw(context.light(), position, 0);
- }
- /* EOF */
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