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- // SuperTux
- // Copyright (C) 2006 Ondrej Hosek <ondra.hosek@gmail.com>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #include "object/falling_coin.hpp"
- #include "sprite/sprite.hpp"
- #include "sprite/sprite_manager.hpp"
- #include "supertux/globals.hpp"
- #include "video/video_system.hpp"
- #include "video/viewport.hpp"
- FallingCoin::FallingCoin(const Vector& start_position, float vel_x) :
- physic(),
- pos(start_position),
- sprite(SpriteManager::current()->create("images/objects/coin/coin.sprite"))
- {
- physic.set_velocity(vel_x, -800.0f);
- }
- void
- FallingCoin::draw(DrawingContext& context)
- {
- sprite->draw(context.color(), pos, LAYER_FLOATINGOBJECTS + 5);
- }
- void
- FallingCoin::update(float dt_sec)
- {
- pos += physic.get_movement(dt_sec);
- if (pos.y > static_cast<float>(SCREEN_HEIGHT) &&
- physic.get_velocity_y() > 0.0f)
- remove_me();
- }
- /* EOF */
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